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authorEric Anholt <eric@anholt.net>2010-05-21 09:32:38 -0700
committerEric Anholt <eric@anholt.net>2010-05-21 12:20:39 -0700
commit68fc4b415e322f6744299e39864fbc377c6eff74 (patch)
tree4bafffd8b0105174f3c5c0ae327a005be9145990 /progs/xdemos/glxgears_fbconfig.c
parente4f4489e3fc0b36d72821b55794fb843b2b7fa5f (diff)
Remove demos that have moved to git+ssh://git.freedesktop.org/git/mesa/demos.
The remaining programs are ones I've had difficulty finding a build environment for to make the build system or are unit tests that should probably live next to their code instead. Hopefully people can bring over the build for remaining pieces they care about.
Diffstat (limited to 'progs/xdemos/glxgears_fbconfig.c')
-rw-r--r--progs/xdemos/glxgears_fbconfig.c632
1 files changed, 0 insertions, 632 deletions
diff --git a/progs/xdemos/glxgears_fbconfig.c b/progs/xdemos/glxgears_fbconfig.c
deleted file mode 100644
index 36bf73138c..0000000000
--- a/progs/xdemos/glxgears_fbconfig.c
+++ /dev/null
@@ -1,632 +0,0 @@
-/*
- * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
- *
- * Permission is hereby granted, free of charge, to any person obtaining a
- * copy of this software and associated documentation files (the "Software"),
- * to deal in the Software without restriction, including without limitation
- * the rights to use, copy, modify, merge, publish, distribute, sublicense,
- * and/or sell copies of the Software, and to permit persons to whom the
- * Software is furnished to do so, subject to the following conditions:
- *
- * The above copyright notice and this permission notice shall be included
- * in all copies or substantial portions of the Software.
- *
- * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
- * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
- * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
- * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
- * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
- * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
- */
-
-/**
- * \file glxgears_fbconfig.c
- * Yet-another-version of gears. Originally ported to GLX by Brian Paul on
- * 23 March 2001. Modified to use fbconfigs by Ian Romanick on 10 Feb 2004.
- *
- * Command line options:
- * -info print GL implementation information
- *
- * \author Brian Paul
- * \author Ian Romanick <idr@us.ibm.com>
- */
-
-
-#define GLX_GLXEXT_PROTOTYPES
-
-#include <math.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <string.h>
-#include <X11/Xlib.h>
-#include <X11/keysym.h>
-#include <GL/gl.h>
-#include <GL/glx.h>
-#include <GL/glxext.h>
-#include <assert.h>
-#include "pbutil.h"
-
-static PFNGLXCHOOSEFBCONFIGPROC choose_fbconfig = NULL;
-static PFNGLXGETVISUALFROMFBCONFIGPROC get_visual_from_fbconfig = NULL;
-static PFNGLXCREATENEWCONTEXTPROC create_new_context = NULL;
-static PFNGLXCREATEWINDOWPROC create_window = NULL;
-static PFNGLXDESTROYWINDOWPROC destroy_window = NULL;
-
-#define BENCHMARK
-
-#ifdef BENCHMARK
-
-/* XXX this probably isn't very portable */
-
-#include <sys/time.h>
-#include <unistd.h>
-
-/* return current time (in seconds) */
-static int
-current_time(void)
-{
- struct timeval tv;
-#ifdef __VMS
- (void) gettimeofday(&tv, NULL );
-#else
- struct timezone tz;
- (void) gettimeofday(&tv, &tz);
-#endif
- return (int) tv.tv_sec;
-}
-
-#else /*BENCHMARK*/
-
-/* dummy */
-static int
-current_time(void)
-{
- return 0;
-}
-
-#endif /*BENCHMARK*/
-
-
-
-#ifndef M_PI
-#define M_PI 3.14159265
-#endif
-
-
-static GLfloat view_rotx = 20.0, view_roty = 30.0, view_rotz = 0.0;
-static GLint gear1, gear2, gear3;
-static GLfloat angle = 0.0;
-
-
-/*
- *
- * Draw a gear wheel. You'll probably want to call this function when
- * building a display list since we do a lot of trig here.
