diff options
author | Chia-I Wu <olv@lunarg.com> | 2010-04-01 14:20:24 +0800 |
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committer | Chia-I Wu <olv@lunarg.com> | 2010-04-01 22:25:48 +0800 |
commit | fc3ddd4b566380e7684c780450016e3e191a4160 (patch) | |
tree | 539e4eb39fb89a9ebb83116deef9c5d5ebc57e4d /progs/egl/openvg/trivial/lookup.c | |
parent | 7f231cab2b7c13ba70d6aa694f74b6d6eee6470f (diff) |
progs/openvg: Move OpenVG demos to a subdirectory of progs/egl.
That is, move
progs/openvg/demos to progs/egl/openvg,
progs/openvg/trivial to progs/egl/openvg/trivial.
Diffstat (limited to 'progs/egl/openvg/trivial/lookup.c')
-rw-r--r-- | progs/egl/openvg/trivial/lookup.c | 71 |
1 files changed, 71 insertions, 0 deletions
diff --git a/progs/egl/openvg/trivial/lookup.c b/progs/egl/openvg/trivial/lookup.c new file mode 100644 index 0000000000..a103ba4488 --- /dev/null +++ b/progs/egl/openvg/trivial/lookup.c @@ -0,0 +1,71 @@ +#include "eglcommon.h" + +#include <VG/openvg.h> + +#include <math.h> +#include <stdlib.h> +#include <stdio.h> + +const VGfloat white_color[4] = {1.0, 1.0, 1.0, 1.0}; +const VGfloat color[4] = {1.0, 1.0, 1.0, 0.5}; +VGfloat clearColor[] = {1.0f, 0.0f, 0.0f, 1.0f};/* red color */ +VGImage parent; + +VGPaint fill; + +static void +init(void) +{ + VGImage child1, child2; + VGubyte *data; + VGuint LUT[256]; + VGint i; + + data = (VGubyte *)malloc(sizeof(VGubyte)*window_width()*window_height()); + + for (i=0;i<window_width()*window_height();i++) { + data[i] = 0x00; + } + + for (i=0; i<256; i++) { + if ( i == 0 ) + LUT[0] = 0xFFFFFFFF; + else + LUT[i] = 0xFF00FFFF; + } + + parent = vgCreateImage( VG_A_8, 64, 64, VG_IMAGE_QUALITY_NONANTIALIASED ); + + vgImageSubData(parent, data, window_width(), VG_A_8, 0, 0, + window_width(), window_height()); + child1 = vgChildImage(parent, 0, 0, 32, 64); + child2 = vgChildImage(parent, 32, 0, 32, 64); + + vgLookupSingle(child2, child1, LUT, VG_GREEN, VG_FALSE, VG_TRUE); +} + +/* new window size or exposure */ +static void +reshape(int w, int h) +{ +} + +static void +draw(void) +{ + vgSetfv(VG_CLEAR_COLOR, 4, clearColor); + vgClear(0, 0, window_width(), window_height()); + //vgSeti(VG_MATRIX_MODE, VG_MATRIX_IMAGE_USER_TO_SURFACE); + //vgLoadIdentity(); + //vgTranslate(10, 10); + vgDrawImage(parent); + vgFlush(); +} + + +int main(int argc, char **argv) +{ + set_window_size(64, 64); + return run(argc, argv, init, reshape, + draw, 0); +} |