summaryrefslogtreecommitdiff
path: root/include/GLES/glplatform.h
diff options
context:
space:
mode:
authorChristoph Bumiller <e0425955@student.tuwien.ac.at>2010-03-21 14:05:20 +0100
committerChristoph Bumiller <e0425955@student.tuwien.ac.at>2010-03-21 14:11:59 +0100
commitf7273f2a2741b34ee4d31b0c734bcb3de92098c1 (patch)
tree7549fd057ab9d3b18144f6b39aa944fca76df6ff /include/GLES/glplatform.h
parentf2fa4a188833792684568972b963ca2373202de2 (diff)
nv50: report driver as GLSL capable
There's still no hint of optimization in the shaders, but we support conditionals, loops and even integer opcodes so it isn't that big a lie.
Diffstat (limited to 'include/GLES/glplatform.h')
0 files changed, 0 insertions, 0 deletions