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authorEric Anholt <eric@anholt.net>2009-03-18 12:07:09 -0700
committerEric Anholt <eric@anholt.net>2009-03-20 10:41:28 -0700
commit66175aac7609ad314f25fbdff0d3958af310dc24 (patch)
treec8b80a86679d765d76285f5f98f97d6276ddc167 /include/GL/internal
parentcf0122e892df56bc3b013e5d92e487d0fd65f23d (diff)
Fix DRI2 accelerated EXT_texture_from_pixmap with GL_RGB format.
This requires upgrading the interface so that the argument to glXBindTexImageEXT isn't just dropped on the floor. Note that this only fixes the accelerated path on Intel, as Mesa's texture format support is missing x8r8g8b8 support (right now, GL_RGB textures get uploaded as a8r8gb8, but in this case we're not doing the upload so we can't really work around it that way). Fixes bugs with compositors trying to use shaders that use alpha channels, on windows without a valid alpha channel. Bug #19910 and likely others as well. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
Diffstat (limited to 'include/GL/internal')
-rw-r--r--include/GL/internal/dri_interface.h16
-rw-r--r--include/GL/internal/glcore.h4
2 files changed, 18 insertions, 2 deletions
diff --git a/include/GL/internal/dri_interface.h b/include/GL/internal/dri_interface.h
index a726b93234..a83602bfd8 100644
--- a/include/GL/internal/dri_interface.h
+++ b/include/GL/internal/dri_interface.h
@@ -231,7 +231,7 @@ struct __DRItexOffsetExtensionRec {
#define __DRI_TEX_BUFFER "DRI_TexBuffer"
-#define __DRI_TEX_BUFFER_VERSION 1
+#define __DRI_TEX_BUFFER_VERSION 2
struct __DRItexBufferExtensionRec {
__DRIextension base;
@@ -239,11 +239,23 @@ struct __DRItexBufferExtensionRec {
* Method to override base texture image with the contents of a
* __DRIdrawable.
*
- * For GLX_EXT_texture_from_pixmap with AIGLX.
+ * For GLX_EXT_texture_from_pixmap with AIGLX. Deprecated in favor of
+ * setTexBuffer2 in version 2 of this interface
*/
void (*setTexBuffer)(__DRIcontext *pDRICtx,
GLint target,
__DRIdrawable *pDraw);
+
+ /**
+ * Method to override base texture image with the contents of a
+ * __DRIdrawable, including the required texture format attribute.
+ *
+ * For GLX_EXT_texture_from_pixmap with AIGLX.
+ */
+ void (*setTexBuffer2)(__DRIcontext *pDRICtx,
+ GLint target,
+ GLint format,
+ __DRIdrawable *pDraw);
};
/**
diff --git a/include/GL/internal/glcore.h b/include/GL/internal/glcore.h
index 547b111370..18f657662a 100644
--- a/include/GL/internal/glcore.h
+++ b/include/GL/internal/glcore.h
@@ -178,4 +178,8 @@ typedef struct __GLcontextModesRec {
#define GLX_TEXTURE_2D_BIT_EXT 0x00000002
#define GLX_TEXTURE_RECTANGLE_BIT_EXT 0x00000004
+#define GLX_TEXTURE_FORMAT_NONE_EXT 0x20D8
+#define GLX_TEXTURE_FORMAT_RGB_EXT 0x20D9
+#define GLX_TEXTURE_FORMAT_RGBA_EXT 0x20DA
+
#endif /* __gl_core_h_ */