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authorMarek Olšák <maraeo@gmail.com>2009-12-08 04:55:32 +0100
committerCorbin Simpson <MostAwesomeDude@gmail.com>2009-12-09 13:38:11 -0800
commit87b822e024797ef2fdb51ec9364f21eeb4d07161 (patch)
tree90c4a07f7ab7090a44da05f873630ff2a6721a45 /docs/subset-A.html
parent8cc570a48c2e8e18622027cbd76f16a746b430bc (diff)
r300g: make pow(0,0) return 1 instead of NaN in the R500 fragment shader
Unfortunately we can't fix this easily in the R300 fragment shader, and it's probably not worth the effort.
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