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authorBrian Paul <brian.paul@tungstengraphics.com>2004-11-27 19:42:16 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2004-11-27 19:42:16 +0000
commit6bca16b8773fdd7fbf004a00b1e673d7adf1fd3b (patch)
tree5ddd043eb1029b28e36a9d2842fbbe903541859d /docs/pbuffers.html
parent91d09a9ffad4ed838d7604ca39d301844c17812f (diff)
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@@ -10,6 +10,7 @@
Basically, FBconfigs and PBuffers allow you to do off-screen rendering
with OpenGL. The OSMesa interface does basically the same thing, but
fbconfigs and pbuffers are supported by more vendors.
+PBuffer rendering may also be hardware accelerated.
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