diff options
author | Brian Paul <brian.paul@tungstengraphics.com> | 2008-12-17 14:04:03 -0700 |
---|---|---|
committer | Brian Paul <brian.paul@tungstengraphics.com> | 2008-12-17 14:06:56 -0700 |
commit | 947d04d08bead28c43f525ea4c1d99a039bed047 (patch) | |
tree | 1202123ae954192d77b763b7e56c012e4384cfa3 /progs/vpglsl | |
parent | 35bb2aa96a2499860869c0d307b599b3033b5264 (diff) |
mesa: fix fixed-function test in get_fp_input_mask() - again.
The problem we're solving only occured when there was a user-defined
vertex shader but no fragment shader. Check for that case now.
Fixes glean api2 vertex array failure.
Diffstat (limited to 'progs/vpglsl')
0 files changed, 0 insertions, 0 deletions