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authorEric Anholt <eric@anholt.net>2010-05-21 09:32:38 -0700
committerEric Anholt <eric@anholt.net>2010-05-21 12:20:39 -0700
commit68fc4b415e322f6744299e39864fbc377c6eff74 (patch)
tree4bafffd8b0105174f3c5c0ae327a005be9145990 /progs/perf
parente4f4489e3fc0b36d72821b55794fb843b2b7fa5f (diff)
Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about.
Diffstat (limited to 'progs/perf')
-rw-r--r--progs/perf/.gitignore10
-rw-r--r--progs/perf/Makefile55
-rw-r--r--progs/perf/SConscript25
-rw-r--r--progs/perf/common.c137
-rw-r--r--progs/perf/common.h44
-rw-r--r--progs/perf/copytex.c214
-rw-r--r--progs/perf/drawoverhead.c137
-rw-r--r--progs/perf/fbobind.c153
-rw-r--r--progs/perf/fill.c248
-rw-r--r--progs/perf/genmipmap.c142
-rw-r--r--progs/perf/glmain.c268
-rw-r--r--progs/perf/glmain.h68
-rw-r--r--progs/perf/readpixels.c169
-rw-r--r--progs/perf/swapbuffers.c161
-rw-r--r--progs/perf/teximage.c331
-rw-r--r--progs/perf/vbo.c246
-rw-r--r--progs/perf/vertexrate.c276
17 files changed, 0 insertions, 2684 deletions
diff --git a/progs/perf/.gitignore b/progs/perf/.gitignore
deleted file mode 100644
index 7e8fe616cd..0000000000
--- a/progs/perf/.gitignore
+++ /dev/null
@@ -1,10 +0,0 @@
-copytex
-drawoverhead
-fbobind
-fill
-genmipmap
-readpixels
-swapbuffers
-teximage
-vbo
-vertexrate
diff --git a/progs/perf/Makefile b/progs/perf/Makefile
deleted file mode 100644
index f7b965542e..0000000000
--- a/progs/perf/Makefile
+++ /dev/null
@@ -1,55 +0,0 @@
-# progs/demos/Makefile
-
-TOP = ../..
-include $(TOP)/configs/current
-
-INCDIR = $(TOP)/include
-
-LIBS = -L$(TOP)/$(LIB_DIR) -l$(GLUT_LIB) -l$(GLEW_LIB) \
- -l$(GLU_LIB) -l$(GL_LIB) $(APP_LIB_DEPS)
-
-# using : to avoid APP_CC pointing to CC loop
-CC := $(APP_CC)
-CFLAGS := -I$(INCDIR) $(CFLAGS)
-LDLIBS = $(LIBS)
-
-PROG_SOURCES = \
- copytex.c \
- drawoverhead.c \
- fbobind.c \
- fill.c \
- genmipmap.c \
- readpixels.c \
- swapbuffers.c \
- teximage.c \
- vbo.c \
- vertexrate.c \
-
-PROG_OBJS = $(PROG_SOURCES:.c=.o)
-
-PROGS = $(PROG_SOURCES:%.c=%)
-
-
-UTIL_SOURCES = \
- common.c \
- glmain.c
-
-UTIL_HEADERS = \
- common.h \
- glmain.h
-
-UTIL_OBJS = $(UTIL_SOURCES:.c=.o)
-
-
-
-default: $(PROGS)
-
-$(PROG_OBJS): $(UTIL_HEADERS)
-
-$(PROGS): $(UTIL_OBJS)
-
-
-
-clean:
- -rm -f $(PROGS)
- -rm -f *.o *~
diff --git a/progs/perf/SConscript b/progs/perf/SConscript
deleted file mode 100644
index 691478ab64..0000000000
--- a/progs/perf/SConscript
+++ /dev/null
@@ -1,25 +0,0 @@
-Import('*')
-
-progs = [
- 'copytex',
- 'drawoverhead',
- 'fbobind',
- 'fill',
- 'genmipmap',
- 'readpixels',
- 'swapbuffers',
- 'teximage',
- 'vbo',
- 'vertexrate',
-]
-
-for prog in progs:
- progs_env.Program(
- target = prog,
- source = [
- prog + '.c',
- 'common.c',
- 'glmain.c',
- ]
- )
-
diff --git a/progs/perf/common.c b/progs/perf/common.c
deleted file mode 100644
index b6489ef918..0000000000
--- a/progs/perf/common.c
+++ /dev/null
@@ -1,137 +0,0 @@
-/*
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * Common perf code. This should be re-usable with other APIs.
- */
-
-#include "common.h"
-#include "glmain.h"
-
-#include <stdio.h>
-#include <stdlib.h>
-#include <stdarg.h>
-
-#if defined(_MSC_VER)
-#define snprintf _snprintf
-#endif
-
-
-/* Need to add a fflush windows console with mingw, otherwise nothing
- * shows up until program exit. May want to add logging here.
- */
-void
-perf_printf(const char *format, ...)
-{
- va_list ap;
- va_start(ap, format);
-
- fflush(stdout);
- vfprintf(stdout, format, ap);
- fflush(stdout);
-
- va_end(ap);
-}
-
-
-
-/**
- * Run function 'f' for enough iterations to reach a steady state.
- * Return the rate (iterations/second).
- */
-double
-PerfMeasureRate(PerfRateFunc f)
-{
- const double minDuration = 1.0;
- double rate = 0.0, prevRate = 0.0;
- unsigned subiters;
-
- /* Compute initial number of iterations to try.
- * If the test function is pretty slow this helps to avoid
- * extraordarily long run times.
- */
- subiters = 2;
- {
- const double t0 = PerfGetTime();
- double t1;
- do {
- f(subiters); /* call the rendering function */
- t1 = PerfGetTime();
- subiters *= 2;
- } while (t1 - t0 < 0.1 * minDuration);
- }
- /*perf_printf("initial subIters = %u\n", subiters);*/
-
- while (1) {
- const double t0 = PerfGetTime();
- unsigned iters = 0;
- double t1;
-
- do {
- f(subiters); /* call the rendering function */
- t1 = PerfGetTime();
- iters += subiters;
- } while (t1 - t0 < minDuration);
-
- rate = iters / (t1 - t0);
-
- if (0)
- perf_printf("prevRate %f rate %f ratio %f iters %u\n",
- prevRate, rate, rate/prevRate, iters);
-
- /* Try and speed the search up by skipping a few steps:
- */
- if (rate > prevRate * 1.6)
- subiters *= 8;
- else if (rate > prevRate * 1.2)
- subiters *= 4;
- else if (rate > prevRate * 1.05)
- subiters *= 2;
- else
- break;
-
- prevRate = rate;
- }
-
- if (0)
- perf_printf("%s returning iters %u rate %f\n", __FUNCTION__, subiters, rate);
- return rate;
-}
-
-
-/* Note static buffer, can only use once per printf.
- */
-const char *
-PerfHumanFloat( double d )
-{
- static char buf[80];
-
- if (d > 1000000000.0)
- snprintf(buf, sizeof(buf), "%.1f billion", d / 1000000000.0);
- else if (d > 1000000.0)
- snprintf(buf, sizeof(buf), "%.1f million", d / 1000000.0);
- else if (d > 1000.0)
- snprintf(buf, sizeof(buf), "%.1f thousand", d / 1000.0);
- else
- snprintf(buf, sizeof(buf), "%.1f", d);
-
- return buf;
-}
diff --git a/progs/perf/common.h b/progs/perf/common.h
deleted file mode 100644
index 6ea17402b5..0000000000
--- a/progs/perf/common.h
+++ /dev/null
@@ -1,44 +0,0 @@
-/*
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef COMMON_H
-#define COMMON_H
-
-
-#include <stddef.h> /* for offsetof() */
-
-
-typedef void (*PerfRateFunc)(unsigned count);
-
-
-extern double
-PerfMeasureRate(PerfRateFunc f);
-
-const char *
-PerfHumanFloat( double d );
-
-extern void
-perf_printf(const char *format, ...);
-
-
-#endif /* COMMON_H */
-
diff --git a/progs/perf/copytex.c b/progs/perf/copytex.c
deleted file mode 100644
index f7a6b8aec3..0000000000
--- a/progs/perf/copytex.c
+++ /dev/null
@@ -1,214 +0,0 @@
-/*
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * Measure glCopyTex[Sub]Image() rate.
- * Create a large, off-screen framebuffer object for rendering and
- * copying the texture data from it since we can't make really large
- * on-screen windows.
