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authorBrian Paul <brianp@vmware.com>2009-12-21 18:35:54 -0700
committerBrian Paul <brianp@vmware.com>2009-12-21 18:35:54 -0700
commit9eb7fc6661a1d46c06cec8584b898e3e690af6fa (patch)
tree78ed4336c613303ef02691baf4d89e7330a0f6cf /progs/redbook/movelight.c
parentae1c0a06e81b8c6f015a3b64616a5d3a989f9373 (diff)
parentb57abd3bea29e95e5dee2524c3f1be4b26017c0f (diff)
Merge branch 'mesa_7_7_branch'
Conflicts: src/mesa/main/version.h src/mesa/state_tracker/st_atom_shader.c
Diffstat (limited to 'progs/redbook/movelight.c')
-rw-r--r--progs/redbook/movelight.c10
1 files changed, 5 insertions, 5 deletions
diff --git a/progs/redbook/movelight.c b/progs/redbook/movelight.c
index a108cad439..93758a222a 100644
--- a/progs/redbook/movelight.c
+++ b/progs/redbook/movelight.c
@@ -58,7 +58,7 @@ static int spin = 0;
/* Initialize material property, light source, lighting model,
* and depth buffer.
*/
-void init(void)
+static void init(void)
{
glClearColor (0.0, 0.0, 0.0, 0.0);
glShadeModel (GL_SMOOTH);
@@ -72,7 +72,7 @@ void init(void)
* light at a new position in world coordinates. The cube
* represents the position of the light.
*/
-void display(void)
+static void display(void)
{
GLfloat position[] = { 0.0, 0.0, 1.5, 1.0 };
@@ -96,7 +96,7 @@ void display(void)
glFlush ();
}
-void reshape (int w, int h)
+static void reshape (int w, int h)
{
glViewport (0, 0, (GLsizei) w, (GLsizei) h);
glMatrixMode (GL_PROJECTION);
@@ -107,7 +107,7 @@ void reshape (int w, int h)
}
/* ARGSUSED2 */
-void mouse(int button, int state, int x, int y)
+static void mouse(int button, int state, int x, int y)
{
switch (button) {
case GLUT_LEFT_BUTTON:
@@ -122,7 +122,7 @@ void mouse(int button, int state, int x, int y)
}
/* ARGSUSED1 */
-void keyboard(unsigned char key, int x, int y)
+static void keyboard(unsigned char key, int x, int y)
{
switch (key) {
case 27: