diff options
author | Jouk <joukj@tarantella.nano.tudelft.nl> | 2007-10-02 15:17:23 +0200 |
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committer | Jouk <joukj@tarantella.nano.tudelft.nl> | 2007-10-02 15:17:23 +0200 |
commit | 584b84256b07e106cd7295495355eb21226465d7 (patch) | |
tree | 028d47d265d01f3f96787792fbd41d495d60856c /progs | |
parent | eb9a5b6d5127858b01ec12672c999e7d25cd7aed (diff) | |
parent | de1d725f442caa4d8ecbac3256b5a33d1f4a1257 (diff) |
Merge branch 'master' of git+ssh://joukj@git.freedesktop.org/git/mesa/mesa
Diffstat (limited to 'progs')
31 files changed, 1455 insertions, 112 deletions
diff --git a/progs/demos/.gitignore b/progs/demos/.gitignore index f764b3d117..508b8a56f4 100644 --- a/progs/demos/.gitignore +++ b/progs/demos/.gitignore @@ -1,17 +1,24 @@ .cvsignore arbfplight +arbfslight arbocclude bounce clearspd cubemap drawpix +engine +extfuncs.h fire +fogcoord fplight +fslight gamma +gearbox gears geartrain glinfo gloss +glslnoise gltestperf glutfx ipers @@ -33,8 +40,11 @@ renormal shadowtex showbuffer.c showbuffer.h +singlebuffer +spriteblast spectex stex3d +streaming_rect teapot terrain tessdemo @@ -42,7 +52,10 @@ texcyl texdown texenv texobj +trackball.c +trackball.h trispd tunnel tunnel2 +vao_demo winpos diff --git a/progs/demos/Makefile b/progs/demos/Makefile index cf96828ed7..4d9eb30b68 100644 --- a/progs/demos/Makefile +++ b/progs/demos/Makefile @@ -19,6 +19,7 @@ PROGS = \ arbocclude \ bounce \ clearspd \ + copypix \ cubemap \ drawpix \ engine \ @@ -74,7 +75,7 @@ PROGS = \ # make executable from .c file: .c: $(LIB_DEP) readtex.o - $(CC) -I$(INCDIR) $(CFLAGS) $< readtex.o $(APP_LIB_DEPS) -o $@ + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< readtex.o $(APP_LIB_DEPS) -o $@ ##### TARGETS ##### @@ -118,41 +119,45 @@ extfuncs.h: $(TOP)/progs/util/extfuncs.h reflect: reflect.o showbuffer.o readtex.o - $(CC) reflect.o showbuffer.o readtex.o $(APP_LIB_DEPS) -o $@ + $(CC) $(LDFLAGS) reflect.o showbuffer.o readtex.o $(APP_LIB_DEPS) -o $@ reflect.o: reflect.c showbuffer.h $(CC) -c -I$(INCDIR) $(CFLAGS) reflect.c shadowtex: shadowtex.o showbuffer.o - $(CC) shadowtex.o showbuffer.o $(APP_LIB_DEPS) -o $@ + $(CC) $(LDFLAGS) shadowtex.o showbuffer.o $(APP_LIB_DEPS) -o $@ shadowtex.o: shadowtex.c showbuffer.h $(CC) -c -I$(INCDIR) $(CFLAGS) shadowtex.c gloss: gloss.o trackball.o readtex.o - $(CC) gloss.o trackball.o readtex.o $(APP_LIB_DEPS) -o $@ + $(CC) $(LDFLAGS) gloss.o trackball.o readtex.o $(APP_LIB_DEPS) -o $@ gloss.o: gloss.c trackball.h $(CC) -c -I$(INCDIR) $(CFLAGS) gloss.c engine: engine.o trackball.o readtex.o - $(CC) engine.o trackball.o readtex.o $(APP_LIB_DEPS) -o $@ + $(CC) $(LDFLAGS) engine.o trackball.o readtex.o $(APP_LIB_DEPS) -o $@ engine.o: engine.c trackball.h $(CC) -c -I$(INCDIR) $(CFLAGS) engine.c fslight: fslight.o - $(CC) fslight.o $(APP_LIB_DEPS) -o $@ + $(CC) $(LDFLAGS) fslight.o $(APP_LIB_DEPS) -o $@ fslight.o: fslight.c extfuncs.h $(CC) -c -I$(INCDIR) $(CFLAGS) fslight.c +viewdds: viewdds.c + $(CC) -I$(INCDIR) $(CFLAGS) $< readtex.o $(APP_LIB_DEPS) -L. -lgltc -o $@ + + clean: -rm -f $(PROGS) -rm -f *.o *~ diff --git a/progs/demos/copypix.c b/progs/demos/copypix.c new file mode 100644 index 0000000000..15001e851b --- /dev/null +++ b/progs/demos/copypix.c @@ -0,0 +1,248 @@ +/** + * glCopyPixels test + * + * Brian Paul + * 14 Sep 2007 + */ + + +#define GL_GLEXT_PROTOTYPES + +#include <stdio.h> +#include <stdlib.h> +#include <string.h> +#include <GL/glut.h> + +#include "readtex.h" + +#define IMAGE_FILE "../images/arch.rgb" + +static int ImgWidth, ImgHeight; +static GLenum ImgFormat; +static GLubyte *Image = NULL; + +static int WinWidth = 800, WinHeight = 800; +static int Xpos, Ypos; +static int Scissor = 0; +static float Xzoom, Yzoom; +static GLboolean DrawFront = GL_FALSE; +static GLboolean Dither = GL_TRUE; + + +static void Reset( void ) +{ + Xpos = Ypos = 20; + Scissor = 0; + Xzoom = Yzoom = 1.0; +} + + +static void Display( void ) +{ + const int dx = (WinWidth - ImgWidth) / 2; + const int dy = (WinHeight - ImgHeight) / 2; + + if (DrawFront) { + glDrawBuffer(GL_FRONT); + glReadBuffer(GL_FRONT); + } + else { + glDrawBuffer(GL_BACK); + glReadBuffer(GL_BACK); + } + + glClear( GL_COLOR_BUFFER_BIT ); + + /* draw original image */ + glWindowPos2iARB(dx, dy); + glDrawPixels(ImgWidth, ImgHeight, ImgFormat, GL_UNSIGNED_BYTE, Image); + + if (Scissor) + glEnable(GL_SCISSOR_TEST); + + /* draw copy */ + glPixelZoom(Xzoom, Yzoom); + glWindowPos2iARB(Xpos, Ypos); + glCopyPixels(dx, dy, ImgWidth, ImgHeight, GL_COLOR); + glPixelZoom(1, 1); + + glDisable(GL_SCISSOR_TEST); + + if (DrawFront) + glFinish(); + else + glutSwapBuffers(); +} + + +static void Reshape( int width, int height ) +{ + WinWidth = width; + WinHeight = height; + + glViewport( 0, 0, width, height ); + glMatrixMode( GL_PROJECTION ); + glLoadIdentity(); + glOrtho( 0.0, width, 0.0, height, 0.0, 2.0 ); + glMatrixMode( GL_MODELVIEW ); + glLoadIdentity(); + + glScissor(width/4, height/4, width/2, height/2); +} + + +static void Key( unsigned char key, int x, int y ) +{ + (void) x; + (void) y; + switch (key) { + case ' ': + Reset(); + break; + case 'd': + Dither = !Dither; + if (Dither) + glEnable(GL_DITHER); + else + glDisable(GL_DITHER); + break; + case 's': + Scissor = !Scissor; + break; + case 'x': + Xzoom -= 0.1; + break; + case 'X': + Xzoom += 0.1; + break; + case 'y': + Yzoom -= 0.1; + break; + case 'Y': + Yzoom += 0.1; + break; + case 'f': + DrawFront = !DrawFront; + printf("glDrawBuffer(%s)\n", DrawFront ? "GL_FRONT" : "GL_BACK"); + break; + case 27: + exit(0); + break; + } + glutPostRedisplay(); +} + + +static void SpecialKey( int key, int x, int y ) +{ + const int step = (glutGetModifiers() & GLUT_ACTIVE_SHIFT) ? 10 : 1; + (void) x; + (void) y; + switch (key) { + case GLUT_KEY_UP: + Ypos += step; + break; + case GLUT_KEY_DOWN: + Ypos -= step; + break; + case GLUT_KEY_LEFT: + Xpos -= step; + break; + case GLUT_KEY_RIGHT: + Xpos += step; + break; + } + glutPostRedisplay(); +} + + +static void Init( GLboolean ciMode, const char *filename ) +{ + printf("GL_VERSION = %s\n", (char *) glGetString(GL_VERSION)); + printf("GL_RENDERER = %s\n", (char *) glGetString(GL_RENDERER)); + + Image = LoadRGBImage( filename, &ImgWidth, &ImgHeight, &ImgFormat ); + if (!Image) { + printf("Couldn't read %s\n", filename); + exit(0); + } + + if (ciMode) { + /* Convert RGB image to grayscale */ + GLubyte *indexImage = (GLubyte *) malloc( ImgWidth * ImgHeight ); + GLint i; + for (i=0; i<ImgWidth*ImgHeight; i++) { + int gray = Image[i*3] + Image[i*3+1] + Image[i*3+2]; + indexImage[i] = gray / 3; + } + free(Image); + Image = indexImage; + ImgFormat = GL_COLOR_INDEX; + + for (i=0;i<255;i++) { + float g = i / 255.0; + glutSetColor(i, g, g, g); + } + } + + printf("Loaded %d by %d image\n", ImgWidth, ImgHeight ); + + glPixelStorei(GL_UNPACK_ALIGNMENT, 1); + glPixelStorei(GL_UNPACK_ROW_LENGTH, ImgWidth); + + Reset(); +} + + +static void Usage(void) +{ + printf("Keys:\n"); + printf(" SPACE Reset Parameters\n"); + printf(" Up/Down Move image up/down (SHIFT for large step)\n"); + printf(" Left/Right Move image left/right (SHIFT for large step)\n"); + printf(" x Decrease X-axis PixelZoom\n"); + printf(" X Increase X-axis PixelZoom\n"); + printf(" y Decrease Y-axis PixelZoom\n"); + printf(" Y Increase Y-axis PixelZoom\n"); + printf(" s Toggle GL_SCISSOR_TEST\n"); + printf(" f Toggle front/back buffer drawing\n"); + printf(" ESC Exit\n"); +} + + +int main( int argc, char *argv[] ) +{ + GLboolean ciMode = GL_FALSE; + const char *filename = IMAGE_FILE; + int i = 1; + + if (argc > i && strcmp(argv[i], "-ci")==0) { + ciMode = GL_TRUE; + i++; + } + if (argc > i) { + filename = argv[i]; + } + + glutInit( &argc, argv ); + glutInitWindowPosition( 0, 0 ); + glutInitWindowSize( WinWidth, WinHeight ); + + if (ciMode) + glutInitDisplayMode( GLUT_INDEX | GLUT_DOUBLE ); + else + glutInitDisplayMode( GLUT_RGB | GLUT_DOUBLE); + + glutCreateWindow(argv[0]); + + Init(ciMode, filename); + Usage(); + + glutReshapeFunc( Reshape ); + glutKeyboardFunc( Key ); + glutSpecialFunc( SpecialKey ); + glutDisplayFunc( Display ); + + glutMainLoop(); + return 0; +} diff --git a/progs/demos/cubemap.c b/progs/demos/cubemap.c index ef5d235550..b3bdd64f68 100644 --- a/progs/demos/cubemap.c +++ b/progs/demos/cubemap.c @@ -47,6 +47,8 @@ static GLfloat Xrot = 0, Yrot = 0; static GLfloat EyeDist = 10; static GLboolean use_vertex_arrays = GL_FALSE; static GLboolean anim = GL_TRUE; +static GLboolean NoClear = GL_FALSE; +static GLint FrameParity = 0; #define eps1 0.99 #define br 20.0 /* box radius */ @@ -156,7 +158,30 @@ static void draw_skybox( void ) static void draw( void ) { - glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + if (NoClear) { + /* This demonstrates how we can avoid calling glClear. + * This method only works if every pixel in the window is painted for + * every frame. + * We can simply skip clearing of the color buffer in this case. + * For the depth buffer, we alternately use a different subrange of + * the depth buffer for each frame. For the odd frame use the range + * [0, 0.5] with GL_LESS. For the even frames, use the range [1, 0.5] + * with GL_GREATER. + */ + FrameParity = 1 - FrameParity; + if (FrameParity) { + glDepthRange(0.0, 0.5); + glDepthFunc(GL_LESS); + } + else { + glDepthRange(1.0, 0.5); + glDepthFunc(GL_GREATER); + } + } + else { + /* ordinary clearing */ + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + } glPushMatrix(); /*MODELVIEW*/ glTranslatef( 0.0, 0.0, -EyeDist ); @@ -452,6 +477,24 @@ static void usage(void) } +static void parse_args(int argc, char *argv[]) +{ + int initFlag = 0; + int i; + + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-i") == 0) + initFlag = 1; + else if (strcmp(argv[i], "--noclear") == 0) + NoClear = GL_TRUE; + else { + fprintf(stderr, "Bad option: %s\n", argv[i]); + exit(1); + } + } + init (initFlag); +} + int main( int argc, char *argv[] ) { glutInit(&argc, argv); @@ -459,17 +502,13 @@ int main( int argc, char *argv[] ) glutInitWindowSize(600, 500); glutInitDisplayMode( GLUT_RGB | GLUT_DEPTH | GLUT_DOUBLE ); glutCreateWindow("Texture Cube Mapping"); - - if (argc > 1 && strcmp(argv[1] , "-i") == 0) - init( 1 ); - else - init( 0 ); glutReshapeFunc( reshape ); glutKeyboardFunc( key ); glutSpecialFunc( specialkey ); glutDisplayFunc( draw ); if (anim) glutIdleFunc(idle); + parse_args(argc, argv); usage(); glutMainLoop(); return 0; diff --git a/progs/directfb/Makefile b/progs/directfb/Makefile index 53b100a18d..e03680e516 100644 --- a/progs/directfb/Makefile +++ b/progs/directfb/Makefile @@ -22,7 +22,7 @@ PROGS = df_gears \ .SUFFIXES: .c .c: $(LIB_DEP) - $(CC) -I$(INCDIR) $(CFLAGS) $< $(APP_LIB_DEPS) -o $@ + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< $(APP_LIB_DEPS) -o $@ ##### TARGETS ##### diff --git a/progs/egl/Makefile b/progs/egl/Makefile index 33447a9d57..07215604d3 100644 --- a/progs/egl/Makefile +++ b/progs/egl/Makefile @@ -25,35 +25,35 @@ default: $(PROGRAMS) demo1: demo1.o $(TOP)/$(LIB_DIR)/libEGL.so - $(CC) $(CFLAGS) demo1.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) -o $@ + $(CC) $(CFLAGS) $(LDFLAGS) demo1.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) -o $@ demo1.o: demo1.c $(HEADERS) $(CC) -c $(CFLAGS) -I$(TOP)/include demo1.c demo2: demo2.o $(TOP)/$(LIB_DIR)/libEGL.so - $(CC) $(CFLAGS) demo2.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@ + $(CC) $(CFLAGS) $(LDFLAGS) demo2.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@ demo2.o: demo2.c $(HEADERS) $(CC) -c $(CFLAGS) -I$(TOP)/include demo2.c demo3: demo3.o $(TOP)/$(LIB_DIR)/libEGL.so - $(CC) $(CFLAGS) demo3.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@ + $(CC) $(CFLAGS) $(LDFLAGS) demo3.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@ demo3.o: demo3.c $(HEADERS) $(CC) -c $(CFLAGS) -I$(TOP)/include demo3.c eglinfo: eglinfo.o $(TOP)/$(LIB_DIR)/libEGL.so - $(CC) $(CFLAGS) eglinfo.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) -o $@ + $(CC) $(CFLAGS) $(LDFLAGS) eglinfo.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) -o $@ eglinfo.o: eglinfo.c $(HEADERS) $(CC) -c $(CFLAGS) -I$(TOP)/include eglinfo.c eglgears: eglgears.o $(TOP)/$(LIB_DIR)/libEGL.so - $(CC) $(CFLAGS) eglgears.