- *
- * Brian Paul
- * 22 Sep 2009
- */
-
-#include <string.h>
-#include "glmain.h"
-#include "common.h"
-
-int WinWidth = 100, WinHeight = 100;
-
-static GLuint VBO, FBO, RBO, Tex;
-
-const GLsizei MinSize = 16, MaxSize = 4096;
-static GLsizei TexSize;
-
-static const GLboolean DrawPoint = GL_TRUE;
-static const GLboolean TexSubImage4 = GL_FALSE;
-
-struct vertex
-{
- GLfloat x, y, s, t;
-};
-
-static const struct vertex vertices[1] = {
- { 0.0, 0.0, 0.5, 0.5 },
-};
-
-#define VOFFSET(F) ((void *) offsetof(struct vertex, F))
-
-
-/** Called from test harness/main */
-void
-PerfInit(void)
-{
- const GLenum filter = GL_LINEAR;
- GLenum stat;
-
- if (!PerfExtensionSupported("GL_EXT_framebuffer_object")) {
- perf_printf("copytex: GL_EXT_framebuffer_object not supported\n");
- exit(0);
- }
-
- /* setup VBO */
- glGenBuffersARB(1, &VBO);
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO);
- glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(vertices),
- vertices, GL_STATIC_DRAW_ARB);
-
- glVertexPointer(2, GL_FLOAT, sizeof(struct vertex), VOFFSET(x));
- glTexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), VOFFSET(s));
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
-
- /* setup texture */
- glGenTextures(1, &Tex);
- glBindTexture(GL_TEXTURE_2D, Tex);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
- glEnable(GL_TEXTURE_2D);
-
- /* setup rbo */
- glGenRenderbuffersEXT(1, &RBO);
- glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, RBO);
- glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_RGBA, MaxSize, MaxSize);
-
- /* setup fbo */
- glGenFramebuffersEXT(1, &FBO);
- glBindFramebufferEXT(GL_FRAMEBUFFER, FBO);
- glFramebufferRenderbufferEXT(GL_FRAMEBUFFER_EXT,
- GL_COLOR_ATTACHMENT0_EXT,
- GL_RENDERBUFFER_EXT, RBO);
-
- stat = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
- if (stat != GL_FRAMEBUFFER_COMPLETE_EXT) {
- perf_printf("fboswitch: Error: incomplete FBO!\n");
- exit(1);
- }
-
- /* clear the FBO */
- glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
- glViewport(0, 0, MaxSize, MaxSize);
- glClear(GL_COLOR_BUFFER_BIT);
-}
-
-
-static void
-CopyTexImage(unsigned count)
-{
- unsigned i;
- for (i = 1; i < count; i++) {
- /* draw something */
- if (DrawPoint)
- glDrawArrays(GL_POINTS, 0, 1);
-
- /* copy whole texture */
- glCopyTexImage2D(GL_TEXTURE_2D, 0,
- GL_RGBA, 0, 0, TexSize, TexSize, 0);
- }
- glFinish();
-}
-
-
-static void
-CopyTexSubImage(unsigned count)
-{
- unsigned i;
- for (i = 1; i < count; i++) {
- /* draw something */
- if (DrawPoint)
- glDrawArrays(GL_POINTS, 0, 1);
-
- /* copy sub texture */
- if (TexSubImage4) {
- /* four sub-copies */
- GLsizei half = TexSize / 2;
- /* lower-left */
- glCopyTexSubImage2D(GL_TEXTURE_2D, 0,
- 0, 0, 0, 0, half, half);
- /* lower-right */
- glCopyTexSubImage2D(GL_TEXTURE_2D, 0,
- half, 0, half, 0, half, half);
- /* upper-left */
- glCopyTexSubImage2D(GL_TEXTURE_2D, 0,
- 0, half, 0, half, half, half);
- /* upper-right */
- glCopyTexSubImage2D(GL_TEXTURE_2D, 0,
- half, half, half, half, half, half);
- }
- else {
- /* one big copy */
- glCopyTexSubImage2D(GL_TEXTURE_2D, 0,
- 0, 0, 0, 0, TexSize, TexSize);
- }
- }
- glFinish();
-}
-
-
-/** Called from test harness/main */
-void
-PerfNextRound(void)
-{
-}
-
-
-/** Called from test harness/main */
-void
-PerfDraw(void)
-{
- double rate, mbPerSec;
- GLint sub, maxTexSize;
-
- glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxTexSize);
-
- /* loop over whole/sub tex copy */
- for (sub = 0; sub < 2; sub++) {
-
- /* loop over texture sizes */
- for (TexSize = MinSize; TexSize <= MaxSize; TexSize *= 4) {
-
- if (TexSize <= maxTexSize) {
- GLint bytesPerImage = 4 * TexSize * TexSize;
-
- if (sub == 0)
- rate = PerfMeasureRate(CopyTexImage);
- else {
- /* setup empty dest texture */
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
- TexSize, TexSize, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, NULL);
- rate = PerfMeasureRate(CopyTexSubImage);
- }
-
- mbPerSec = rate * bytesPerImage / (1024.0 * 1024.0);
- }
- else {
- rate = 0.0;
- mbPerSec = 0.0;
- }
-
- perf_printf(" glCopyTex%sImage(%d x %d): %.1f copies/sec, %.1f Mpixels/sec\n",
- (sub ? "Sub" : ""), TexSize, TexSize, rate, mbPerSec);
- }
- }
-
- exit(0);
-}
diff --git a/progs/perf/drawoverhead.c b/progs/perf/drawoverhead.c
deleted file mode 100644
index f75c9bb74e..0000000000
--- a/progs/perf/drawoverhead.c
+++ /dev/null
@@ -1,137 +0,0 @@
-/*
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * Measure drawing overhead
- *
- * This is the first in a series of simple performance benchmarks.
- * The code in this file should be as simple as possible to make it
- * easily portable to other APIs.
- *
- * All the window-system stuff should be contained in glmain.c (or TBDmain.c).
- *
- * Brian Paul
- * 15 Sep 2009
- */
-
-#include "glmain.h"
-#include "common.h"
-
-
-int WinWidth = 100, WinHeight = 100;
-
-static GLuint VBO;
-
-struct vertex
-{
- GLfloat x, y;
-};
-
-static const struct vertex vertices[4] = {
- { -1.0, -1.0 },
- { 1.0, -1.0 },
- { 1.0, 1.0 },
- { -1.0, 1.0 }
-};
-
-
-/** Called from test harness/main */
-void
-PerfInit(void)
-{
- /* setup VBO w/ vertex data */
- glGenBuffersARB(1, &VBO);
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO);
- glBufferDataARB(GL_ARRAY_BUFFER_ARB,
- sizeof(vertices), vertices, GL_STATIC_DRAW_ARB);
- glVertexPointer(2, GL_FLOAT, sizeof(struct vertex), (void *) 0);
- glEnableClientState(GL_VERTEX_ARRAY);
-
- /* misc GL state */
- glAlphaFunc(GL_ALWAYS, 0.0);
-}
-
-
-static void
-DrawNoStateChange(unsigned count)
-{
- unsigned i;
- for (i = 0; i < count; i++) {
- glDrawArrays(GL_POINTS, 0, 4);
- }
- glFinish();
-}
-
-
-static void
-DrawNopStateChange(unsigned count)
-{
- unsigned i;
- for (i = 0; i < count; i++) {
- glDisable(GL_ALPHA_TEST);
- glDrawArrays(GL_POINTS, 0, 4);
- }
- glFinish();
-}
-
-
-static void
-DrawStateChange(unsigned count)
-{
- unsigned i;
- for (i = 0; i < count; i++) {
- if (i & 1)
- glEnable(GL_TEXTURE_GEN_S);
- else
- glDisable(GL_TEXTURE_GEN_S);
- glDrawArrays(GL_POINTS, 0, 4);
- }
- glFinish();
-}
-
-void
-PerfNextRound(void)
-{
-}
-
-/** Called from test harness/main */
-void
-PerfDraw(void)
-{
- double rate0, rate1, rate2, overhead;
-
- rate0 = PerfMeasureRate(DrawNoStateChange);
- perf_printf(" Draw only: %s draws/second\n",
- PerfHumanFloat(rate0));
-
- rate1 = PerfMeasureRate(DrawNopStateChange);
- overhead = 1000.0 * (1.0 / rate1 - 1.0 / rate0);
- perf_printf(" Draw w/ nop state change: %s draws/sec (overhead: %f ms/draw)\n",
- PerfHumanFloat(rate1), overhead);
-
- rate2 = PerfMeasureRate(DrawStateChange);
- overhead = 1000.0 * (1.0 / rate2 - 1.0 / rate0);
- perf_printf(" Draw w/ state change: %s draws/sec (overhead: %f ms/draw)\n",
- PerfHumanFloat(rate2), overhead);
-
- exit(0);
-}
-
diff --git a/progs/perf/fbobind.c b/progs/perf/fbobind.c
deleted file mode 100644
index fb52a93a2f..0000000000
--- a/progs/perf/fbobind.c
+++ /dev/null
@@ -1,153 +0,0 @@
-/*
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * Measure rate of binding/switching between FBO targets.
- * Create two framebuffer objects for rendering to two textures.
- * Ping pong between texturing from one and drawing into the other.
