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authorBrian Paul <brianp@vmware.com>2009-09-25 17:24:27 -0600
committerBrian Paul <brianp@vmware.com>2009-09-28 09:37:16 -0600
commitc7fddaf6122da489f4430f6bc2211bcb4740f416 (patch)
tree62c7572c755a2fda9b0c34817e3de1be9698efb3 /docs
parente3a6f57ad6c0e7bda5d45eb146194ed39f45abdd (diff)
st/mesa: fix st_generate_mipmap() issues
The main issue is we didn't always have a gallium texture object with enough space to store the to-be-generated mipmap levels. When that's the case, allocate a new gallium texture and use st_texure_finalize() to copy images from the old texture to the new one. We also had the baseLevel parameter to st_render_mipmap() wrong.
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