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authorBrian Paul <brian.paul@tungstengraphics.com>2005-10-04 15:01:51 +0000
committerBrian Paul <brian.paul@tungstengraphics.com>2005-10-04 15:01:51 +0000
commit9e920fb93cc0c388a9fc727b515dedcf1d2f5d9b (patch)
tree3267bae8b3696ff9b175ea0f19fef6ccad27a4b6 /progs/tests
parentbc6cced479b0ea854acff9f5fec253d462774290 (diff)
fix glIsRender/FramebufferEXT() assertions
Diffstat (limited to 'progs/tests')
-rw-r--r--progs/tests/fbotest1.c4
-rw-r--r--progs/tests/fbotexture.c6
2 files changed, 5 insertions, 5 deletions
diff --git a/progs/tests/fbotest1.c b/progs/tests/fbotest1.c
index 6cacaeb4b9..364bd230c1 100644
--- a/progs/tests/fbotest1.c
+++ b/progs/tests/fbotest1.c
@@ -117,14 +117,14 @@ Init( void )
glGenFramebuffersEXT(1, &MyFB);
assert(MyFB);
- assert(glIsFramebufferEXT(MyFB));
+ assert(!glIsFramebufferEXT(MyFB));
glDeleteFramebuffersEXT(1, &MyFB);
assert(!glIsFramebufferEXT(MyFB));
/* Note, continue to use MyFB below */
glGenRenderbuffersEXT(1, &rb);
assert(rb);
- assert(glIsRenderbufferEXT(rb));
+ assert(!glIsRenderbufferEXT(rb));
glDeleteRenderbuffersEXT(1, &rb);
assert(!glIsRenderbufferEXT(rb));
rb = 42; /* an arbitrary ID */
diff --git a/progs/tests/fbotexture.c b/progs/tests/fbotexture.c
index 1da323c685..e1f10c9418 100644
--- a/progs/tests/fbotexture.c
+++ b/progs/tests/fbotexture.c
@@ -206,7 +206,7 @@ Init(void)
/* make framebuffer */
glGenFramebuffersEXT(1, &MyFB);
assert(MyFB);
- assert(glIsFramebufferEXT(MyFB));
+ assert(!glIsFramebufferEXT(MyFB));
glDeleteFramebuffersEXT(1, &MyFB);
assert(!glIsFramebufferEXT(MyFB));
/* Note, continue to use MyFB below */
@@ -219,7 +219,7 @@ Init(void)
/* make depth renderbuffer */
glGenRenderbuffersEXT(1, &DepthRB);
assert(DepthRB);
- assert(glIsRenderbufferEXT(DepthRB));
+ assert(!glIsRenderbufferEXT(DepthRB));
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, DepthRB);
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_DEPTH_COMPONENT,
TexWidth, TexHeight);
@@ -231,7 +231,7 @@ Init(void)
/* make stencil renderbuffer */
glGenRenderbuffersEXT(1, &StencilRB);
assert(StencilRB);
- assert(glIsRenderbufferEXT(StencilRB));
+ assert(!glIsRenderbufferEXT(StencilRB));
glBindRenderbufferEXT(GL_RENDERBUFFER_EXT, StencilRB);
glRenderbufferStorageEXT(GL_RENDERBUFFER_EXT, GL_STENCIL_INDEX,
TexWidth, TexHeight);