- *
- * Brian Paul
- * 22 Sep 2009
- */
-
-#include <string.h>
-#include "glmain.h"
-#include "common.h"
-
-int WinWidth = 100, WinHeight = 100;
-
-static GLuint VBO;
-
-static GLuint FBO[2], Tex[2];
-
-static const GLsizei TexSize = 512;
-
-static const GLboolean DrawPoint = GL_TRUE;
-
-struct vertex
-{
- GLfloat x, y, s, t;
-};
-
-static const struct vertex vertices[1] = {
- { 0.0, 0.0, 0.5, 0.5 },
-};
-
-#define VOFFSET(F) ((void *) offsetof(struct vertex, F))
-
-
-/** Called from test harness/main */
-void
-PerfInit(void)
-{
- const GLenum filter = GL_LINEAR;
- GLenum stat;
- int i;
-
- if (!PerfExtensionSupported("GL_EXT_framebuffer_object")) {
- perf_printf("fboswitch: GL_EXT_framebuffer_object not supported\n");
- exit(0);
- }
-
- /* setup VBO */
- glGenBuffersARB(1, &VBO);
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO);
- glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(vertices),
- vertices, GL_STATIC_DRAW_ARB);
-
- glVertexPointer(2, GL_FLOAT, sizeof(struct vertex), VOFFSET(x));
- glTexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), VOFFSET(s));
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
-
- glGenFramebuffersEXT(2, FBO);
- glGenTextures(2, Tex);
-
- for (i = 0; i < 2; i++) {
- /* setup texture */
- glBindTexture(GL_TEXTURE_2D, Tex[i]);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA,
- TexSize, TexSize, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, NULL);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
-
-
- /* setup fbo */
- glBindFramebufferEXT(GL_FRAMEBUFFER, FBO[i]);
- glFramebufferTexture2DEXT(GL_FRAMEBUFFER_EXT,
- GL_COLOR_ATTACHMENT0_EXT,
- GL_TEXTURE_2D, Tex[i], 0/*level*/);
- stat = glCheckFramebufferStatusEXT(GL_FRAMEBUFFER_EXT);
- if (stat != GL_FRAMEBUFFER_COMPLETE_EXT) {
- perf_printf("fboswitch: Error: incomplete FBO!\n");
- exit(1);
- }
-
- /* clear the FBO */
- glClear(GL_COLOR_BUFFER_BIT);
- }
-
- glEnable(GL_TEXTURE_2D);
-}
-
-
-static void
-FBOBind(unsigned count)
-{
- unsigned i;
- for (i = 1; i < count; i++) {
- const GLuint dst = i & 1;
- const GLuint src = 1 - dst;
-
- /* bind src texture */
- glBindTexture(GL_TEXTURE_2D, Tex[src]);
-
- /* bind dst fbo */
- glBindFramebufferEXT(GL_FRAMEBUFFER_EXT, FBO[dst]);
- glDrawBuffer(GL_COLOR_ATTACHMENT0_EXT);
-
- /* draw something */
- if (DrawPoint)
- glDrawArrays(GL_POINTS, 0, 1);
- }
- glFinish();
-}
-
-
-/** Called from test harness/main */
-void
-PerfNextRound(void)
-{
-}
-
-
-/** Called from test harness/main */
-void
-PerfDraw(void)
-{
- double rate;
-
- rate = PerfMeasureRate(FBOBind);
- perf_printf(" FBO Binding: %1.f binds/sec\n", rate);
-
- exit(0);
-}
diff --git a/progs/perf/fill.c b/progs/perf/fill.c
deleted file mode 100644
index 279f2b5f18..0000000000
--- a/progs/perf/fill.c
+++ /dev/null
@@ -1,248 +0,0 @@
-/*
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * Measure fill rates.
- *
- * Brian Paul
- * 21 Sep 2009
- */
-
-#include "glmain.h"
-#include "common.h"
-
-
-int WinWidth = 1000, WinHeight = 1000;
-
-static GLuint VBO, TexObj;
-
-
-struct vertex
-{
- GLfloat x, y, s, t, r, g, b, a;
-};
-
-#define VOFFSET(F) ((void *) offsetof(struct vertex, F))
-
-static const struct vertex vertices[4] = {
- /* x y s t r g b a */
- { -1.0, -1.0, 0.0, 0.0, 1.0, 0.0, 0.0, 0.5 },
- { 1.0, -1.0, 1.0, 0.0, 0.0, 1.0, 0.0, 0.5 },
- { 1.0, 1.0, 1.0, 1.0, 0.0, 0.0, 1.0, 0.5 },
- { -1.0, 1.0, 0.0, 1.0, 1.0, 1.0, 1.0, 0.5 }
-};
-
-
-static const char *VertexShader =
- "void main() \n"
- "{ \n"
- " gl_Position = ftransform(); \n"
- " gl_TexCoord[0] = gl_MultiTexCoord0; \n"
- " gl_FrontColor = gl_Color; \n"
- "} \n";
-
-/* simple fragment shader */
-static const char *FragmentShader1 =
- "uniform sampler2D Tex; \n"
- "void main() \n"
- "{ \n"
- " vec4 t = texture2D(Tex, gl_TexCoord[0].xy); \n"
- " gl_FragColor = vec4(1.0) - t * gl_Color; \n"
- "} \n";
-
-/**
- * A more complex fragment shader (but equivalent to first shader).
- * A good optimizer should catch some of these no-op operations, but
- * probably not all of them.
- */
-static const char *FragmentShader2 =
- "uniform sampler2D Tex; \n"
- "void main() \n"
- "{ \n"
- " // as above \n"
- " vec4 t = texture2D(Tex, gl_TexCoord[0].xy); \n"
- " t = vec4(1.0) - t * gl_Color; \n"
-
- " vec4 u; \n"
-
- " // no-op negate/swizzle \n"
- " u = -t.wzyx; \n"
- " t = -u.wzyx; \n"
-
- " // no-op inverts \n"
- " t = vec4(1.0) - t; \n"
- " t = vec4(1.0) - t; \n"
-
- " // no-op min/max \n"
- " t = min(t, t); \n"
- " t = max(t, t); \n"
-
- " // no-op moves \n"
- " u = t; \n"
- " t = u; \n"
- " u = t; \n"
- " t = u; \n"
-
- " // no-op add/mul \n"
- " t = (t + t + t + t) * 0.25; \n"
-
- " // no-op mul/sub \n"
- " t = 3.0 * t - 2.0 * t; \n"
-
- " // no-op negate/min/max \n"
- " t = -min(-t, -t); \n"
- " t = -max(-t, -t); \n"
-
- " gl_FragColor = t; \n"
- "} \n";
-
-static GLuint ShaderProg1, ShaderProg2;
-
-
-
-/** Called from test harness/main */
-void
-PerfInit(void)
-{
- GLint u;
-
- /* setup VBO w/ vertex data */
- glGenBuffersARB(1, &VBO);
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO);
- glBufferDataARB(GL_ARRAY_BUFFER_ARB,
- sizeof(vertices), vertices, GL_STATIC_DRAW_ARB);
- glVertexPointer(2, GL_FLOAT, sizeof(struct vertex), VOFFSET(x));
- glTexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), VOFFSET(s));
- glColorPointer(4, GL_FLOAT, sizeof(struct vertex), VOFFSET(r));
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_COLOR_ARRAY);
-
- /* setup texture */
- TexObj = PerfCheckerTexture(128, 128);
-
- /* setup shaders */
- ShaderProg1 = PerfShaderProgram(VertexShader, FragmentShader1);
- glUseProgram(ShaderProg1);
- u = glGetUniformLocation(ShaderProg1, "Tex");
- glUniform1i(u, 0); /* texture unit 0 */
-
- ShaderProg2 = PerfShaderProgram(VertexShader, FragmentShader2);
- glUseProgram(ShaderProg2);
- u = glGetUniformLocation(ShaderProg2, "Tex");
- glUniform1i(u, 0); /* texture unit 0 */
-
- glUseProgram(0);
-}
-
-
-static void
-Ortho(void)
-{
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glOrtho(-1.0, 1.0, -1.0, 1.0, -1.0, 1.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
-}
-
-
-
-static void
-DrawQuad(unsigned count)
-{
- unsigned i;
- glClear(GL_COLOR_BUFFER_BIT);
-
- for (i = 0; i < count; i++) {
- glDrawArrays(GL_TRIANGLE_FAN, 0, 4);
-
- /* Avoid sending command buffers with huge numbers of fullscreen
- * quads. Graphics schedulers don't always cope well with
- * this...
- */
- if (i % 128 == 0) {
- PerfSwapBuffers();
- glClear(GL_COLOR_BUFFER_BIT);
- }
- }
-
- glFinish();
-
- if (1)
- PerfSwapBuffers();
-}
-
-void
-PerfNextRound(void)
-{
-}
-
-/** Called from test harness/main */
-void
-PerfDraw(void)
-{
- double rate;
- double pixelsPerDraw = WinWidth * WinHeight;
-
- Ortho();
-
- /* simple fill */
- rate = PerfMeasureRate(DrawQuad) * pixelsPerDraw;
- perf_printf(" Simple fill: %s pixels/second\n",
- PerfHumanFloat(rate));
-
- /* blended fill */
- glEnable(GL_BLEND);
- rate = PerfMeasureRate(DrawQuad) * pixelsPerDraw;
- glDisable(GL_BLEND);
- perf_printf(" Blended fill: %s pixels/second\n",
- PerfHumanFloat(rate));
-
- /* textured fill */
- glEnable(GL_TEXTURE_2D);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- rate = PerfMeasureRate(DrawQuad) * pixelsPerDraw;
- glDisable(GL_TEXTURE_2D);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- perf_printf(" Textured fill: %s pixels/second\n",
- PerfHumanFloat(rate));
-
- /* shader1 fill */
- glUseProgram(ShaderProg1);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- rate = PerfMeasureRate(DrawQuad) * pixelsPerDraw;
- glUseProgram(0);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- perf_printf(" Shader1 fill: %s pixels/second\n",
- PerfHumanFloat(rate));
-
- /* shader2 fill */
- glUseProgram(ShaderProg2);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
- rate = PerfMeasureRate(DrawQuad) * pixelsPerDraw;
- glUseProgram(0);
- glDisableClientState(GL_TEXTURE_COORD_ARRAY);
- perf_printf(" Shader2 fill: %s pixels/second\n",
- PerfHumanFloat(rate));
-
- exit(0);
-}
-
diff --git a/progs/perf/genmipmap.c b/progs/perf/genmipmap.c
deleted file mode 100644
index 20e2fa3410..0000000000
--- a/progs/perf/genmipmap.c
+++ /dev/null
@@ -1,142 +0,0 @@
-/*
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * Measure glGenerateMipmap() speed.
- *
- * Brian Paul
- * 24 Sep 2009
- */
-
-#include <string.h>
-#include <stdio.h>
-#include "glmain.h"
-#include "common.h"
-
-
-int WinWidth = 100, WinHeight = 100;
-
-static GLboolean DrawPoint = GL_TRUE;
-static GLuint VBO;
-static GLuint TexObj = 0;
-static GLint BaseLevel, MaxLevel;
-
-struct vertex
-{
- GLfloat x, y, s, t;
-};
-
-static const struct vertex vertices[1] = {
- { 0.0, 0.0, 0.5, 0.5 },
-};
-
-#define VOFFSET(F) ((void *) offsetof(struct vertex, F))
-
-/** Called from test harness/main */
-void
-PerfInit(void)
-{
- if (!PerfExtensionSupported("GL_ARB_framebuffer_object")) {
- printf("Sorry, this test requires GL_ARB_framebuffer_object\n");
- exit(1);
- }
-
- /* setup VBO w/ vertex data */
- glGenBuffersARB(1, &VBO);
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO);
- glBufferDataARB(GL_ARRAY_BUFFER_ARB,
- sizeof(vertices), vertices, GL_STATIC_DRAW_ARB);
- glVertexPointer(2, GL_FLOAT, sizeof(struct vertex), VOFFSET(x));
- glTexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), VOFFSET(s));
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
-
- glGenTextures(1, &TexObj);
- glBindTexture(GL_TEXTURE_2D, TexObj);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glEnable(GL_TEXTURE_2D);
-}
-
-
-static void
-GenMipmap(unsigned count)
-{
- unsigned i;
- for (i = 0; i < count; i++) {
- GLubyte texel[4];
- texel[0] = texel[1] = texel[2] = texel[3] = i & 0xff;
- /* dirty the base image */
- glTexSubImage2D(GL_TEXTURE_2D, BaseLevel,
- 0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, texel);
- glGenerateMipmap(GL_TEXTURE_2D);
- if (DrawPoint)
- glDrawArrays(GL_POINTS, 0, 1);
- }
- glFinish();
-}
-
-
-/** Called from test harness/main */
-void
-PerfNextRound(void)
-{
-}
-
-
-/** Called from test harness/main */
-void
-PerfDraw(void)
-{
- const GLint NumLevels = 12;
- const GLint TexWidth = 2048, TexHeight = 2048;
- GLubyte *img;
- double rate;
-
- /* Make 2K x 2K texture */
- img = (GLubyte *) malloc(TexWidth * TexHeight * 4);
- memset(img, 128, TexWidth * TexHeight * 4);
- glTexImage2D(GL_TEXTURE_2D, 0,
- GL_RGBA, TexWidth, TexHeight, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, img);
- free(img);
-
- perf_printf("Texture level[0] size: %d x %d, %d levels\n",
- TexWidth, TexHeight, NumLevels);
-
- /* loop over base levels 0, 2, 4 */
- for (BaseLevel = 0; BaseLevel <= 4; BaseLevel += 2) {
-
- /* loop over max level */
- for (MaxLevel = NumLevels; MaxLevel > BaseLevel; MaxLevel--) {
-
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, BaseLevel);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, MaxLevel);
-
- rate = PerfMeasureRate(GenMipmap);
-
- perf_printf(" glGenerateMipmap(levels %d..%d): %.2f gens/sec\n",
- BaseLevel + 1, MaxLevel, rate);
- }
- }
-
- exit(0);
-}
diff --git a/progs/perf/glmain.c b/progs/perf/glmain.c
deleted file mode 100644
index 69cdbce319..0000000000
--- a/progs/perf/glmain.c
+++ /dev/null
@@ -1,268 +0,0 @@
-/*
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * OpenGL/GLUT common code for perf programs.
- * Brian Paul
- * 15 Sep 2009
- */
-
-
-#include <stdio.h>
-#include "glmain.h"
-#include <GL/glut.h>
-
-
-static int Win;
-static GLfloat Xrot = 0, Yrot = 0, Zrot = 0;
-
-
-/** Return time in seconds */
-double
-PerfGetTime(void)
-{
- return glutGet(GLUT_ELAPSED_TIME) * 0.001;
-}
-
-
-void
-PerfSwapBuffers(void)
-{
- glutSwapBuffers();
-}
-
-
-/** make simple checkerboard texture object */
-GLuint
-PerfCheckerTexture(GLsizei width, GLsizei height)
-{
- const GLenum filter = GL_NEAREST;
- GLubyte *img = (GLubyte *) malloc(width * height * 4);
- GLint i, j, k;
- GLuint obj;
-
- k = 0;
- for (i = 0; i < height; i++) {
- for (j = 0; j < width; j++) {
- GLubyte color;
- if (((i / 8) ^ (j / 8)) & 1) {
- color = 0xff;
- }
- else {
- color = 0x0;
- }
- img[k++] = color;
- img[k++] = color;
- img[k++] = color;
- img[k++] = color;
- }
- }
-
- glGenTextures(1, &obj);
- glBindTexture(GL_TEXTURE_2D, obj);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, filter);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, filter);
- glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0,
- GL_RGBA, GL_UNSIGNED_BYTE, img);
- free(img);
-
- return obj;
-}
-
-
-static GLuint
-CompileShader(GLenum type, const char *shader)
-{
- GLuint sh;
- GLint stat;
-
- sh = glCreateShader(type);
- glShaderSource(sh, 1, (const GLchar **) &shader, NULL);
-
- glCompileShader(sh);
-
- glGetShaderiv(sh, GL_COMPILE_STATUS, &stat);
- if (!stat) {
- GLchar log[1000];
- GLsizei len;
- glGetShaderInfoLog(sh, 1000, &len, log);
- fprintf(stderr, "Error: problem compiling shader: %s\n", log);
- exit(1);
- }
-
- return sh;
-}
-
-
-/** Make shader program from given vert/frag shader text */
-GLuint
-PerfShaderProgram(const char *vertShader, const char *fragShader)
-{
- GLuint prog;
- GLint stat;
-
- {
- const char *version = (const char *) glGetString(GL_VERSION);
- if ((version[0] != '2' &&
- version[0] != '3') || version[1] != '.') {
- fprintf(stderr, "Error: GL version 2.x or better required\n");
- exit(1);
- }
- }
-
- prog = glCreateProgram();
-
- if (vertShader) {
- GLuint vs = CompileShader(GL_VERTEX_SHADER, vertShader);
- glAttachShader(prog, vs);
- }
- if (fragShader) {
- GLuint fs = CompileShader(GL_FRAGMENT_SHADER, fragShader);
- glAttachShader(prog, fs);
- }
-
- glLinkProgram(prog);
- glGetProgramiv(prog, GL_LINK_STATUS, &stat);
- if (!stat) {
- GLchar log[1000];
- GLsizei len;
- glGetProgramInfoLog(prog, 1000, &len, log);
- fprintf(stderr, "Shader link error:\n%s\n", log);
- exit(1);
- }
-
- return prog;
-}
-
-
-int
-PerfReshapeWindow( unsigned w, unsigned h )
-{
- if (glutGet(GLUT_SCREEN_WIDTH) < w ||
- glutGet(GLUT_SCREEN_HEIGHT) < h)
- return 0;
-
- glutReshapeWindow( w, h );
- glutPostRedisplay();
- return 1;
-}
-
-
-GLboolean
-PerfExtensionSupported(const char *ext)
-{
- return glutExtensionSupported(ext);
-}
-
-
-static void
-Idle(void)
-{
- PerfNextRound();
-}
-
-
-static void
-Draw(void)
-{
- PerfDraw();
- glutSwapBuffers();
-}
-
-
-static void
-Reshape(int width, int height)
-{
- WinWidth = width;
- WinHeight = height;
- glViewport(0, 0, width, height);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0.0, 0.0, -15.0);
-}
-
-
-static void
-Key(unsigned char key, int x, int y)
-{
- const GLfloat step = 3.0;
- (void) x;
- (void) y;
- switch (key) {
- case 'z':
- Zrot -= step;
- break;
- case 'Z':
- Zrot += step;
- break;
- case 27:
- glutDestroyWindow(Win);
- exit(0);
- break;
- }
- glutPostRedisplay();
-}
-
-
-static void
-SpecialKey(int key, int x, int y)
-{
- const GLfloat step = 3.0;
- (void) x;
- (void) y;
- switch (key) {
- case GLUT_KEY_UP:
- Xrot -= step;
- break;
- case GLUT_KEY_DOWN:
- Xrot += step;
- break;
- case GLUT_KEY_LEFT:
- Yrot -= step;
- break;
- case GLUT_KEY_RIGHT:
- Yrot += step;
- break;
- }
- glutPostRedisplay();
-}
-
-
-int
-main(int argc, char *argv[])
-{
- glutInit(&argc, argv);
- glutInitWindowSize(WinWidth, WinHeight);
- glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH | GLUT_STENCIL);
- Win = glutCreateWindow(argv[0]);
- glewInit();
- glutReshapeFunc(Reshape);
- glutKeyboardFunc(Key);
- glutSpecialFunc(SpecialKey);
- glutDisplayFunc(Draw);
- glutIdleFunc(Idle);
- PerfInit();
- glutMainLoop();
- return 0;
-}
diff --git a/progs/perf/glmain.h b/progs/perf/glmain.h
deleted file mode 100644
index d9bcd5f4e2..0000000000
--- a/progs/perf/glmain.h
+++ /dev/null
@@ -1,68 +0,0 @@
-/*
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-
-#ifndef GLMAIN_H
-#define GLMAIN_H
-
-
-#define GL_GLEXT_PROTOTYPES
-#include <GL/glew.h>
-#include <stdlib.h>
-#include <math.h>
-
-
-/** Test programs can use these vars/functions */
-
-extern int WinWidth, WinHeight;
-
-extern double
-PerfGetTime(void);
-
-extern void
-PerfSwapBuffers(void);
-
-extern GLuint
-PerfCheckerTexture(GLsizei width, GLsizei height);
-
-extern GLuint
-PerfShaderProgram(const char *vertShader, const char *fragShader);
-
-extern int
-PerfReshapeWindow( unsigned w, unsigned h );
-
-extern GLboolean
-PerfExtensionSupported(const char *ext);
-
-
-/** Test programs must implement these functions **/
-
-extern void
-PerfInit(void);
-
-extern void
-PerfNextRound(void);
-
-extern void
-PerfDraw(void);
-
-
-#endif /* GLMAIN_H */
diff --git a/progs/perf/readpixels.c b/progs/perf/readpixels.c
deleted file mode 100644
index ac7dc426e9..0000000000
--- a/progs/perf/readpixels.c
+++ /dev/null
@@ -1,169 +0,0 @@
-/*
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * Measure glReadPixels speed.
