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authorEric Anholt <eric@anholt.net>2007-01-20 18:09:32 -0800
committerEric Anholt <eric@anholt.net>2007-01-26 14:23:29 -0800
commit5a3d9853958993174f13c8cff6bcf11993a48f65 (patch)
treed6d32d169f3e91d69dc0f2adb27893368ccc84a9 /progs/windml/uglpoint.c
parent869b8ad499717eda4a1be04de4e516134123402c (diff)
Bug #9604: Fix a static buffer allocation failure.
The pool that the static buffer got allocated from was sized by pitch * height, but the buffer generated from it had its size aligned to a tile boundary, so allocation failed if pitch * height wasn't aligned. However, the 2d driver ensures that the size ends at a tile boundary, so just pass the 2d driver's buffer size rather than calculating it.
Diffstat (limited to 'progs/windml/uglpoint.c')
0 files changed, 0 insertions, 0 deletions