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authorWang Zhenyu <zhenyu.z.wang@intel.com>2006-12-04 15:48:04 +0800
committerKeith Packard <keithp@neko.keithp.com>2007-01-06 15:49:23 -0800
commitcaf8010652f77e7687c0a3b7c267ba49d0a24d74 (patch)
treeb21776131775e7ec72e5ab57c962226eaa755030 /docs
parentf34cad0f972ca838cb223429acab54d26c2f6a57 (diff)
parent8c1cc5fd8084e7a927b15c88709a615fa16b06a3 (diff)
Merge branch 'master' into crestline
Conflicts: src/mesa/drivers/dri/i965/brw_tex_layout.c Michel Dänzer replaced the copy of the 945 mipmap layout code with that from the 945 driver directly.
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diff --git a/docs/relnotes-6.5.3.html b/docs/relnotes-6.5.3.html
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@@ -0,0 +1,79 @@
+<HTML>
+
+<TITLE>Mesa Release Notes</TITLE>
+
+<head><link rel="stylesheet" type="text/css" href="mesa.css"></head>
+
+<BODY>
+
+<body bgcolor="#eeeeee">
+
+<H1>Mesa 6.5.3 Release Notes / (in progress)</H1>
+
+<p>
+Mesa 6.5.3 is a 6.5 follow-on development release mostly consisting of
+bug fixes</a>.
+</p>
+
+
+<h2>MD5 checksums</h2>
+<pre>
+TBD
+</pre>
+
+
+<h2>New features</h2>
+<ul>
+</ul>
+
+<h2>Bug fixes</h2>
+<ul>
+<li>Fog was errantly applied when a fragment shader was enabled (bug 9346)
+<li>glPush/PopClientAttrib didn't handle VBO bindings correctly (bug 9445)
+<li>With 32-bit Z buffer, the fragment Z of lines and points was sometimes wrong.
+</ul>
+
+
+<h2>Internal code changes</h2>
+
+<ul>
+<li>The _MaintainTnlProgram, _MaintainTexEnvProgram, _TexEnvProgram and
+_TnlProgram fields have been moved.
+<li>The ctx->FragmentProgram._Active field has been removed.
+<li>The ctx->Vertex/FragmentProgram._Current fields point to the program
+in effect, whether it comes from a shader, user-program or generated
+fixed-function program.
+<li>The _UseTexEnvProgram field has been removed.
+</ul>
+
+
+<h2>To Do (someday) items</h2>
+<ul>
+<li>Switch to freeglut
+<li>Increase MAX_DRAWBUFFERS
+<li>Fix linux-glide target/driver.
+<li>Improved lambda and derivative calculation for frag progs.
+</ul>
+
+
+<h2>Driver Status</h2>
+
+<pre>
+Driver Status
+---------------------- ----------------------
+DRI drivers varies with the driver
+XMesa/GLX (on Xlib) implements OpenGL 1.5
+OSMesa (off-screen) implements OpenGL 1.5
+Glide (3dfx Voodoo1/2) implements OpenGL 1.3
+SVGA implements OpenGL 1.3
+Wind River UGL implements OpenGL 1.3
+Windows/Win32 implements OpenGL 1.5
+DJGPP implements OpenGL 1.5
+GGI implements OpenGL 1.3
+BeOS implements OpenGL 1.5
+Allegro needs updating
+D3D needs updating
+</pre>
+
+</body>
+</html>
diff --git a/docs/relnotes.html b/docs/relnotes.html
index 9165c9f149..f73500d4ac 100644
--- a/docs/relnotes.html
+++ b/docs/relnotes.html
@@ -20,6 +20,7 @@ The release notes summarize what's new or changed in each Mesa release.
</p>
<UL>
+<LI><A HREF="relnotes-6.5.3.html">6.5.3 release notes</A>
<LI><A HREF="relnotes-6.5.2.html">6.5.2 release notes</A>
<LI><A HREF="relnotes-6.5.1.html">6.5.1 release notes</A>
<LI><A HREF="relnotes-6.5.html">6.5 release notes</A>