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author | Kenneth Graunke <kenneth@whitecape.org> | 2010-06-21 11:43:42 -0700 |
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committer | Kenneth Graunke <kenneth@whitecape.org> | 2010-06-21 12:41:05 -0700 |
commit | 4a2bbdacfc29460de09e5f806fcc96040ad17dc4 (patch) | |
tree | 9cdada229c0a4770457703740010a251a4d4ae76 /glcpp/tests/061-define-chain-obj-to-func-multi.c | |
parent | 26e761edb26322eab497e884fcf7ae35fb3fd3e5 (diff) |
Use yy_scan_string and stop caring about shader->SourceLen.
We had to call strlen on the preprocessed source, which seemed a bit
pointless; also, we updated shader->SourceLen but not shader->Source,
which was even more confusing. Just leave both untouched.
Diffstat (limited to 'glcpp/tests/061-define-chain-obj-to-func-multi.c')
0 files changed, 0 insertions, 0 deletions