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@ + $(CC) $(CFLAGS) $(LDFLAGS) eglgears.o -L$(TOP)/$(LIB_DIR) -lEGL $(LIBDRM_LIB) $(APP_LIB_DEPS) -o $@ eglgears.o: eglgears.c $(HEADERS) $(CC) -c $(CFLAGS) -I$(TOP)/include eglgears.c diff --git a/progs/fbdev/Makefile b/progs/fbdev/Makefile index 0a0c77906f..92bfd043c1 100644 --- a/progs/fbdev/Makefile +++ b/progs/fbdev/Makefile @@ -22,7 +22,7 @@ INCLUDES = \ .SUFFIXES: .c .c: - $(CC) $(INCLUDES) $(CFLAGS) $< $(APP_LIB_DEPS) -o $@ + $(CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(APP_LIB_DEPS) -o $@ .c.o: $(CC) -c $(INCLUDES) $(CFLAGS) $< -o $@ diff --git a/progs/glsl/Makefile b/progs/glsl/Makefile index 37fa312c30..8b44239b43 100644 --- a/progs/glsl/Makefile +++ b/progs/glsl/Makefile @@ -8,13 +8,16 @@ INCDIR = $(TOP)/include LIB_DEP = $(TOP)/$(LIB_DIR)/$(GL_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLU_LIB_NAME) $(TOP)/$(LIB_DIR)/$(GLUT_LIB_NAME) PROGS = \ + bitmap \ brick \ bump \ deriv \ mandelbrot \ noise \ + points \ + texdemo1 \ toyball \ - texdemo1 + trirast ##### RULES ##### @@ -25,7 +28,7 @@ PROGS = \ # make executable from .c file: .c: $(LIB_DEP) - $(CC) -I$(INCDIR) $(CFLAGS) $< $(APP_LIB_DEPS) -o $@ + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< $(APP_LIB_DEPS) -o $@ ##### TARGETS ##### @@ -48,16 +51,20 @@ readtex.h: $(TOP)/progs/util/readtex.h readtex.o: readtex.c readtex.h $(CC) -c -I$(INCDIR) $(CFLAGS) readtex.c +bitmap.c: extfuncs.h + brick.c: extfuncs.h bump.c: extfuncs.h mandelbrot.c: extfuncs.h +points.c: extfuncs.h + toyball.c: extfuncs.h texdemo1: texdemo1.o readtex.o - $(CC) -I$(INCDIR) $(CFLAGS) texdemo1.o readtex.o $(APP_LIB_DEPS) -o $@ + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) texdemo1.o readtex.o $(APP_LIB_DEPS) -o $@ texdemo1.o: texdemo1.c readtex.h extfuncs.h $(CC) -c -I$(INCDIR) $(CFLAGS) texdemo1.c diff --git a/progs/glsl/bitmap.c b/progs/glsl/bitmap.c new file mode 100644 index 0000000000..4b62686cbf --- /dev/null +++ b/progs/glsl/bitmap.c @@ -0,0 +1,368 @@ +/** + * Implement glRasterPos + glBitmap with textures + shaders. + * Brian Paul + * 14 May 2007 + */ + +#include <assert.h> +#include <string.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/gl.h> +#include <GL/glut.h> +#include <GL/glext.h> +#include "extfuncs.h" + + +static GLuint FragShader; +static GLuint VertShader; +static GLuint Program; + +static GLint Win = 0; +static GLint WinWidth = 500, WinHeight = 500; +static GLboolean Anim = GL_TRUE; +static GLboolean Bitmap = GL_FALSE; +static GLfloat Xrot = 20.0f, Yrot = 70.0f; +static GLint uTex, uScale; +static GLuint Textures[2]; + +#define TEX_WIDTH 16 +#define TEX_HEIGHT 8 + + +static void +BitmapText(const char *s) +{ + while (*s) { + glutBitmapCharacter(GLUT_BITMAP_8_BY_13, (int) *s); + s++; + } +} + + +static void +Redisplay(void) +{ + static const GLfloat px[3] = { 1.2, 0, 0}; + static const GLfloat nx[3] = {-1.2, 0, 0}; + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glPushMatrix(); + glRotatef(Xrot, 1.0f, 0.0f, 0.0f); + glRotatef(Yrot, 0.0f, 1.0f, 0.0f); + + glEnable(GL_LIGHTING); + + glPushMatrix(); + glScalef(0.5, 0.5, 0.5); + glutSolidDodecahedron(); + glPopMatrix(); + + glDisable(GL_LIGHTING); + + glColor3f(0, 1, 0); + glBegin(GL_LINES); + glVertex3f(-1, 0, 0); + glVertex3f( 1, 0, 0); + glEnd(); + + glColor3f(1, 1, 0); + + if (Bitmap) { + glRasterPos3fv(px); + BitmapText("+X"); + glRasterPos3fv(nx); + BitmapText("-X"); + } + else { + glUseProgram_func(Program); + + /* vertex positions (deltas) depend on texture size and window size */ + if (uScale != -1) { + glUniform2f_func(uScale, + 2.0 * TEX_WIDTH / WinWidth, + 2.0 * TEX_HEIGHT / WinHeight); + } + + /* draw +X */ + glBindTexture(GL_TEXTURE_2D, Textures[0]); + glBegin(GL_QUADS); + glTexCoord2f(0, 0); glVertex3fv(px); + glTexCoord2f(1, 0); glVertex3fv(px); + glTexCoord2f(1, 1); glVertex3fv(px); + glTexCoord2f(0, 1); glVertex3fv(px); + glEnd(); + + /* draw -X */ + glBindTexture(GL_TEXTURE_2D, Textures[1]); + glBegin(GL_QUADS); + glTexCoord2f(0, 0); glVertex3fv(nx); + glTexCoord2f(1, 0); glVertex3fv(nx); + glTexCoord2f(1, 1); glVertex3fv(nx); + glTexCoord2f(0, 1); glVertex3fv(nx); + glEnd(); + + glUseProgram_func(0); + } + + glPopMatrix(); + + glutSwapBuffers(); +} + + +static void +Idle(void) +{ + Yrot = glutGet(GLUT_ELAPSED_TIME) * 0.01; + glutPostRedisplay(); +} + + +static void +Reshape(int width, int height) +{ + WinWidth = width; + WinHeight = height; + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-1.0, 1.0, -1.0, 1.0, 5.0, 25.