- *
- * Input: inner_radius - radius of hole at center
- * outer_radius - radius at center of teeth
- * width - width of gear
- * teeth - number of teeth
- * tooth_depth - depth of tooth
- */
-static void
-gear(GLfloat inner_radius, GLfloat outer_radius, GLfloat width,
- GLint teeth, GLfloat tooth_depth)
-{
- GLint i;
- GLfloat r0, r1, r2;
- GLfloat angle, da;
- GLfloat u, v, len;
-
- r0 = inner_radius;
- r1 = outer_radius - tooth_depth / 2.0;
- r2 = outer_radius + tooth_depth / 2.0;
-
- da = 2.0 * M_PI / teeth / 4.0;
-
- glShadeModel(GL_FLAT);
-
- glNormal3f(0.0, 0.0, 1.0);
-
- /* draw front face */
- glBegin(GL_QUAD_STRIP);
- for (i = 0; i <= teeth; i++) {
- angle = i * 2.0 * M_PI / teeth;
- glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
- glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
- if (i < teeth) {
- glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
- glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
- width * 0.5);
- }
- }
- glEnd();
-
- /* draw front sides of teeth */
- glBegin(GL_QUADS);
- da = 2.0 * M_PI / teeth / 4.0;
- for (i = 0; i < teeth; i++) {
- angle = i * 2.0 * M_PI / teeth;
-
- glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
- glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
- glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
- width * 0.5);
- glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
- width * 0.5);
- }
- glEnd();
-
- glNormal3f(0.0, 0.0, -1.0);
-
- /* draw back face */
- glBegin(GL_QUAD_STRIP);
- for (i = 0; i <= teeth; i++) {
- angle = i * 2.0 * M_PI / teeth;
- glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
- glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
- if (i < teeth) {
- glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
- -width * 0.5);
- glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
- }
- }
- glEnd();
-
- /* draw back sides of teeth */
- glBegin(GL_QUADS);
- da = 2.0 * M_PI / teeth / 4.0;
- for (i = 0; i < teeth; i++) {
- angle = i * 2.0 * M_PI / teeth;
-
- glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
- -width * 0.5);
- glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
- -width * 0.5);
- glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
- glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
- }
- glEnd();
-
- /* draw outward faces of teeth */
- glBegin(GL_QUAD_STRIP);
- for (i = 0; i < teeth; i++) {
- angle = i * 2.0 * M_PI / teeth;
-
- glVertex3f(r1 * cos(angle), r1 * sin(angle), width * 0.5);
- glVertex3f(r1 * cos(angle), r1 * sin(angle), -width * 0.5);
- u = r2 * cos(angle + da) - r1 * cos(angle);
- v = r2 * sin(angle + da) - r1 * sin(angle);
- len = sqrt(u * u + v * v);
- u /= len;
- v /= len;
- glNormal3f(v, -u, 0.0);
- glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), width * 0.5);
- glVertex3f(r2 * cos(angle + da), r2 * sin(angle + da), -width * 0.5);
- glNormal3f(cos(angle), sin(angle), 0.0);
- glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
- width * 0.5);
- glVertex3f(r2 * cos(angle + 2 * da), r2 * sin(angle + 2 * da),
- -width * 0.5);
- u = r1 * cos(angle + 3 * da) - r2 * cos(angle + 2 * da);
- v = r1 * sin(angle + 3 * da) - r2 * sin(angle + 2 * da);
- glNormal3f(v, -u, 0.0);
- glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
- width * 0.5);
- glVertex3f(r1 * cos(angle + 3 * da), r1 * sin(angle + 3 * da),
- -width * 0.5);
