diff options
author | Brian Paul <brianp@vmware.com> | 2009-10-28 21:24:11 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2009-10-28 21:24:11 -0600 |
commit | 1f196b786d6bd0c6a5dbdc638574ff716cc3d4de (patch) | |
tree | 5ae2753b99070f8b35c51576bd39e52df63879d6 /progs/tests | |
parent | 0ea575d721821262a862ceef010db9b1a8b4a6d9 (diff) | |
parent | 086f9fc0e2aef27f54eda87c733685500555bf20 (diff) |
Merge branch 'texformat-rework'
Conflicts:
src/mesa/drivers/dri/radeon/radeon_fbo.c
src/mesa/drivers/dri/s3v/s3v_tex.c
src/mesa/drivers/dri/s3v/s3v_xmesa.c
src/mesa/drivers/dri/trident/trident_context.c
src/mesa/main/debug.c
src/mesa/main/mipmap.c
src/mesa/main/texformat.c
src/mesa/main/texgetimage.c
Diffstat (limited to 'progs/tests')
-rw-r--r-- | progs/tests/packedpixels.c | 10 | ||||
-rw-r--r-- | progs/tests/texcmp.c | 5 | ||||
-rw-r--r-- | progs/tests/texcompsub.c | 8 | ||||
-rw-r--r-- | progs/tests/zreaddraw.c | 5 |
4 files changed, 25 insertions, 3 deletions
diff --git a/progs/tests/packedpixels.c b/progs/tests/packedpixels.c index 1703b271cb..f4e5d0a795 100644 --- a/progs/tests/packedpixels.c +++ b/progs/tests/packedpixels.c @@ -191,6 +191,16 @@ MakeTexture(const struct pixel_format *format, GLenum intFormat, GLboolean swap) format->format, format->type, texBuffer); } + if (0) { + GLint r, g, b, a; + glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_RED_SIZE, &r); + glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_GREEN_SIZE, &g); + glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_BLUE_SIZE, &b); + glGetTexLevelParameteriv(GL_TEXTURE_2D, 0, GL_TEXTURE_ALPHA_SIZE, &a); + printf("sizes: %d %d %d %d\n", r, g, b, a); + glGetError(); + } + if (glGetError()) { printf("GL Error for %s\n", format->name); memset(texBuffer, 255, 1000); diff --git a/progs/tests/texcmp.c b/progs/tests/texcmp.c index 45935e19a3..3f2cee6e46 100644 --- a/progs/tests/texcmp.c +++ b/progs/tests/texcmp.c @@ -106,6 +106,8 @@ static void Display( void ) glRotatef(Rot, 0, 0, 1); glEnable(GL_TEXTURE_2D); + glEnable(GL_BLEND); + glBegin(GL_POLYGON); glTexCoord2f(0, 1); glVertex2f(-1, -0.5); glTexCoord2f(1, 1); glVertex2f( 1, -0.5); @@ -115,7 +117,10 @@ static void Display( void ) glPopMatrix(); + glDisable(GL_TEXTURE_2D); + /* info */ + glDisable(GL_BLEND); glColor4f(1, 1, 1, 1); glRasterPos3f(-1.2, -0.7, 0); diff --git a/progs/tests/texcompsub.c b/progs/tests/texcompsub.c index 50106bf1e2..215f5711d9 100644 --- a/progs/tests/texcompsub.c +++ b/progs/tests/texcompsub.c @@ -35,6 +35,8 @@ LoadCompressedImage(void) unsigned char ImgDataTemp[ImgSize / 4]; unsigned i; const GLenum filter = GL_LINEAR; + const int half = ImgSize / 2; + glTexImage2D(Target, 0, CompFormat, ImgWidth, ImgHeight, 0, GL_RGB, GL_UNSIGNED_BYTE, NULL); @@ -42,11 +44,11 @@ LoadCompressedImage(void) glCompressedTexSubImage2DARB(Target, 0, 0, 0, /* pos */ ImgWidth, ImgHeight / 2, - CompFormat, ImgSize / 2, ImgData + ImgSize / 2); + CompFormat, ImgSize / 2, ImgData /*+ ImgSize / 2*/); /* top left */ for (i = 0; i < ImgHeight / 8; i++) { - memcpy(&ImgDataTemp[i * ImgWidth], &ImgData[i * 2 * ImgWidth], ImgWidth); + memcpy(&ImgDataTemp[i * ImgWidth], &ImgData[half + i * 2 * ImgWidth], ImgWidth); } glCompressedTexSubImage2DARB(Target, 0, 0, ImgHeight / 2, /* pos */ @@ -55,7 +57,7 @@ LoadCompressedImage(void) /* top right */ for (i = 0; i < ImgHeight / 8; i++) { - memcpy(&ImgDataTemp[i * ImgWidth], &ImgData[i * 2 * ImgWidth + ImgWidth], ImgWidth); + memcpy(&ImgDataTemp[i * ImgWidth], &ImgData[half + i * 2 * ImgWidth + ImgWidth], ImgWidth); } glCompressedTexSubImage2DARB(Target, 0, ImgWidth / 2, ImgHeight / 2, /* pos */ diff --git a/progs/tests/zreaddraw.c b/progs/tests/zreaddraw.c index 7dfed20cfb..7740695bb6 100644 --- a/progs/tests/zreaddraw.c +++ b/progs/tests/zreaddraw.c @@ -58,6 +58,10 @@ static void Display(void) printf("Depth value range: [%f, %f]\n", min, max); } + /* Draw the Z image as luminance above original rendering */ + glWindowPos2i(0, 100); + glDrawPixels(100, 100, GL_LUMINANCE, depthType, depth); + if (TestPacking) { glPixelStorei(GL_PACK_ROW_LENGTH, 0); glPixelStorei(GL_PACK_SKIP_PIXELS, 0); @@ -100,6 +104,7 @@ static void Display(void) glReadPixels(100, 0, 400, 400, GL_DEPTH_COMPONENT, GL_FLOAT, depth2); /* draw as luminance */ glPixelZoom(1.0, 1.0); + glWindowPos2i(100, 0); glDrawPixels(400, 400, GL_LUMINANCE, GL_FLOAT, depth2); glutSwapBuffers(); |