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authorLuca Barbieri <luca@luca-barbieri.com>2010-02-23 11:06:31 +0100
committerLuca Barbieri <luca@luca-barbieri.com>2010-04-12 12:13:15 +0200
commite0af5c9b5457d560ab075118881de01e0277ed14 (patch)
treeb3ffc3090c9b2b6a211bc663c6d24f9741195a44 /include
parent507dc546c3da415036521fcf91e76af88c2cbf69 (diff)
nouveau: bind the 3D engine to subchannel 7 and add RING_3D
RING_3D creates a method start for subchannel 7. Bind the 3D engine to a fixed subchannel to make it work This is much faster than the old BEGIN_RING, since we don't need to waste cycles trying to "autobind" stuff, when a fast static binding is perfectly good. Subchannel 7 is chosen because the kernel takes up the lowest ones.
Diffstat (limited to 'include')
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