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0f, 0.0f, -10.0f); +} + + +static void +Key(unsigned char key, int x, int y) +{ + (void) x; + (void) y; + + switch(key) { + case ' ': + case 'a': + Anim = !Anim; + if (Anim) + glutIdleFunc(Idle); + else + glutIdleFunc(NULL); + break; + case 'b': + Bitmap = !Bitmap; + if (Bitmap) + printf("Using glBitmap\n"); + else + printf("Using billboard texture\n"); + break; + case 27: + glDeleteShader_func(FragShader); + glDeleteShader_func(VertShader); + glDeleteProgram_func(Program); + glutDestroyWindow(Win); + exit(0); + } + glutPostRedisplay(); +} + + +static void +SpecialKey(int key, int x, int y) +{ + const GLfloat step = 0.125f; + switch(key) { + case GLUT_KEY_UP: + Xrot -= step; + break; + case GLUT_KEY_DOWN: + Xrot += step; + break; + case GLUT_KEY_LEFT: + Yrot -= step; + break; + case GLUT_KEY_RIGHT: + Yrot += step; + break; + } + /*printf("Xrot: %f Yrot: %f\n", Xrot, Yrot);*/ + glutPostRedisplay(); +} + + +static void +MakeTexImage(const char *p, GLuint texobj) +{ + GLubyte image[TEX_HEIGHT][TEX_WIDTH]; + GLuint i, j, k; + + for (i = 0; i < TEX_HEIGHT; i++) { + for (j = 0; j < TEX_WIDTH; j++) { + k = i * TEX_WIDTH + j; + if (p[k] == ' ') { + image[i][j] = 0; + } + else { + image[i][j] = 255; + } + } + } + + glBindTexture(GL_TEXTURE_2D, texobj); + glTexImage2D(GL_TEXTURE_2D, 0, GL_INTENSITY, TEX_WIDTH, TEX_HEIGHT, 0, + GL_RED, GL_UNSIGNED_BYTE, image); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 1); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); + glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); +} + + +static void +MakeBitmapTextures(void) +{ + const char *px = + " X X " + " X X X " + " X X X " + " XXXXX X " + " X X X " + " X X X " + " X X " + " X X "; + const char *nx = + " X X " + " X X " + " X X " + " XXXXX X " + " X X " + " X X " + " X X " + " X X "; + glGenTextures(2, Textures); + MakeTexImage(px, Textures[0]); + MakeTexImage(nx, Textures[1]); +} + + +static void +LoadAndCompileShader(GLuint shader, const char *text) +{ + GLint stat; + + glShaderSource_func(shader, 1, (const GLchar **) &text, NULL); + + glCompileShader_func(shader); + + glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetShaderInfoLog_func(shader, 1000, &len, log); + fprintf(stderr, "fslight: problem compiling shader:\n%s\n", log); + exit(1); + } +} + + +static void +CheckLink(GLuint prog) +{ + GLint stat; + glGetProgramiv_func(prog, GL_LINK_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetProgramInfoLog_func(prog, 1000, &len, log); + fprintf(stderr, "Linker error:\n%s\n", log); + } +} + + +static void +Init(void) +{ + /* Fragment shader: modulate raster color by texture, discard fragments + * with alpha < 1.0 + */ + static const char *fragShaderText = + "uniform sampler2D tex2d; \n" + "void main() {\n" + " vec4 c = texture2D(tex2d, gl_TexCoord[0].xy); \n" + " if (c.w < 1.0) \n" + " discard; \n" + " gl_FragColor = c * gl_Color; \n" + "}\n"; + /* Vertex shader: compute new vertex position based on incoming vertex pos, + * texcoords and special scale factor. + */ + static const char *vertShaderText = + "uniform vec2 scale; \n" + "void main() {\n" + " vec4 p = gl_ModelViewProjectionMatrix * gl_Vertex;\n" + " gl_Position.xy = p.xy + gl_MultiTexCoord0.xy * scale * p.w; \n" + " gl_Position.zw = p.zw; \n" + " gl_TexCoord[0] = gl_MultiTexCoord0; \n" + " gl_FrontColor = gl_Color; \n" + "}\n"; + const char *version; + + version = (const char *) glGetString(GL_VERSION); + if (version[0] != '2' || version[1] != '.') { + printf("This program requires OpenGL 2.x, found %s\n", version); + exit(1); + } + printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER)); + + GetExtensionFuncs(); + + FragShader = glCreateShader_func(GL_FRAGMENT_SHADER); + LoadAndCompileShader(FragShader, fragShaderText); + + VertShader = glCreateShader_func(GL_VERTEX_SHADER); + LoadAndCompileShader(VertShader, vertShaderText); + + Program = glCreateProgram_func(); + glAttachShader_func(Program, FragShader); + glAttachShader_func(Program, VertShader); + glLinkProgram_func(Program); + CheckLink(Program); + glUseProgram_func(Program); + + uScale = glGetUniformLocation_func(Program, "scale"); + uTex = glGetUniformLocation_func(Program, "tex2d"); + if (uTex != -1) { + glUniform1i_func(uTex, 0); /* tex unit 0 */ + } + + glUseProgram_func(0); + + glClearColor(0.3f, 0.3f, 0.3f, 0.0f); + glEnable(GL_DEPTH_TEST); + glEnable(GL_NORMALIZE); + glEnable(GL_LIGHT0); + + MakeBitmapTextures(); +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowSize(WinWidth, WinHeight); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); + Win = glutCreateWindow(argv[0]); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutSpecialFunc(SpecialKey); + glutDisplayFunc(Redisplay); + if (Anim) + glutIdleFunc(Idle); + Init(); + glutMainLoop(); + return 0; +} + + diff --git a/progs/glsl/points.c b/progs/glsl/points.c new file mode 100644 index 0000000000..85115de504 --- /dev/null +++ b/progs/glsl/points.c @@ -0,0 +1,305 @@ +/** + * Implement smooth (AA) points with shaders. + * A simple variation could be used for sprite points. + * Brian Paul + * 29 July 2007 + */ + +#include <assert.h> +#include <string.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/gl.h> +#include <GL/glut.h> +#include <GL/glext.h> +#include "extfuncs.h" + + +static GLuint FragShader; +static GLuint VertShader; +static GLuint Program; + +static GLint Win = 0; +static GLint WinWidth = 500, WinHeight = 200; +static GLfloat Xpos = 0.0f, Ypos = 0.0f; +static GLint uViewportInv; +static GLboolean Smooth = GL_TRUE, Blend = GL_TRUE; + + +/** + * Issue vertices for a "shader point". + * The position is duplicated, only texcoords (or other vertex attrib) change. + * The vertex program will compute the "real" quad corners. + */ +static void +PointVertex3f(GLfloat x, GLfloat y, GLfloat z) +{ + glTexCoord2f(-1, -1); + glVertex3f(x, y, z); + + glTexCoord2f( 1, -1); + glVertex3f(x, y, z); + + glTexCoord2f( 1, 1); + glVertex3f(x, y, z); + + glTexCoord2f(-1, 1); + glVertex3f(x, y, z); +} + + +static void +DrawPoints(GLboolean shaderPoints) +{ + int i; + for (i = 0; i < 9; i++) { + GLfloat x = i - 4, y = 0, z = 0; + /* note: can't call glPointSize inside Begin/End :( */ + glPointSize( 2 + i * 5 ); + if (shaderPoints) { + glBegin(GL_QUADS); + PointVertex3f(x, y, z); + glEnd(); + } + else { + glBegin(GL_POINTS); + glVertex3f(x, y, z); + glEnd(); + } + } +} + + +/** + * Top row of points rendered convetionally, + * bottom row rendered with shaders. + */ +static void +Redisplay(void) +{ + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + if (Smooth) + glEnable(GL_POINT_SMOOTH); + else + glDisable(GL_POINT_SMOOTH); + + if (Blend) + glEnable(GL_BLEND); + else + glDisable(GL_BLEND); + + glPushMatrix(); + glTranslatef(Xpos, Ypos, 0); + + /* + * regular points + */ + glPushMatrix(); + glTranslatef(0, 1.2, 0); + glUseProgram_func(0); + DrawPoints(GL_FALSE); + glPopMatrix(); + + /* + * shader points + */ + glPushMatrix(); + glTranslatef(0, -1.2, 0); + glUseProgram_func(Program); + if (uViewportInv != -1) { + glUniform2f_func(uViewportInv, 1.0 / WinWidth, 1.0 / WinHeight); + } + DrawPoints(GL_TRUE); + glPopMatrix(); + + glPopMatrix(); + + glutSwapBuffers(); +} + + +static void +Reshape(int width, int height) +{ + WinWidth = width; + WinHeight = height; + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glFrustum(-1.0, 1.0, -1.0, 1.0, 4.0, 30.0); + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); + glTranslatef(0.0f, 0.0f, -20.0f); +} + + +static void +Key(unsigned char key, int x, int y) +{ + (void) x; + (void) y; + + switch(key) { + case 'b': + Blend = !Blend; + break; + case 's': + Smooth = !Smooth; + break; + case 27: + glDeleteShader_func(FragShader); + glDeleteShader_func(VertShader); + glDeleteProgram_func(Program); + glutDestroyWindow(Win); + exit(0); + } + glutPostRedisplay(); +} + + +static void +SpecialKey(int key, int x, int y) +{ + const GLfloat step = 1/100.0; + switch(key) { + case