- glNormal3f(cos(angle), sin(angle), 0.0);
- }
-
- glVertex3f(r1 * cos(0), r1 * sin(0), width * 0.5);
- glVertex3f(r1 * cos(0), r1 * sin(0), -width * 0.5);
-
- glEnd();
-
- glShadeModel(GL_SMOOTH);
-
- /* draw inside radius cylinder */
- glBegin(GL_QUAD_STRIP);
- for (i = 0; i <= teeth; i++) {
- angle = i * 2.0 * M_PI / teeth;
- glNormal3f(-cos(angle), -sin(angle), 0.0);
- glVertex3f(r0 * cos(angle), r0 * sin(angle), -width * 0.5);
- glVertex3f(r0 * cos(angle), r0 * sin(angle), width * 0.5);
- }
- glEnd();
-}
-
-
-static void
-draw(void)
-{
- glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
-
- glPushMatrix();
- glRotatef(view_rotx, 1.0, 0.0, 0.0);
- glRotatef(view_roty, 0.0, 1.0, 0.0);
- glRotatef(view_rotz, 0.0, 0.0, 1.0);
-
- glPushMatrix();
- glTranslatef(-3.0, -2.0, 0.0);
- glRotatef(angle, 0.0, 0.0, 1.0);
- glCallList(gear1);
- glPopMatrix();
-
- glPushMatrix();
- glTranslatef(3.1, -2.0, 0.0);
- glRotatef(-2.0 * angle - 9.0, 0.0, 0.0, 1.0);
- glCallList(gear2);
- glPopMatrix();
-
- glPushMatrix();
- glTranslatef(-3.1, 4.2, 0.0);
- glRotatef(-2.0 * angle - 25.0, 0.0, 0.0, 1.0);
- glCallList(gear3);
- glPopMatrix();
-
- glPopMatrix();
-}
-
-
-/* new window size or exposure */
-static void
-reshape(int width, int height)
-{
- GLfloat h = (GLfloat) height / (GLfloat) width;
-
- glViewport(0, 0, (GLint) width, (GLint) height);
- glMatrixMode(GL_PROJECTION);
- glLoadIdentity();
- glFrustum(-1.0, 1.0, -h, h, 5.0, 60.0);
- glMatrixMode(GL_MODELVIEW);
- glLoadIdentity();
- glTranslatef(0.0, 0.0, -40.0);
-}
-
-
-static void
-init(void)
-{
- static GLfloat pos[4] = { 5.0, 5.0, 10.0, 0.0 };
- static GLfloat red[4] = { 0.8, 0.1, 0.0, 1.0 };
- static GLfloat green[4] = { 0.0, 0.8, 0.2, 1.0 };
- static GLfloat blue[4] = { 0.2, 0.2, 1.0, 1.0 };
-
- glLightfv(GL_LIGHT0, GL_POSITION, pos);
- glEnable(GL_CULL_FACE);
- glEnable(GL_LIGHTING);
- glEnable(GL_LIGHT0);
- glEnable(GL_DEPTH_TEST);
-
- /* make the gears */
- gear1 = glGenLists(1);
- glNewList(gear1, GL_COMPILE);
- glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, red);
- gear(1.0, 4.0, 1.0, 20, 0.7);
- glEndList();
-
- gear2 = glGenLists(1);
- glNewList(gear2, GL_COMPILE);
- glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, green);
- gear(0.5, 2.0, 2.0, 10, 0.7);
- glEndList();
-
- gear3 = glGenLists(1);
- glNewList(gear3, GL_COMPILE);
- glMaterialfv(GL_FRONT, GL_AMBIENT_AND_DIFFUSE, blue);
- gear(1.3, 2.0, 0.5, 10, 0.7);
- glEndList();
-
- glEnable(GL_NORMALIZE);
-}
-
-
-static GLXWindow
-dummy_create_window(Display *dpy, GLXFBConfig config, Window win,
- const int *attrib_list)
-{
- (void) dpy;
- (void) config;
- (void) attrib_list;
-
- return (GLXWindow) win;
-}
-
-
-static void
-dummy_destroy_window(Display *dpy, GLXWindow win)
-{
- (void) dpy;
- (void) win;
-}
-
-
-/**
- * Initialize fbconfig related function pointers.
- */
-static void
-init_fbconfig_functions(Display *dpy, int scrnum)
-{
- const char * glx_extensions;
- const char * match;
- static const char ext_name[] = "GLX_SGIX_fbconfig";
- const size_t len = strlen( ext_name );
- int major;
- int minor;
- GLboolean ext_version_supported;
- GLboolean glx_1_3_supported;
-
-
- /* Determine if GLX 1.3 or greater is supported.
- */
- glXQueryVersion(dpy, & major, & minor);
- glx_1_3_supported = (major == 1) && (minor >= 3);
-
- /* Determine if GLX_SGIX_fbconfig is supported.
