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authorIan Romanick <ian.d.romanick@intel.com>2010-03-09 15:17:37 -0800
committerIan Romanick <ian.d.romanick@intel.com>2010-03-09 15:49:31 -0800
commiteccf0bf5f2e261b315b2a473667f71cae50c6001 (patch)
tree16ae8d76defea299918afb477d6d78edbb14cdd4 /glsl_types.cpp
parent3a9e989628e37a0122ff72c8ef52e82dcb5ff41a (diff)
Make glsl_type a class
Among other benefits, this cleans up a the hackery invovled in initializing the union field in builtin_types.h.
Diffstat (limited to 'glsl_types.cpp')
-rw-r--r--glsl_types.cpp144
1 files changed, 144 insertions, 0 deletions
diff --git a/glsl_types.cpp b/glsl_types.cpp
new file mode 100644
index 0000000000..cd473625f2
--- /dev/null
+++ b/glsl_types.cpp
@@ -0,0 +1,144 @@
+/*
+ * Copyright © 2009 Intel Corporation
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the "Software"),
+ * to deal in the Software without restriction, including without limitation
+ * the rights to use, copy, modify, merge, publish, distribute, sublicense,
+ * and/or sell copies of the Software, and to permit persons to whom the
+ * Software is furnished to do so, subject to the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the next
+ * paragraph) shall be included in all copies or substantial portions of the
+ * Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
+ * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
+ * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
+ * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
+ * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
+ * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
+ * DEALINGS IN THE SOFTWARE.
+ */
+
+#include <stdlib.h>
+#include "symbol_table.h"
+#include "glsl_parser_extras.h"
+#include "glsl_types.h"
+#include "builtin_types.h"
+
+
+static void
+add_types_to_symbol_table(struct _mesa_symbol_table *symtab,
+ const struct glsl_type *types,
+ unsigned num_types)
+{
+ unsigned i;
+
+ for (i = 0; i < num_types; i++) {
+ _mesa_symbol_table_add_symbol(symtab, 0, types[i].name,
+ (void *) & types[i]);
+ }
+}
+
+
+static void
+generate_110_types(struct _mesa_symbol_table *symtab)
+{
+ add_types_to_symbol_table(symtab, builtin_core_types,
+ Elements(builtin_core_types));
+ add_types_to_symbol_table(symtab, builtin_structure_types,
+ Elements(builtin_structure_types));
+ add_types_to_symbol_table(symtab, builtin_110_deprecated_structure_types,
+ Elements(builtin_110_deprecated_structure_types));
+}
+
+
+static void
+generate_120_types(struct _mesa_symbol_table *symtab)
+{
+ generate_110_types(symtab);
+
+ add_types_to_symbol_table(symtab, builtin_120_types,
+ Elements(builtin_120_types));
+}
+
+
+static void
+generate_130_types(struct _mesa_symbol_table *symtab)
+{
+ generate_120_types(symtab);
+
+ add_types_to_symbol_table(symtab, builtin_130_types,
+ Elements(builtin_130_types));
+}
+
+
+void
+_mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state)
+{
+ switch (state->language_version) {
+ case 110:
+ generate_110_types(state->symbols);
+ break;
+ case 120:
+ generate_120_types(state->symbols);
+ break;
+ case 130:
+ generate_130_types(state->symbols);
+ break;
+ default:
+ /* error */
+ break;
+ }
+}
+
+
+const struct glsl_type *
+_mesa_glsl_get_vector_type(unsigned base_type, unsigned vector_length)
+{
+ switch (base_type) {
+ case GLSL_TYPE_UINT:
+ switch (vector_length) {
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ return glsl_uint_type + (vector_length - 1);
+ default:
+ return glsl_error_type;
+ }
+ case GLSL_TYPE_INT:
+ switch (vector_length) {
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ return glsl_int_type + (vector_length - 1);
+ default:
+ return glsl_error_type;
+ }
+ case GLSL_TYPE_FLOAT:
+ switch (vector_length) {
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ return glsl_float_type + (vector_length - 1);
+ default:
+ return glsl_error_type;
+ }
+ case GLSL_TYPE_BOOL:
+ switch (vector_length) {
+ case 1:
+ case 2:
+ case 3:
+ case 4:
+ return glsl_bool_type + (vector_length - 1);
+ default:
+ return glsl_error_type;
+ }
+ default:
+ return glsl_error_type;
+ }
+}