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author | Michel Dänzer <daenzer@vmware.com> | 2010-03-12 19:00:47 +0100 |
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committer | Michel Dänzer <daenzer@vmware.com> | 2010-03-12 19:00:47 +0100 |
commit | b13e305ee1a2454265fd957a99640a2e49507bea (patch) | |
tree | e62dfd0ff761ec89de478499130d58d4b119aa0d /progs/objviewer/glm.h | |
parent | d1ca1599f0319f5c99852ce24420aa592e806db0 (diff) | |
parent | 8561bec0ac1ae5a8871c86f1f2cc29d44cb0f878 (diff) |
Merge branch '7.8'
Diffstat (limited to 'progs/objviewer/glm.h')
-rw-r--r-- | progs/objviewer/glm.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/progs/objviewer/glm.h b/progs/objviewer/glm.h index 8740b3684d..1a5646fa4c 100644 --- a/progs/objviewer/glm.h +++ b/progs/objviewer/glm.h @@ -153,7 +153,7 @@ glmFacetNormals(GLMmodel* model); /* glmVertexNormals: Generates smooth vertex normals for a model. * First builds a list of all the triangles each vertex is in. Then - * loops through each vertex in the the list averaging all the facet + * loops through each vertex in the list averaging all the facet * normals of the triangles each vertex is in. Finally, sets the * normal index in the triangle for the vertex to the generated smooth * normal. If the dot product of a facet normal and the facet normal |