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authorKenneth Graunke <kenneth@whitecape.org>2010-08-24 01:45:49 -0700
committerIan Romanick <ian.d.romanick@intel.com>2010-08-26 09:19:48 -0700
commit5d25746640ee27882b69a962459727cf924443db (patch)
tree8cd6360b5e834d16426b143ae250038f615000d9 /include/VG
parentac2376e6f51677ab321930b0200a79d1683cfbba (diff)
glsl: Refactor variable declaration handling.
Moving the check for an earlier variable declaration helps cleanly separate out the re-declaration vs. new declaration code a bit. With that in place, conflicts between variable names and structure types or function names aren't caught by the earlier "redeclaration" error message, so check the return type on glsl_symbol_table::add_variable and issue an error there. If one occurs, don't emit the initializer. Fixes redeclaration-01.vert and redeclaration-09.vert. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
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