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authorBrian <brian.paul@tungstengraphics.com>2008-01-28 13:02:11 -0700
committerBrian <brian.paul@tungstengraphics.com>2008-01-28 18:18:46 -0700
commit41899c70a72cd6206acec6c4c41953fea17d4ecf (patch)
tree7e004b774b989b2749985fccbe849892900a2960 /docs
parent043fc00a60377f8cd1878e0d0e5157dfb4567289 (diff)
Cell: emit state in cell_clear_surface() if dirty.
Without this a program that does nothing but glClear() doesn't work. We need the framebuffer state.
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0 files changed, 0 insertions, 0 deletions