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authorEric Anholt <eric@anholt.net>2007-12-12 14:38:38 -0800
committerEric Anholt <eric@anholt.net>2007-12-14 11:23:43 -0800
commit6f7d35318df592ec42a37ad0d42890118c02a6b8 (patch)
tree4555b11a53c133f2c74699a19048e7cb7fae75e4 /include/GL/mesa_wgl.h
parent38bad7677e57d629eeffd4ef39a7fc254db12735 (diff)
[intel] Remove the relocation buffer lists and just cache one per buffer.
Each buffer object now has a relocation buffer pointer, which contains the relocations for the buffer if there are any. At the point where we have to create a new type of relocation entry, we can change the code over to allowing multiple relocation lists, but trying to anticipate what that'll look like now just increases complexity. This is a 30% performance improvement on 965.
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