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author | Chia-I Wu <olv@lunarg.com> | 2010-07-03 16:41:55 +0800 |
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committer | Chia-I Wu <olv@lunarg.com> | 2010-07-03 16:48:36 +0800 |
commit | 40ef298641046d0455df9e177b14d33ba618f466 (patch) | |
tree | 40024b56bdb08184ff8f50f9786daaa52379e464 /docs/relnotes-7.1.html | |
parent | c43ab4fe1fbb13bbfe70680c6c608ff0da73be9a (diff) |
mesa: Fix OpenGL ES-only builds.
Check FEATURE_GL in _mesa_init_shader_dispatch and
_mesa_init_shader_uniform_dispatch. OpenGL ES can not and does not use
_mesa_init_<...>_dispatch. This is supposed to be temporary. Ideally,
a more flexible way for initializing dispatch tables should be
developed.
Diffstat (limited to 'docs/relnotes-7.1.html')
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