- * XXX also read into a PBO?
- * XXX also read from FBOs?
- *
- * Brian Paul
- * 23 Sep 2009
- */
-
-#include <string.h>
-#include <assert.h>
-#include "glmain.h"
-#include "common.h"
-
-int WinWidth = 1000, WinHeight = 1000;
-
-static GLuint VBO;
-
-static const GLboolean DrawPoint = GL_TRUE;
-static const GLboolean BufferSubDataInHalves = GL_TRUE;
-
-static const GLfloat Vertex0[2] = { 0.0, 0.0 };
-
-static GLenum HaveDepthStencil;
-
-static GLenum ReadFormat, ReadType;
-static GLint ReadWidth, ReadHeight;
-static GLvoid *ReadBuffer;
-
-
-/** Called from test harness/main */
-void
-PerfInit(void)
-{
- /* setup VBO */
- glGenBuffersARB(1, &VBO);
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO);
- glBufferDataARB(GL_ARRAY_BUFFER_ARB, sizeof(Vertex0), Vertex0, GL_STATIC_DRAW_ARB);
- glVertexPointer(2, GL_FLOAT, sizeof(Vertex0), (void *) 0);
- glEnableClientState(GL_VERTEX_ARRAY);
-
- glPixelStorei(GL_PACK_ALIGNMENT, 1);
-
- HaveDepthStencil = PerfExtensionSupported("GL_EXT_packed_depth_stencil");
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
- glEnable(GL_DEPTH_TEST);
- glEnable(GL_STENCIL_TEST);
-}
-
-
-static void
-ReadPixels(unsigned count)
-{
- unsigned i;
- for (i = 0; i < count; i++) {
- /* read from random pos */
- GLint x, y;
-
- x = WinWidth - ReadWidth;
- y = WinHeight - ReadHeight;
- if (x > 0)
- x = rand() % x;
- if (y > 0)
- y = rand() % y;
-
- if (DrawPoint)
- glDrawArrays(GL_POINTS, 0, 1);
-
- glReadPixels(x, y, ReadWidth, ReadHeight,
- ReadFormat, ReadType, ReadBuffer);
- }
- glFinish();
-}
-
-
-static const GLsizei Sizes[] = {
- 10,
- 100,
- 500,
- 1000,
- 0
-};
-
-
-static const struct {
- GLenum format;
- GLenum type;
- const char *name;
- GLuint pixel_size;
-} DstFormats[] = {
- { GL_RGBA, GL_UNSIGNED_BYTE, "RGBA/ubyte", 4 },
- { GL_BGRA, GL_UNSIGNED_BYTE, "BGRA/ubyte", 4 },
- { GL_RGB, GL_UNSIGNED_SHORT_5_6_5, "RGB/565", 2 },
- { GL_LUMINANCE, GL_UNSIGNED_BYTE, "L/ubyte", 1 },
- { GL_DEPTH_COMPONENT, GL_UNSIGNED_INT, "Z/uint", 4 },
- { GL_DEPTH_STENCIL_EXT, GL_UNSIGNED_INT_24_8_EXT, "Z+S/uint", 4 },
- { 0, 0, NULL, 0 }
-};
-
-
-
-/** Called from test harness/main */
-void
-PerfNextRound(void)
-{
-}
-
-
-/** Called from test harness/main */
-void
-PerfDraw(void)
-{
- double rate, mbPerSec;
- int fmt, sz;
-
- /* loop over formats */
- for (fmt = 0; DstFormats[fmt].format; fmt++) {
- ReadFormat = DstFormats[fmt].format;
- ReadType = DstFormats[fmt].type;
-
- /* loop over sizes */
- for (sz = 0; Sizes[sz]; sz++) {
- int imgSize;
-
- ReadWidth = ReadHeight = Sizes[sz];
- imgSize = ReadWidth * ReadHeight * DstFormats[fmt].pixel_size;
- ReadBuffer = malloc(imgSize);
-
- if (ReadFormat == GL_DEPTH_STENCIL_EXT && !HaveDepthStencil) {
- rate = 0.0;
- mbPerSec = 0.0;
- }
- else {
- rate = PerfMeasureRate(ReadPixels);
- mbPerSec = rate * imgSize / (1024.0 * 1024.0);
- }
-
- perf_printf("glReadPixels(%d x %d, %s): %.1f images/sec, %.1f Mpixels/sec\n",
- ReadWidth, ReadHeight,
- DstFormats[fmt].name, rate, mbPerSec);
-
- free(ReadBuffer);
- }
- }
-
- exit(0);
-}
diff --git a/progs/perf/swapbuffers.c b/progs/perf/swapbuffers.c
deleted file mode 100644
index 63c7fc06f9..0000000000
--- a/progs/perf/swapbuffers.c
+++ /dev/null
@@ -1,161 +0,0 @@
-/*
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * Measure SwapBuffers.
