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authorBrian <brian.paul@tungstengraphics.com>2007-08-16 13:33:43 -0600
committerBrian <brian.paul@tungstengraphics.com>2007-08-16 13:33:43 -0600
commitde653b4c9bddcec46f3ddf411ec082dd178d7b38 (patch)
treec46350dc671e6bfc32c7a0f3df45b4d0d82c6661 /include/GL
parentebe510766927315ec6dcd846a980cb851b5331d4 (diff)
Begin added vertex shader state/support.
Renamed pipe_fs_state to pipe_shader_state since it can be used for both vertex and fragment shader info.
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