diff options
author | Ian Romanick <ian.d.romanick@intel.com> | 2010-03-09 15:17:37 -0800 |
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committer | Ian Romanick <ian.d.romanick@intel.com> | 2010-03-09 15:49:31 -0800 |
commit | eccf0bf5f2e261b315b2a473667f71cae50c6001 (patch) | |
tree | 16ae8d76defea299918afb477d6d78edbb14cdd4 /glsl_types.cpp | |
parent | 3a9e989628e37a0122ff72c8ef52e82dcb5ff41a (diff) |
Make glsl_type a class
Among other benefits, this cleans up a the hackery invovled in
initializing the union field in builtin_types.h.
Diffstat (limited to 'glsl_types.cpp')
-rw-r--r-- | glsl_types.cpp | 144 |
1 files changed, 144 insertions, 0 deletions
diff --git a/glsl_types.cpp b/glsl_types.cpp new file mode 100644 index 0000000000..cd473625f2 --- /dev/null +++ b/glsl_types.cpp @@ -0,0 +1,144 @@ +/* + * Copyright © 2009 Intel Corporation + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + */ + +#include <stdlib.h> +#include "symbol_table.h" +#include "glsl_parser_extras.h" +#include "glsl_types.h" +#include "builtin_types.h" + + +static void +add_types_to_symbol_table(struct _mesa_symbol_table *symtab, + const struct glsl_type *types, + unsigned num_types) +{ + unsigned i; + + for (i = 0; i < num_types; i++) { + _mesa_symbol_table_add_symbol(symtab, 0, types[i].name, + (void *) & types[i]); + } +} + + +static void +generate_110_types(struct _mesa_symbol_table *symtab) +{ + add_types_to_symbol_table(symtab, builtin_core_types, + Elements(builtin_core_types)); + add_types_to_symbol_table(symtab, builtin_structure_types, + Elements(builtin_structure_types)); + add_types_to_symbol_table(symtab, builtin_110_deprecated_structure_types, + Elements(builtin_110_deprecated_structure_types)); +} + + +static void +generate_120_types(struct _mesa_symbol_table *symtab) +{ + generate_110_types(symtab); + + add_types_to_symbol_table(symtab, builtin_120_types, + Elements(builtin_120_types)); +} + + +static void +generate_130_types(struct _mesa_symbol_table *symtab) +{ + generate_120_types(symtab); + + add_types_to_symbol_table(symtab, builtin_130_types, + Elements(builtin_130_types)); +} + + +void +_mesa_glsl_initialize_types(struct _mesa_glsl_parse_state *state) +{ + switch (state->language_version) { + case 110: + generate_110_types(state->symbols); + break; + case 120: + generate_120_types(state->symbols); + break; + case 130: + generate_130_types(state->symbols); + break; + default: + /* error */ + break; + } +} + + +const struct glsl_type * +_mesa_glsl_get_vector_type(unsigned base_type, unsigned vector_length) +{ + switch (base_type) { + case GLSL_TYPE_UINT: + switch (vector_length) { + case 1: + case 2: + case 3: + case 4: + return glsl_uint_type + (vector_length - 1); + default: + return glsl_error_type; + } + case GLSL_TYPE_INT: + switch (vector_length) { + case 1: + case 2: + case 3: + case 4: + return glsl_int_type + (vector_length - 1); + default: + return glsl_error_type; + } + case GLSL_TYPE_FLOAT: + switch (vector_length) { + case 1: + case 2: + case 3: + case 4: + return glsl_float_type + (vector_length - 1); + default: + return glsl_error_type; + } + case GLSL_TYPE_BOOL: + switch (vector_length) { + case 1: + case 2: + case 3: + case 4: + return glsl_bool_type + (vector_length - 1); + default: + return glsl_error_type; + } + default: + return glsl_error_type; + } +} |