- *
- * Keith Whitwell
- * 22 Sep 2009
- */
-
-#include "glmain.h"
-#include "common.h"
-
-
-int WinWidth = 100, WinHeight = 100;
-int real_WinWidth, real_WinHeight; /* don't know whats going on here */
-
-static GLuint VBO;
-
-struct vertex
-{
- GLfloat x, y;
-};
-
-static const struct vertex vertices[4] = {
- { -1.0, -1.0 },
- { 1.0, -1.0 },
- { 1.0, 1.0 },
- { -1.0, 1.0 }
-};
-
-
-/** Called from test harness/main */
-void
-PerfInit(void)
-{
- /* setup VBO w/ vertex data */
- glGenBuffersARB(1, &VBO);
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO);
- glBufferDataARB(GL_ARRAY_BUFFER_ARB,
- sizeof(vertices), vertices, GL_STATIC_DRAW_ARB);
- glVertexPointer(2, GL_FLOAT, sizeof(struct vertex), (void *) 0);
- glEnableClientState(GL_VERTEX_ARRAY);
-
- /* misc GL state */
- glAlphaFunc(GL_ALWAYS, 0.0);
-}
-
-static void
-SwapNaked(unsigned count)
-{
- unsigned i;
- for (i = 0; i < count; i++) {
- PerfSwapBuffers();
- }
-}
-
-
-static void
-SwapClear(unsigned count)
-{
- unsigned i;
- for (i = 0; i < count; i++) {
- glClear(GL_COLOR_BUFFER_BIT);
- PerfSwapBuffers();
- }
-}
-
-static void
-SwapClearPoint(unsigned count)
-{
- unsigned i;
- for (i = 0; i < count; i++) {
- glClear(GL_COLOR_BUFFER_BIT);
- glDrawArrays(GL_POINTS, 0, 4);
- PerfSwapBuffers();
- }
-}
-
-
-static const struct {
- unsigned w;
- unsigned h;
-} sizes[] = {
- { 320, 240 },
- { 640, 480 },
- { 1024, 768 },
- { 1200, 1024 },
- { 1600, 1200 }
-};
-
-void
-PerfNextRound(void)
-{
- static unsigned i;
-
- if (i < sizeof(sizes) / sizeof(sizes[0]) &&
- PerfReshapeWindow( sizes[i].w, sizes[i].h ))
- {
- perf_printf("Reshape %dx%d\n", sizes[i].w, sizes[i].h);
- real_WinWidth = sizes[i].w;
- real_WinHeight = sizes[i].h;
- i++;
- }
- else {
- exit(0);
- }
-}
-
-
-
-
-/** Called from test harness/main */
-void
-PerfDraw(void)
-{
- double rate0;
-
- rate0 = PerfMeasureRate(SwapNaked);
- perf_printf(" Swapbuffers %dx%d: %s swaps/second",
- real_WinWidth, real_WinHeight,
- PerfHumanFloat(rate0));
- perf_printf(" %s pixels/second\n",
- PerfHumanFloat(rate0 * real_WinWidth * real_WinHeight));
-
-
-
- rate0 = PerfMeasureRate(SwapClear);
- perf_printf(" Swap/Clear %dx%d: %s swaps/second",
- real_WinWidth, real_WinHeight,
- PerfHumanFloat(rate0));
- perf_printf(" %s pixels/second\n",
- PerfHumanFloat(rate0 * real_WinWidth * real_WinHeight));
-
-
- rate0 = PerfMeasureRate(SwapClearPoint);
- perf_printf(" Swap/Clear/Draw %dx%d: %s swaps/second",
- real_WinWidth, real_WinHeight,
- PerfHumanFloat(rate0));
- perf_printf(" %s pixels/second\n",
- PerfHumanFloat(rate0 * real_WinWidth * real_WinHeight));
-}
-
diff --git a/progs/perf/teximage.c b/progs/perf/teximage.c
deleted file mode 100644
index a3005d0bef..0000000000
--- a/progs/perf/teximage.c
+++ /dev/null
@@ -1,331 +0,0 @@
-/*
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * Measure glTex[Sub]Image2D() and glGetTexImage() rate
- *
- * Brian Paul
- * 16 Sep 2009
- */
-
-#include "glmain.h"
-#include "common.h"
-
-
-int WinWidth = 100, WinHeight = 100;
-
-static GLuint VBO;
-static GLuint TexObj = 0;
-static GLubyte *TexImage = NULL;
-static GLsizei TexSize;
-static GLenum TexIntFormat, TexSrcFormat, TexSrcType;
-
-static const GLboolean DrawPoint = GL_TRUE;
-static const GLboolean TexSubImage4 = GL_FALSE;
-
-enum {
- MODE_CREATE_TEXIMAGE,
- MODE_TEXIMAGE,
- MODE_TEXSUBIMAGE,
- MODE_GETTEXIMAGE,
- MODE_COUNT
-};
-
-static const char *mode_name[MODE_COUNT] =
-{
- "Create_TexImage",
- "TexImage",
- "TexSubImage",
- "GetTexImage"
-};
-
-
-
-struct vertex
-{
- GLfloat x, y, s, t;
-};
-
-static const struct vertex vertices[1] = {
- { 0.0, 0.0, 0.5, 0.5 },
-};
-
-#define VOFFSET(F) ((void *) offsetof(struct vertex, F))
-
-
-/** Called from test harness/main */
-void
-PerfInit(void)
-{
- /* setup VBO w/ vertex data */
- glGenBuffersARB(1, &VBO);
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO);
- glBufferDataARB(GL_ARRAY_BUFFER_ARB,
- sizeof(vertices), vertices, GL_STATIC_DRAW_ARB);
- glVertexPointer(2, GL_FLOAT, sizeof(struct vertex), VOFFSET(x));
- glTexCoordPointer(2, GL_FLOAT, sizeof(struct vertex), VOFFSET(s));
- glEnableClientState(GL_VERTEX_ARRAY);
- glEnableClientState(GL_TEXTURE_COORD_ARRAY);
-
- /* texture */
- glGenTextures(1, &TexObj);
- glBindTexture(GL_TEXTURE_2D, TexObj);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
- glEnable(GL_TEXTURE_2D);
-}
-
-
-
-
-static void
-CreateUploadTexImage2D(unsigned count)
-{
- unsigned i;
- for (i = 0; i < count; i++) {
- if (TexObj)
- glDeleteTextures(1, &TexObj);
-
- glGenTextures(1, &TexObj);
- glBindTexture(GL_TEXTURE_2D, TexObj);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
-
- glTexImage2D(GL_TEXTURE_2D, 0, TexIntFormat,
- TexSize, TexSize, 0,
- TexSrcFormat, TexSrcType, TexImage);
-
- if (DrawPoint)
- glDrawArrays(GL_POINTS, 0, 1);
- }
- glFinish();
-}
-
-
-static void
-UploadTexImage2D(unsigned count)
-{
- unsigned i;
- for (i = 0; i < count; i++) {
- /* XXX is this equivalent to a glTexSubImage call since we're
- * always specifying the same image size? That case isn't optimized
- * in Mesa but may be optimized in other drivers. Note sure how
- * much difference that might make.
- */
- glTexImage2D(GL_TEXTURE_2D, 0, TexIntFormat,
- TexSize, TexSize, 0,
- TexSrcFormat, TexSrcType, TexImage);
- if (DrawPoint)
- glDrawArrays(GL_POINTS, 0, 1);
- }
- glFinish();
-}
-
-
-static void
-UploadTexSubImage2D(unsigned count)
-{
- unsigned i;
- for (i = 0; i < count; i++) {
- if (TexSubImage4) {
- GLsizei halfSize = (TexSize == 1) ? 1 : TexSize / 2;
- GLsizei halfPos = TexSize - halfSize;
- /* do glTexSubImage2D in four pieces */
- /* lower-left */
- glPixelStorei(GL_UNPACK_ROW_LENGTH, TexSize);
- glTexSubImage2D(GL_TEXTURE_2D, 0,
- 0, 0, halfSize, halfSize,
- TexSrcFormat, TexSrcType, TexImage);
- /* lower-right */
- glPixelStorei(GL_UNPACK_SKIP_PIXELS, halfPos);
- glTexSubImage2D(GL_TEXTURE_2D, 0,
- halfPos, 0, halfSize, halfSize,
- TexSrcFormat, TexSrcType, TexImage);
- /* upper-left */
- glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
- glPixelStorei(GL_UNPACK_SKIP_ROWS, halfPos);
- glTexSubImage2D(GL_TEXTURE_2D, 0,
- 0, halfPos, halfSize, halfSize,
- TexSrcFormat, TexSrcType, TexImage);
- /* upper-right */
- glPixelStorei(GL_UNPACK_SKIP_PIXELS, halfPos);
- glPixelStorei(GL_UNPACK_SKIP_ROWS, halfPos);
- glTexSubImage2D(GL_TEXTURE_2D, 0,
- halfPos, halfPos, halfSize, halfSize,
- TexSrcFormat, TexSrcType, TexImage);
- /* reset the unpacking state */
- glPixelStorei(GL_UNPACK_SKIP_PIXELS, 0);
- glPixelStorei(GL_UNPACK_SKIP_ROWS, 0);
- glPixelStorei(GL_UNPACK_ROW_LENGTH, 0);
- }
- else {
- /* replace whole texture image at once */
- glTexSubImage2D(GL_TEXTURE_2D, 0,
- 0, 0, TexSize, TexSize,
- TexSrcFormat, TexSrcType, TexImage);
- }
- if (DrawPoint)
- glDrawArrays(GL_POINTS, 0, 1);
- }
- glFinish();
-}
-
-
-static void
-GetTexImage2D(unsigned count)
-{
- unsigned i;
- GLubyte *buf = (GLubyte *) malloc(TexSize * TexSize * 4);
- for (i = 0; i < count; i++) {
- glGetTexImage(GL_TEXTURE_2D, 0,
- TexSrcFormat, TexSrcType, buf);
- }
- glFinish();
- free(buf);
-}
-
-
-/* XXX any other formats to measure? */
-static const struct {
- GLenum format, type;
- GLenum internal_format;
- const char *name;
- GLuint texel_size;
- GLboolean full_test;
-} SrcFormats[] = {
- { GL_RGBA, GL_UNSIGNED_BYTE, GL_RGBA, "RGBA/ubyte", 4, GL_TRUE },
- { GL_RGB, GL_UNSIGNED_BYTE, GL_RGB, "RGB/ubyte", 3, GL_FALSE },
- { GL_RGB, GL_UNSIGNED_SHORT_5_6_5, GL_RGB, "RGB/565", 2, GL_FALSE },
- { GL_BGRA, GL_UNSIGNED_BYTE, GL_RGBA, "BGRA/ubyte", 4, GL_FALSE },
- { GL_LUMINANCE, GL_UNSIGNED_BYTE, GL_LUMINANCE, "L/ubyte", 1, GL_FALSE },
- { 0, 0, 0, NULL, 0, 0 }
-};
-
-
-/** Called from test harness/main */
-void
-PerfNextRound(void)
-{
-}
-
-
-/** Called from test harness/main */
-void
-PerfDraw(void)
-{
- GLint maxSize;
- double rate;
- GLint fmt, mode;
-
- glGetIntegerv(GL_MAX_TEXTURE_SIZE, &maxSize);
-
- /* loop over source data formats */
- for (fmt = 0; SrcFormats[fmt].format; fmt++) {
- TexIntFormat = SrcFormats[fmt].internal_format;
- TexSrcFormat = SrcFormats[fmt].format;
- TexSrcType = SrcFormats[fmt].type;
-
- /* loop over glTexImage, glTexSubImage */
- for (mode = 0; mode < MODE_COUNT; mode++) {
- GLuint minsz, maxsz;
-
- if (SrcFormats[fmt].full_test) {
- minsz = 16;
- maxsz = 4096;
- }
- else {
- minsz = maxsz = 256;
- if (mode == MODE_CREATE_TEXIMAGE)
- continue;
- }
-
- /* loop over a defined range of texture sizes, test only the
- * ones which are legal for this driver.
