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authorBrian Paul <brian.paul@tungstengraphics.com>2003-07-03 03:07:12 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2003-07-03 03:07:12 +0000
commit235c150f0a369a1d4f70f88a2864ce84e1e95cfa (patch)
tree256812a39edab90aa9b2db28093c2ae5c5d33b17 /docs
parent887e2cf01a99f7fe1b7c94320b7bdbbf0d6ad2f8 (diff)
added GL_ARB_texture_non_power_of_two
Diffstat (limited to 'docs')
-rw-r--r--docs/RELNOTES-5.12
-rw-r--r--docs/VERSIONS1
2 files changed, 3 insertions, 0 deletions
diff --git a/docs/RELNOTES-5.1 b/docs/RELNOTES-5.1
index d0619916cc..3c7451c275 100644
--- a/docs/RELNOTES-5.1
+++ b/docs/RELNOTES-5.1
@@ -63,6 +63,8 @@ GL_EXT_texture_rectangle
GL_ARB_occlusion_query
Useful for visibility-based culling.
+GL_ARB_texture_non_power_of_two
+ Removes the restriction that texture dimensions must be powers of two.
Build System Changes
diff --git a/docs/VERSIONS b/docs/VERSIONS
index 7d48f3f325..062a482216 100644
--- a/docs/VERSIONS
+++ b/docs/VERSIONS
@@ -1127,6 +1127,7 @@ Mesa Version History
- GL_NV_light_max_exponent
- GL_EXT_texture_rectangle (identical to GL_NV_texture_rectangle)
- GL_ARB_occlusion_query
+ - GL_ARB_texture_non_power_of_two
- new X86 feature detection code (Petr Sebor)
- less memory used for display lists and vertex buffers
- demo of per-pixel lighting with a fragment program (demos/fplight.c)