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authorEric Anholt <eric@anholt.net>2010-03-08 12:12:31 -0800
committerEric Anholt <eric@anholt.net>2010-03-16 12:14:48 -0700
commit1254d3d315497636a2445533372dd3d1fa6f96dc (patch)
tree84774a14086d71589926c4701f537efa20435d58 /progs/fpglsl/tex.glsl
parent837f003eeb1ce56c2d8285e82ee86b5ffbb19442 (diff)
i965: Fix up the handling of point sprite coordinate replacement.
The code was walking over the regs of pairs of attributes and checking whether the attribute with a given reg index had point sprite enabled. So the point sprite setup code was rarely even getting executed. Instead, we need to determine which channels of a reg need point sprite coordinate replacement. In addition, it was multiplying the attribute by 1/w, when it's supposed to cover (0, 1) in each direction regardless of w, and it wasn't filling in the Z and W components of the texcoord as specified. Fixes piglit point-sprite and the spriteblast demo. Bug #24431, #22245. (cherry picked from commit bc632d04370566c1156cbd0345fe303834f0b910)
Diffstat (limited to 'progs/fpglsl/tex.glsl')
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