- */
- for (TexSize = minsz; TexSize <= maxsz; TexSize *= 4) {
- double mbPerSec;
-
- if (TexSize <= maxSize) {
- GLint bytesPerImage;
-
- bytesPerImage = TexSize * TexSize * SrcFormats[fmt].texel_size;
- TexImage = malloc(bytesPerImage);
-
- switch (mode) {
- case MODE_TEXIMAGE:
- rate = PerfMeasureRate(UploadTexImage2D);
- break;
-
- case MODE_CREATE_TEXIMAGE:
- rate = PerfMeasureRate(CreateUploadTexImage2D);
- break;
-
- case MODE_TEXSUBIMAGE:
- /* create initial, empty texture */
- glTexImage2D(GL_TEXTURE_2D, 0, TexIntFormat,
- TexSize, TexSize, 0,
- TexSrcFormat, TexSrcType, NULL);
- rate = PerfMeasureRate(UploadTexSubImage2D);
- break;
-
- case MODE_GETTEXIMAGE:
- glTexImage2D(GL_TEXTURE_2D, 0, TexIntFormat,
- TexSize, TexSize, 0,
- TexSrcFormat, TexSrcType, TexImage);
- rate = PerfMeasureRate(GetTexImage2D);
- break;
-
- default:
- exit(1);
- }
-
- mbPerSec = rate * bytesPerImage / (1024.0 * 1024.0);
- free(TexImage);
-
-
- {
- unsigned err;
- err = glGetError();
- if (err) {
- perf_printf("non-zero glGetError() %d\n", err);
- exit(1);
- }
- }
-
- }
- else {
- rate = 0;
- mbPerSec = 0;
- }
-
- perf_printf(" %s(%s %d x %d): "
- "%.1f images/sec, %.1f MB/sec\n",
- mode_name[mode],
- SrcFormats[fmt].name, TexSize, TexSize, rate, mbPerSec);
- }
-
- if (SrcFormats[fmt].full_test)
- perf_printf("\n");
- }
- }
-
- exit(0);
-}
diff --git a/progs/perf/vbo.c b/progs/perf/vbo.c
deleted file mode 100644
index b326c056ec..0000000000
--- a/progs/perf/vbo.c
+++ /dev/null
@@ -1,246 +0,0 @@
-/*
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * Measure VBO upload speed.
- * That is, measure glBufferDataARB() and glBufferSubDataARB().
- *
- * Brian Paul
- * 16 Sep 2009
- */
-
-#include <string.h>
-#include "glmain.h"
-#include "common.h"
-
-/* Copy data out of a large array to avoid caching effects:
- */
-#define DATA_SIZE (16*1024*1024)
-
-int WinWidth = 100, WinHeight = 100;
-
-static GLuint VBO;
-
-static GLsizei VBOSize = 0;
-static GLsizei SubSize = 0;
-static GLubyte *VBOData = NULL; /* array[DATA_SIZE] */
-
-static const GLboolean DrawPoint = GL_TRUE;
-static const GLboolean BufferSubDataInHalves = GL_TRUE;
-
-static const GLfloat Vertex0[2] = { 0.0, 0.0 };
-
-
-/** Called from test harness/main */
-void
-PerfInit(void)
-{
- /* setup VBO */
- glGenBuffersARB(1, &VBO);
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, VBO);
- glVertexPointer(2, GL_FLOAT, sizeof(Vertex0), (void *) 0);
- glEnableClientState(GL_VERTEX_ARRAY);
-}
-
-
-static void
-UploadVBO(unsigned count)
-{
- unsigned i;
- unsigned total = 0;
- unsigned src = 0;
-
- for (i = 0; i < count; i++) {
- glBufferDataARB(GL_ARRAY_BUFFER, VBOSize, VBOData + src, GL_STREAM_DRAW_ARB);
- glDrawArrays(GL_POINTS, 0, 1);
-
- /* Throw in an occasional flush to work around a driver crash:
- */
- total += VBOSize;
- if (total >= 16*1024*1024) {
- glFlush();
- total = 0;
- }
-
- src += VBOSize;
- src %= DATA_SIZE;
- }
- glFinish();
-}
-
-
-static void
-UploadSubVBO(unsigned count)
-{
- unsigned i;
- unsigned src = 0;
-
- for (i = 0; i < count; i++) {
- unsigned offset = (i * SubSize) % VBOSize;
- glBufferSubDataARB(GL_ARRAY_BUFFER, offset, SubSize, VBOData + src);
-
- if (DrawPoint) {
- glDrawArrays(GL_POINTS, offset / sizeof(Vertex0), 1);
- }
-
- src += SubSize;
- src %= DATA_SIZE;
- }
- glFinish();
-}
-
-
-/* Do multiple small SubData uploads, then call DrawArrays. This may be a
- * fairer comparison to back-to-back BufferData calls:
- */
-static void
-BatchUploadSubVBO(unsigned count)
-{
- unsigned i = 0, j;
- unsigned period = VBOSize / SubSize;
- unsigned src = 0;
-
- while (i < count) {
- for (j = 0; j < period && i < count; j++, i++) {
- unsigned offset = j * SubSize;
- glBufferSubDataARB(GL_ARRAY_BUFFER, offset, SubSize, VBOData + src);
- }
-
- glDrawArrays(GL_POINTS, 0, 1);
-
- src += SubSize;
- src %= DATA_SIZE;
- }
- glFinish();
-}
-
-
-/**
- * Test the sequence:
- * create/load VBO
- * draw
- * destroy VBO
- */
-static void
-CreateDrawDestroyVBO(unsigned count)
-{
- unsigned i;
- for (i = 0; i < count; i++) {
- GLuint vbo;
- /* create/load */
- glGenBuffersARB(1, &vbo);
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, vbo);
- glBufferDataARB(GL_ARRAY_BUFFER, VBOSize, VBOData, GL_STREAM_DRAW_ARB);
- /* draw */
- glVertexPointer(2, GL_FLOAT, sizeof(Vertex0), (void *) 0);
- glDrawArrays(GL_POINTS, 0, 1);
- /* destroy */
- glDeleteBuffersARB(1, &vbo);
- }
- glFinish();
-}
-
-
-static const GLsizei Sizes[] = {
- 64,
- 1024,
- 16*1024,
- 256*1024,
- 1024*1024,
- 16*1024*1024,
- 0 /* end of list */
-};
-
-void
-PerfNextRound(void)
-{
-}
-
-/** Called from test harness/main */
-void
-PerfDraw(void)
-{
- double rate, mbPerSec;
- int i, sz;
-
- /* Load VBOData buffer with duplicated Vertex0.
