diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2000-06-29 14:31:31 +0000 |
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committer | Brian Paul <brian.paul@tungstengraphics.com> | 2000-06-29 14:31:31 +0000 |
commit | f174cda80cc91da1893dd1c400f18561b760edd8 (patch) | |
tree | 0f99f1af10fc94a94e7d40b66eee74f82169821c /docs | |
parent | c535ba5a10d068a77615bdf74a40d7b6b1f054d4 (diff) |
minor update
Diffstat (limited to 'docs')
-rw-r--r-- | docs/README.3DFX | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/docs/README.3DFX b/docs/README.3DFX index aa6b9ef31a..43c1587b4b 100644 --- a/docs/README.3DFX +++ b/docs/README.3DFX @@ -185,9 +185,9 @@ Doing more with Mesa & Linux Glide: quality. However you can use any visual depth supported by X. 2. Set the following environment variables: - export MESA_GLX_FX="window" // to enable window rendering - export SST_VGA_PASS=1 // to stop video signal switching - export SST_NOSHUTDOWN=1 // to stop video signal switching + export MESA_GLX_FX="window" # to enable window rendering + export SST_VGA_PASS=1 # to stop video signal switching + export SST_NOSHUTDOWN=1 # to stop video signal switching OR setenv MESA_GLX_FX window setenv SST_VGA_PASS 1 |