- */
- glx_extensions = glXQueryExtensionsString(dpy, scrnum);
- match = strstr( glx_extensions, ext_name );
-
- ext_version_supported = (match != NULL)
- && ((match[len] == '\0') || (match[len] == ' '));
-
- printf( "GLX 1.3 is %ssupported.\n",
- (glx_1_3_supported) ? "" : "not " );
- printf( "%s is %ssupported.\n",
- ext_name, (ext_version_supported) ? "" : "not " );
-
- if ( glx_1_3_supported ) {
- choose_fbconfig = (PFNGLXCHOOSEFBCONFIGPROC)
- glXGetProcAddressARB((GLubyte *) "glXChooseFBConfig");
- get_visual_from_fbconfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)
- glXGetProcAddressARB((GLubyte *) "glXGetVisualFromFBConfig");
- create_new_context = (PFNGLXCREATENEWCONTEXTPROC)
- glXGetProcAddressARB((GLubyte *) "glXCreateNewContext");
- create_window = (PFNGLXCREATEWINDOWPROC)
- glXGetProcAddressARB((GLubyte *) "glXCreateWindow");
- destroy_window = (PFNGLXDESTROYWINDOWPROC)
- glXGetProcAddressARB((GLubyte *) "glXDestroyWindow");
- }
- else if ( ext_version_supported ) {
- choose_fbconfig = (PFNGLXCHOOSEFBCONFIGPROC)
- glXGetProcAddressARB((GLubyte *) "glXChooseFBConfigSGIX");
- get_visual_from_fbconfig = (PFNGLXGETVISUALFROMFBCONFIGPROC)
- glXGetProcAddressARB((GLubyte *) "glXGetVisualFromFBConfigSGIX");
- create_new_context = (PFNGLXCREATENEWCONTEXTPROC)
- glXGetProcAddressARB((GLubyte *) "glXCreateContextWithConfigSGIX");
- create_window = dummy_create_window;
- destroy_window = dummy_destroy_window;
- }
- else {
- printf( "This demo requires either GLX 1.3 or %s be supported.\n",
- ext_name );
- exit(1);
- }
-
- if ( choose_fbconfig == NULL ) {
- printf( "glXChooseFBConfig not found!\n" );
- exit(1);
- }
-
- if ( get_visual_from_fbconfig == NULL ) {
- printf( "glXGetVisualFromFBConfig not found!\n" );
- exit(1);
- }
-
- if ( create_new_context == NULL ) {
- printf( "glXCreateNewContext not found!\n" );
- exit(1);
- }
-}
-
-
-/*
- * Create an RGB, double-buffered window.
- * Return the window and context handles.
- */
-static void
-make_window( Display *dpy, const char *name,
- int x, int y, int width, int height,
- Window *winRet, GLXWindow *glxWinRet, GLXContext *ctxRet)
-{
- int attrib[] = { GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT,
- GLX_RENDER_TYPE, GLX_RGBA_BIT,
- GLX_RED_SIZE, 1,
- GLX_GREEN_SIZE, 1,
- GLX_BLUE_SIZE, 1,
- GLX_DOUBLEBUFFER, GL_TRUE,
- GLX_DEPTH_SIZE, 1,
- None };
- GLXFBConfig * fbconfig;
- int num_configs;
- int scrnum;
- int i;
- XSetWindowAttributes attr;
- unsigned long mask;
- Window root;
- Window win;
- GLXWindow glxWin;
- GLXContext ctx;
- XVisualInfo *visinfo;
-
- scrnum = DefaultScreen( dpy );
- root = RootWindow( dpy, scrnum );
-
- init_fbconfig_functions(dpy, scrnum);
- fbconfig = (*choose_fbconfig)(dpy, scrnum, attrib, & num_configs);
- if (fbconfig == NULL) {
- printf("Error: couldn't get an RGB, Double-buffered visual\n");
- exit(1);
- }
-
- printf("\nThe following fbconfigs meet the requirements. The first one "
- "will be used.\n\n");
- for ( i = 0 ; i < num_configs ; i++ ) {
- PrintFBConfigInfo(dpy, scrnum, fbconfig[i], GL_TRUE);
- }
-
- /* window attributes */
- visinfo = (*get_visual_from_fbconfig)(dpy, fbconfig[0]);
- assert(visinfo != NULL);
- attr.background_pixel = 0;
- attr.border_pixel = 0;