- */
- VBOData = calloc(DATA_SIZE, 1);
-
- for (i = 0; i < DATA_SIZE / sizeof(Vertex0); i++) {
- memcpy(VBOData + i * sizeof(Vertex0),
- Vertex0,
- sizeof(Vertex0));
- }
-
- /* glBufferDataARB()
- */
- for (sz = 0; Sizes[sz]; sz++) {
- SubSize = VBOSize = Sizes[sz];
- rate = PerfMeasureRate(UploadVBO);
- mbPerSec = rate * VBOSize / (1024.0 * 1024.0);
- perf_printf(" glBufferDataARB(size = %d): %.1f MB/sec\n",
- VBOSize, mbPerSec);
- }
-
- /* glBufferSubDataARB()
- */
- for (sz = 0; Sizes[sz]; sz++) {
- SubSize = VBOSize = Sizes[sz];
- rate = PerfMeasureRate(UploadSubVBO);
- mbPerSec = rate * VBOSize / (1024.0 * 1024.0);
- perf_printf(" glBufferSubDataARB(size = %d): %.1f MB/sec\n",
- VBOSize, mbPerSec);
- }
-
- /* Batch upload
- */
- VBOSize = 1024 * 1024;
- glBufferDataARB(GL_ARRAY_BUFFER, VBOSize, VBOData, GL_STREAM_DRAW_ARB);
-
- for (sz = 0; Sizes[sz] < VBOSize; sz++) {
- SubSize = Sizes[sz];
- rate = PerfMeasureRate(UploadSubVBO);
- mbPerSec = rate * SubSize / (1024.0 * 1024.0);
- perf_printf(" glBufferSubDataARB(size = %d, VBOSize = %d): %.1f MB/sec\n",
- SubSize, VBOSize, mbPerSec);
- }
-
- for (sz = 0; Sizes[sz] < VBOSize; sz++) {
- SubSize = Sizes[sz];
- rate = PerfMeasureRate(BatchUploadSubVBO);
- mbPerSec = rate * SubSize / (1024.0 * 1024.0);
- perf_printf(" glBufferSubDataARB(size = %d, VBOSize = %d), batched: %.1f MB/sec\n",
- SubSize, VBOSize, mbPerSec);
- }
-
- /* Create/Draw/Destroy
- */
- for (sz = 0; Sizes[sz]; sz++) {
- SubSize = VBOSize = Sizes[sz];
- rate = PerfMeasureRate(CreateDrawDestroyVBO);
- mbPerSec = rate * VBOSize / (1024.0 * 1024.0);
- perf_printf(" VBO Create/Draw/Destroy(size = %d): %.1f MB/sec, %.1f draws/sec\n",
- VBOSize, mbPerSec, rate);
- }
-
- exit(0);
-}
diff --git a/progs/perf/vertexrate.c b/progs/perf/vertexrate.c
deleted file mode 100644
index b5355525d0..0000000000
--- a/progs/perf/vertexrate.c
+++ /dev/null
@@ -1,276 +0,0 @@
-/*
- * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * VMWARE BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * Measure simple vertex processing rate via:
- * - immediate mode
- * - vertex arrays
- * - VBO vertex arrays
- * - glDrawElements
- * - VBO glDrawElements
- * - glDrawRangeElements
- * - VBO glDrawRangeElements
- *
- * Brian Paul
- * 16 Sep 2009
- */
-
-#include <assert.h>
-#include <string.h>
-#include "glmain.h"
-#include "common.h"
-
-
-#define MAX_VERTS (100 * 100)
-
-/** glVertex2/3/4 size */
-#define VERT_SIZE 4
-
-int WinWidth = 500, WinHeight = 500;
-
-static GLuint VertexBO, ElementBO;
-
-static unsigned NumVerts = MAX_VERTS;
-static unsigned VertBytes = VERT_SIZE * sizeof(float);
-static float *VertexData = NULL;
-
-static unsigned NumElements = MAX_VERTS;
-static GLuint *Elements = NULL;
-
-
-/**
- * Load VertexData buffer with a 2-D grid of points in the range [-1,1]^2.
- */
-static void
-InitializeVertexData(void)
-{
- unsigned i;
- float x = -1.0, y = -1.0;
- float dx = 2.0 / 100;
- float dy = 2.0 / 100;
-
- VertexData = (float *) malloc(NumVerts * VertBytes);
-
- for (i = 0; i < NumVerts; i++) {
- VertexData[i * VERT_SIZE + 0] = x;
- VertexData[i * VERT_SIZE + 1] = y;
- VertexData[i * VERT_SIZE + 2] = 0.0;
- VertexData[i * VERT_SIZE + 3] = 1.0;
- x += dx;
- if (x > 1.0) {
- x = -1.0;
- y += dy;
- }
- }
-
- Elements = (GLuint *) malloc(NumVerts * sizeof(GLuint));
-
- for (i = 0; i < NumVerts; i++) {
- Elements[i] = NumVerts - i - 1;
- }
-}
-
-
-/** Called from test harness/main */
-void
-PerfInit(void)
-{
- InitializeVertexData();
-
- /* setup VertexBO */
- glGenBuffersARB(1, &VertexBO);
- glBindBufferARB(GL_ARRAY_BUFFER_ARB, VertexBO);
- glBufferDataARB(GL_ARRAY_BUFFER_ARB,
- NumVerts * VertBytes, VertexData, GL_STATIC_DRAW_ARB);
- glEnableClientState(GL_VERTEX_ARRAY);
-
- /* setup ElementBO */
- glGenBuffersARB(1, &ElementBO);
- glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER_ARB, ElementBO);
- glBufferDataARB(GL_ELEMENT_ARRAY_BUFFER_ARB,
- NumElements * sizeof(GLuint), Elements, GL_STATIC_DRAW_ARB);
-}
-
-
-static void
-DrawImmediate(unsigned count)
-{
- unsigned i;
- glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, 0);
- glBindBufferARB(GL_ARRAY_BUFFER, 0);
- for (i = 0; i < count; i++) {
- unsigned j;
- glBegin(GL_POINTS);
- for (j = 0; j < NumVerts; j++) {
-#if VERT_SIZE == 4
- glVertex4fv(VertexData + j * 4);
-#elif VERT_SIZE == 3
- glVertex3fv(VertexData + j * 3);
-#elif VERT_SIZE == 2
- glVertex2fv(VertexData + j * 2);
-#else
- abort();
-#endif
- }
- glEnd();
- }
- glFinish();
- PerfSwapBuffers();
-}
-
-
-static void
-DrawArraysMem(unsigned count)
-{
- unsigned i;
- glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, 0);
- glBindBufferARB(GL_ARRAY_BUFFER, 0);
- glVertexPointer(VERT_SIZE, GL_FLOAT, VertBytes, VertexData);
- for (i = 0; i < count; i++) {
- glDrawArrays(GL_POINTS, 0, NumVerts);
- }
- glFinish();
- PerfSwapBuffers();
-}
-
-
-static void
-DrawArraysVBO(unsigned count)
-{
- unsigned i;
- glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, 0);
- glBindBufferARB(GL_ARRAY_BUFFER, VertexBO);
- glVertexPointer(VERT_SIZE, GL_FLOAT, VertBytes, (void *) 0);
- for (i = 0; i < count; i++) {
- glDrawArrays(GL_POINTS, 0, NumVerts);
- }
- glFinish();
- PerfSwapBuffers();
-}
-
-
-static void
-DrawElementsMem(unsigned count)
-{
- unsigned i;
- glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, 0);
- glBindBufferARB(GL_ARRAY_BUFFER, 0);
- glVertexPointer(VERT_SIZE, GL_FLOAT, VertBytes, VertexData);
- for (i = 0; i < count; i++) {
- glDrawElements(GL_POINTS, NumVerts, GL_UNSIGNED_INT, Elements);
- }
- glFinish();
- PerfSwapBuffers();
-}
-
-
-static void
-DrawElementsBO(unsigned count)
-{
- unsigned i;
- glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, ElementBO);
- glBindBufferARB(GL_ARRAY_BUFFER, VertexBO);
- glVertexPointer(VERT_SIZE, GL_FLOAT, VertBytes, (void *) 0);
- for (i = 0; i < count; i++) {
- glDrawElements(GL_POINTS, NumVerts, GL_UNSIGNED_INT, (void *) 0);
- }
- glFinish();
- PerfSwapBuffers();
-}
-
-
-static void
-DrawRangeElementsMem(unsigned count)
-{
- unsigned i;
- glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, 0);
- glBindBufferARB(GL_ARRAY_BUFFER, 0);
- glVertexPointer(VERT_SIZE, GL_FLOAT, VertBytes, VertexData);
- for (i = 0; i < count; i++) {
- glDrawRangeElements(GL_POINTS, 0, NumVerts - 1,
- NumVerts, GL_UNSIGNED_INT, Elements);
- }
- glFinish();
- PerfSwapBuffers();
-}
-
-
-static void
-DrawRangeElementsBO(unsigned count)
-{
- unsigned i;
- glBindBufferARB(GL_ELEMENT_ARRAY_BUFFER, ElementBO);
- glBindBufferARB(GL_ARRAY_BUFFER, VertexBO);
- glVertexPointer(VERT_SIZE, GL_FLOAT, VertBytes, (void *) 0);
- for (i = 0; i < count; i++) {
- glDrawRangeElements(GL_POINTS, 0, NumVerts - 1,
- NumVerts, GL_UNSIGNED_INT, (void *) 0);
- }
- glFinish();
- PerfSwapBuffers();
-}
-
-void
-PerfNextRound(void)
-{
-}
-
-
-/** Called from test harness/main */
-void
-PerfDraw(void)
-{
- double rate;
-
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- perf_printf("Vertex rate (%d x Vertex%df)\n", NumVerts, VERT_SIZE);
-
- rate = PerfMeasureRate(DrawImmediate);
- rate *= NumVerts;
- perf_printf(" Immediate mode: %s verts/sec\n", PerfHumanFloat(rate));
-
- rate = PerfMeasureRate(DrawArraysMem);
- rate *= NumVerts;
- perf_printf(" glDrawArrays: %s verts/sec\n", PerfHumanFloat(rate));
-
- rate = PerfMeasureRate(DrawArraysVBO);
- rate *= NumVerts;
- perf_printf(" VBO glDrawArrays: %s verts/sec\n", PerfHumanFloat(rate));
-
- rate = PerfMeasureRate(DrawElementsMem);
- rate *= NumVerts;
- perf_printf(" glDrawElements: %s verts/sec\n", PerfHumanFloat(rate));
-
- rate = PerfMeasureRate(DrawElementsBO);
- rate *= NumVerts;
- perf_printf(" VBO glDrawElements: %s verts/sec\n", PerfHumanFloat(rate));
-
- rate = PerfMeasureRate(DrawRangeElementsMem);
- rate *= NumVerts;
- perf_printf(" glDrawRangeElements: %s verts/sec\n", PerfHumanFloat(rate));
-
- rate = PerfMeasureRate(DrawRangeElementsBO);
- rate *= NumVerts;
- perf_printf(" VBO glDrawRangeElements: %s verts/sec\n", PerfHumanFloat(rate));
-
- exit(0);
-}