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authorBrian Paul <brianp@vmware.com>2009-06-01 14:59:11 -0600
committerBrian Paul <brianp@vmware.com>2009-06-01 14:59:11 -0600
commit0e8a5a84742adf6e99236f246c77325fad174204 (patch)
tree750b80518696f09e073e8281f1352c1e61677e8b /include
parent427554211b5b8ab2c6afcd5bd574ac97fb3457da (diff)
st/mesa: fix incorrect sprite origin when drawing to FBO/texture
Need to take the draw buffer's up/down orientation into consideration when setting the sprite_coord_mode field. Fixes inverted sprites when drawing into an FBO.
Diffstat (limited to 'include')
0 files changed, 0 insertions, 0 deletions