diff options
| author | Brian Paul <brian.paul@tungstengraphics.com> | 2005-01-09 17:52:48 +0000 | 
|---|---|---|
| committer | Brian Paul <brian.paul@tungstengraphics.com> | 2005-01-09 17:52:48 +0000 | 
| commit | 7a663b315e790d0fa8ded72489d2d105234de165 (patch) | |
| tree | 7a49e6f4ce89b77ff2e43e38d3e36072cfa2c6e1 /progs/demos | |
| parent | a00c59151172cb7d77773ca0bb8adb388f58ea77 (diff) | |
rotate at fixed rate, changed fire effect (Marcelo Magallon)
Diffstat (limited to 'progs/demos')
| -rw-r--r-- | progs/demos/fire.c | 23 | 
1 files changed, 15 insertions, 8 deletions
diff --git a/progs/demos/fire.c b/progs/demos/fire.c index 5c467acfac..49b3a0ded8 100644 --- a/progs/demos/fire.c +++ b/progs/demos/fire.c @@ -10,6 +10,7 @@  #include <stdlib.h>  #include <math.h>  #include <time.h> +#include <string.h>  #ifdef WIN32  #include <windows.h> @@ -17,7 +18,7 @@  #endif  #include <GL/glut.h> -#include "readtex.c" +#include "readtex.h"  #ifdef XMESA  #include "GL/xmesa.h" @@ -98,8 +99,8 @@ part;  static float treepos[NUMTREE][3];  static float black[3] = { 0.0, 0.0, 0.0 }; -static float blu[3] = { 0.0, 0.2, 1.0 }; -static float blu2[3] = { 0.0, 1.0, 1.0 }; +static float blu[3] = { 1.0, 0.2, 0.0 }; +static float blu2[3] = { 1.0, 1.0, 0.0 };  static float fogcolor[4] = { 1.0, 1.0, 1.0, 1.0 }; @@ -136,7 +137,7 @@ static GLuint treeid;  static float obs[3] = { 2.0, 1.0, 0.0 };  static float dir[3];  static float v = 0.0; -static float alpha = -90.0; +static float alpha = -84.0;  static float beta = 90.0;  static float @@ -384,6 +385,12 @@ drawfire(void)  {     static char frbuf[80] = "";     int j; +   static double t0 = -1.; +   double t = glutGet(GLUT_ELAPSED_TIME) / 1000.0; +   if (t0 < 0.0) +      t0 = t; +   dt = (t - t0) * 1.0; +   t0 = t;     dojoy(); @@ -563,10 +570,10 @@ key(unsigned char key, int x, int y)        break;     case 'a': -      v += 0.01; +      v += 0.0005;        break;     case 'z': -      v -= 0.01; +      v -= 0.0005;        break;     case 'j': @@ -709,12 +716,12 @@ main(int ac, char **av)     /* Default settings */     np = 800; -   eject_r = 0.1; +   eject_r = -0.35;     dt = 0.015;     eject_vy = 4;     eject_vl = 1;     shadows = 1; -   ridtri = 0.1; +   ridtri = 0.5;     maxage = 1.0 / dt;  | 
