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authorBrian Paul <brian.paul@tungstengraphics.com>2003-08-19 15:52:51 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2003-08-19 15:52:51 +0000
commit9ec58c2c5bbf90428a0e8e1c4f4af3805c602cd3 (patch)
tree0519440b1cfa2b839ee1995b3e09d62dc05dd9d1 /docs
parent3dc8cc4ebc63624dd521923271e63c2ac5a8aaae (diff)
DOS and glide driver updates from Daniel Borca
Diffstat (limited to 'docs')
-rw-r--r--docs/README.DJ26
1 files changed, 13 insertions, 13 deletions
diff --git a/docs/README.DJ b/docs/README.DJ
index 26fd9d0539..0ca479163f 100644
--- a/docs/README.DJ
+++ b/docs/README.DJ
@@ -31,12 +31,12 @@ Available options:
Environment variables:
CPU optimize for the given processor.
- default = k6
+ default = pentium
GLU=[mesa|sgi] specify GLU directory; can be `sgi' (requires GNU/C++)
or `mesa'.
default = mesa
- GLIDE path to Glide3 SDK include files; used with FX.
- default = $(TOP)/include/glide3
+ GLIDE path to Glide3 SDK; used with FX.
+ default = $(TOP)/glide3
FX=1 build for 3dfx Glide3. Note that this disables
compilation of most DMesa code and requires fxMesa.
As a consequence, you'll need the DJGPP Glide3
@@ -70,7 +70,7 @@ Tested on:
CPU: AMD Athlon XP 1800+
Mainboard: EP-8KTA3 w/ 128 MB SDRAM
Video card: Voodoo5 5500 AGP w/ 64 MB SDRAM
- DJGPP: djdev 2.04 + gcc v3.2.2 + make v3.79.1
+ DJGPP: djdev 2.04 + gcc v3.2.2 + make v3.80
OS: DOS and Win98SE
@@ -119,12 +119,6 @@ FAQ:
lazy programmer and I found that the easiest way to keep buffer handling
at peak performance ;-).
- Q) My demo doesn't display text. I know I used the GLUT font routines!
- A) Then you probably use GLUT as a DXE. Well, there is no direct access to
- variables due to the way DXE works. Read the documentation. The author of
- GLUT took this into account for _WIN32 DLL's only; I don't want to modify
- his headers. The only workaround is to link GLUT the old way :-(
-
Q) The GLUT is incomplete.
A) See below.
@@ -173,9 +167,12 @@ position far to the right (or way down); then you can move them back to any
position right before the main loop.
The following environment variables can customize GLUT behaviour:
+ GLUT_FPS - print frames/second statistics to stderr
DMESA_GLUT_REFRESH - set vertical screen refresh rate (VESA3)
DMESA_GLUT_BPP - set default bits per pixel (VGA needs 8)
- GLUT_FPS - print frames/second statistics to stderr
+ DMESA_GLUT_DEPTH - set default depth bits
+ DMESA_GLUT_STENCIL - set default stencil bits
+ DMESA_GLUT_ACCUM - set default accum bits
@@ -212,8 +209,11 @@ v1.3 (mar-2003)
* revamped GLUT
* switched to DXE3
-v1.4 (jun-2003)
+v1.4 (aug-2003)
+ + enabled fonts with DXE
+ + truly added multi-window support in GLUT
* accomodated makefiles with the new sourcetree
+ * hacked and slashed the 3dfx driver (w/ help from Hiroshi Morii)
@@ -221,5 +221,5 @@ Contact:
~~~~~~~~
Name: Borca Daniel
-E-mail: dborca@yahoo.com
+E-mail: dborca@users.sourceforge.net
WWW: http://www.geocities.com/dborca/