- attr.colormap = XCreateColormap( dpy, root, visinfo->visual, AllocNone);
- attr.event_mask = StructureNotifyMask | ExposureMask | KeyPressMask;
- mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask;
-
- win = XCreateWindow( dpy, root, 0, 0, width, height,
- 0, visinfo->depth, InputOutput,
- visinfo->visual, mask, &attr );
-
- /* set hints and properties */
- {
- XSizeHints sizehints;
- sizehints.x = x;
- sizehints.y = y;
- sizehints.width = width;
- sizehints.height = height;
- sizehints.flags = USSize | USPosition;
- XSetNormalHints(dpy, win, &sizehints);
- XSetStandardProperties(dpy, win, name, name,
- None, (char **)NULL, 0, &sizehints);
- }
-
- glxWin = (*create_window)(dpy, fbconfig[0], win, NULL);
-
- ctx = (*create_new_context)(dpy, fbconfig[0], GLX_RGBA_TYPE, NULL, GL_TRUE);
- if (!ctx) {
- printf("Error: glXCreateNewContext failed\n");
- exit(1);
- }
-
- XFree(fbconfig);
-
- *glxWinRet = glxWin;
- *winRet = win;
- *ctxRet = ctx;
-}
-
-
-static void
-event_loop(Display *dpy, GLXWindow win)
-{
- while (1) {
- while (XPending(dpy) > 0) {
- XEvent event;
- XNextEvent(dpy, &event);
- switch (event.type) {
- case Expose:
- /* we'll redraw below */
- break;
- case ConfigureNotify:
- reshape(event.xconfigure.width, event.xconfigure.height);
- break;
- case KeyPress:
- {
- char buffer[10];
- int r, code;
- code = XLookupKeysym(&event.xkey, 0);
- if (code == XK_Left) {
- view_roty += 5.0;
- }
- else if (code == XK_Right) {
- view_roty -= 5.0;
- }
- else if (code == XK_Up) {
- view_rotx += 5.0;
- }
- else if (code == XK_Down) {
- view_rotx -= 5.0;
- }
- else {
- r = XLookupString(&event.xkey, buffer, sizeof(buffer),
- NULL, NULL);
- if (buffer[0] == 27) {
- /* escape */
- return;
- }
- }
- }
- }
- }
-
- /* next frame */
- angle += 2.0;
-
- draw();
- glXSwapBuffers(dpy, win);
-
- /* calc framerate */
- {
- static int t0 = -1;
- static int frames = 0;
- int t = current_time();
-
- if (t0 < 0)
- t0 = t;
-
- frames++;
-
- if (t - t0 >= 5.0) {
- GLfloat seconds = t - t0;
- GLfloat fps = frames / seconds;
- printf("%d frames in %3.1f seconds = %6.3f FPS\n", frames, seconds,
- fps);
- t0 = t;
- frames = 0;
- }
- }
- }
-}
-
-
-int
-main(int argc, char *argv[])
-{
- Display *dpy;
- Window win;
- GLXWindow glxWin;
- GLXContext ctx;
- const char *dpyName = NULL;
- GLboolean printInfo = GL_FALSE;
- int i;
-
- for (i = 1; i < argc; i++) {
- if (strcmp(argv[i], "-display") == 0) {
- dpyName = argv[i+1];
- i++;
- }
- else if (strcmp(argv[i], "-info") == 0) {
- printInfo = GL_TRUE;
- }
- }
-
- dpy = XOpenDisplay(dpyName);
- if (!dpy) {
- printf("Error: couldn't open display %s\n", XDisplayName(dpyName));
- return -1;
- }
-
- make_window(dpy, "glxgears", 0, 0, 300, 300, &win, &glxWin, &ctx);
- XMapWindow(dpy, win);
- glXMakeCurrent(dpy, glxWin, ctx);
-
- if (printInfo) {
- printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER));
- printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION));
- printf("GL_VENDOR = %s\n", (char *) glGetString(GL_VENDOR));
- printf("GL_EXTENSIONS = %s\n", (char *) glGetString(GL_EXTENSIONS));
- }
-
- init();
-
- event_loop(dpy, glxWin);
-
- glXDestroyContext(dpy, ctx);
- destroy_window(dpy, glxWin);
- XDestroyWindow(dpy, win);
- XCloseDisplay(dpy);
-
- return 0;
-}