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author | Ian Romanick <ian.d.romanick@intel.com> | 2010-04-07 16:46:25 -0700 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2010-04-07 16:49:25 -0700 |
commit | e701761cc84a136c2e1b3cf341bc0edb90492278 (patch) | |
tree | 808b619ec9bb320eaf77b5343c2dbdc8da8ab3b2 /glsl_parser_extras.h | |
parent | ae4c4c07959f059e557ea44e98552ced1fec9f47 (diff) |
Begin processing #extension directive
Nowhere near complete. It just parses correctly at this point.
Diffstat (limited to 'glsl_parser_extras.h')
-rw-r--r-- | glsl_parser_extras.h | 12 |
1 files changed, 12 insertions, 0 deletions
diff --git a/glsl_parser_extras.h b/glsl_parser_extras.h index 2f33bea053..15667ebb68 100644 --- a/glsl_parser_extras.h +++ b/glsl_parser_extras.h @@ -86,6 +86,18 @@ extern int _mesa_glsl_lex(union YYSTYPE *yylval, YYLTYPE *yylloc, extern int _mesa_glsl_parse(struct _mesa_glsl_parse_state *); /** + * Process elements of the #extension directive + * + * \return + * If \c name and \c behavior are valid, \c true is returned. Otherwise + * \c false is returned. + */ +extern bool _mesa_glsl_process_extension(const char *name, YYLTYPE *name_locp, + const char *behavior, + YYLTYPE *behavior_locp, + _mesa_glsl_parse_state *state); + +/** * Get the textual name of the specified shader target */ extern const char * |