GLUT_KEY_UP: + Ypos += step; + break; + case GLUT_KEY_DOWN: + Ypos -= step; + break; + case GLUT_KEY_LEFT: + Xpos -= step; + break; + case GLUT_KEY_RIGHT: + Xpos += step; + break; + } + glutPostRedisplay(); +} + + +static void +LoadAndCompileShader(GLuint shader, const char *text) +{ + GLint stat; + + glShaderSource_func(shader, 1, (const GLchar **) &text, NULL); + + glCompileShader_func(shader); + + glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetShaderInfoLog_func(shader, 1000, &len, log); + fprintf(stderr, "fslight: problem compiling shader:\n%s\n", log); + exit(1); + } +} + + +static void +CheckLink(GLuint prog) +{ + GLint stat; + glGetProgramiv_func(prog, GL_LINK_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetProgramInfoLog_func(prog, 1000, &len, log); + fprintf(stderr, "Linker error:\n%s\n", log); + } +} + + +static void +Init(void) +{ + /* Fragment shader: compute distance of fragment from center of point + * (we're using texcoords but another varying could be used). + * if dist > 1, discard (coverage==0) + * if dist < k, coverage = 1 + * else, coverage = func(dist) + * Note: length() uses sqrt() and may be expensive. The distance could + * be squared instead (with adjustments to the threshold (k) test) + */ + static const char *fragShaderText = + "void main() {\n" + " float cover; \n" + " float k = 2.0 / gl_Point.size; \n" + " float d = length(gl_TexCoord[0].xy); \n" + " if (d >= 1.0) \n" + " discard; \n" + " if (d < 1.0 - k) \n" + " cover = 1.0; \n" + " else \n" + " cover = (1.0 - d) * 0.5 * gl_Point.size; \n" + " gl_FragColor.rgb = gl_Color.rgb; \n" + " gl_FragColor.a = cover; \n" + "}\n"; + /* Vertex shader: compute new vertex position based on incoming vertex pos, + * texcoords, point size, and inverse viewport scale factor. + * Note: should compute point size attenuation here too. + */ + static const char *vertShaderText = + "uniform vec2 viewportInv; \n" + "void main() {\n" + " vec4 pos = gl_ModelViewProjectionMatrix * gl_Vertex;\n" + " gl_Position.xy = pos.xy + gl_MultiTexCoord0.xy * viewportInv \n" + " * gl_Point.size * pos.w; \n" + " gl_Position.zw = pos.zw; \n" + " gl_TexCoord[0] = gl_MultiTexCoord0; \n" + " gl_FrontColor = gl_Color; \n" + "}\n"; + const char *version; + + version = (const char *) glGetString(GL_VERSION); + if (version[0] != '2' || version[1] != '.') { + printf("This program requires OpenGL 2.x, found %s\n", version); + exit(1); + } + printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER)); + + GetExtensionFuncs(); + + FragShader = glCreateShader_func(GL_FRAGMENT_SHADER); + LoadAndCompileShader(FragShader, fragShaderText); + + VertShader = glCreateShader_func(GL_VERTEX_SHADER); + LoadAndCompileShader(VertShader, vertShaderText); + + Program = glCreateProgram_func(); + glAttachShader_func(Program, FragShader); + glAttachShader_func(Program, VertShader); + glLinkProgram_func(Program); + CheckLink(Program); + glUseProgram_func(Program); + + uViewportInv = glGetUniformLocation_func(Program, "viewportInv"); + + glUseProgram_func(0); + + glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowSize(WinWidth, WinHeight); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); + Win = glutCreateWindow(argv[0]); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutSpecialFunc(SpecialKey); + glutDisplayFunc(Redisplay); + Init(); + glutMainLoop(); + return 0; +} + + diff --git a/progs/glsl/trirast.c b/progs/glsl/trirast.c new file mode 100644 index 0000000000..e4325deb1f --- /dev/null +++ b/progs/glsl/trirast.c @@ -0,0 +1,326 @@ +/** + * Demonstration of doing triangle rasterization with a fragment program. + * Basic idea: + * 1. Draw screen-aligned quad / bounding box around the triangle verts. + * 2. For each pixel in the quad, determine if pixel is inside/outside + * the triangle edges. + * + * Brian Paul + * 1 Aug 2007 + */ + + +#include <assert.h> +#include <string.h> +#include <stdio.h> +#include <stdlib.h> +#include <math.h> +#include <GL/gl.h> +#include <GL/glut.h> +#include <GL/glext.h> +#include "extfuncs.h" + + +static GLint WinWidth = 300, WinHeight = 300; +static char *FragProgFile = NULL; +static char *VertProgFile = NULL; +static GLuint fragShader; +static GLuint vertShader; +static GLuint program; +static GLint win = 0; +static GLboolean anim = GL_TRUE; +static GLfloat Zrot = 0.0f; +static GLint uv0, uv1, uv2; + + +static const GLfloat TriVerts[3][2] = { + { 50, 50 }, + { 250, 50 }, + { 150, 250 } +}; + + +static void +RotateVerts(GLfloat a, + GLuint n, const GLfloat vertsIn[][2], GLfloat vertsOut[][2]) +{ + GLuint i; + GLfloat cx = WinWidth / 2, cy = WinHeight / 2; + for (i = 0; i < n; i++) { + float x = vertsIn[i][0] - cx; + float y = vertsIn[i][1] - cy; + + vertsOut[i][0] = x * cos(a) + y * sin(a) + cx; + vertsOut[i][1] = -x * sin(a) + y * cos(a) + cy; + } +} + +static void +ComputeBounds(GLuint n, GLfloat vertsIn[][2], + GLfloat *xmin, GLfloat *ymin, + GLfloat *xmax, GLfloat *ymax) +{ + GLuint i; + *xmin = *xmax = vertsIn[0][0]; + *ymin = *ymax = vertsIn[0][1]; + for (i = 1; i < n; i++) { + if (vertsIn[i][0] < *xmin) + *xmin = vertsIn[i][0]; + else if (vertsIn[i][0] > *xmax) + *xmax = vertsIn[i][0]; + if (vertsIn[i][1] < *ymin) + *ymin = vertsIn[i][1]; + else if (vertsIn[i][1] > *ymax) + *ymax = vertsIn[i][1]; + } +} + + +static void +Redisplay(void) +{ + GLfloat v[3][2], xmin, ymin, xmax, ymax; + + RotateVerts(Zrot, 3, TriVerts, v); + ComputeBounds(3, v, &xmin, &ymin, &xmax, &ymax); + + glUniform2fv_func(uv0, 1, v[0]); + glUniform2fv_func(uv1, 1, v[1]); + glUniform2fv_func(uv2, 1, v[2]); + + glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); + + glPushMatrix(); + glBegin(GL_POLYGON); + glVertex2f(xmin, ymin); + glVertex2f(xmax, ymin); + glVertex2f(xmax, ymax); + glVertex2f(xmin, ymax); + glEnd(); + glPopMatrix(); + + glutSwapBuffers(); +} + + +static void +Idle(void) +{ + Zrot = glutGet(GLUT_ELAPSED_TIME) * 0.0005; + glutPostRedisplay(); +} + + +static void +Reshape(int width, int height) +{ + glViewport(0, 0, width, height); + glMatrixMode(GL_PROJECTION); + glLoadIdentity(); + glOrtho(0, width, 0, height, -1, 1); + + glMatrixMode(GL_MODELVIEW); + glLoadIdentity(); +} + + +static void +CleanUp(void) +{ + glDeleteShader_func(fragShader); + glDeleteShader_func(vertShader); + glDeleteProgram_func(program); + glutDestroyWindow(win); +} + + +static void +Key(unsigned char key, int x, int y) +{ + (void) x; + (void) y; + + switch(key) { + case ' ': + case 'a': + anim = !anim; + if (anim) + glutIdleFunc(Idle); + else + glutIdleFunc(NULL); + break; + case 27: + CleanUp(); + exit(0); + break; + } + glutPostRedisplay(); +} + + +static void +LoadAndCompileShader(GLuint shader, const char *text) +{ + GLint stat; + + glShaderSource_func(shader, 1, (const GLchar **) &text, NULL); + + glCompileShader_func(shader); + + glGetShaderiv_func(shader, GL_COMPILE_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetShaderInfoLog_func(shader, 1000, &len, log); + fprintf(stderr, "fslight: problem compiling shader:\n%s\n", log); + exit(1); + } +} + + +/** + * Read a shader from a file. + */ +static void +ReadShader(GLuint shader, const char *filename) +{ + const int max = 100*1000; + int n; + char *buffer = (char*) malloc(max); + FILE *f = fopen(filename, "r"); + if (!f) { + fprintf(stderr, "fslight: Unable to open shader file %s\n", filename); + exit(1); + } + + n = fread(buffer, 1, max, f); + printf("fslight: read %d bytes from shader file %s\n", n, filename); + if (n > 0) { + buffer[n] = 0; + LoadAndCompileShader(shader, buffer); + } + + fclose(f); + free(buffer); +} + + +static void +CheckLink(GLuint prog) +{ + GLint stat; + glGetProgramiv_func(prog, GL_LINK_STATUS, &stat); + if (!stat) { + GLchar log[1000]; + GLsizei len; + glGetProgramInfoLog_func(prog, 1000, &len, log); + fprintf(stderr, "Linker error:\n%s\n", log); + } +} + + +static void +Init(void) +{ + static const char *fragShaderText = + "uniform vec2 v0, v1, v2; \n" + "float crs(const vec2 u, const vec2 v) \n" + "{ \n" + " return u.x * v.y - u.y * v.x; \n" + "} \n" + "\n" + "void main() {\n" + " vec2 p = gl_FragCoord.xy; \n" + " if (crs(v1 - v0, p - v0) >= 0 && \n" + " crs(v2 - v1, p - v1) >= 0 && \n" + " crs(v0 - v2, p - v2) >= 0) \n" + " gl_FragColor = vec4(1.0); \n" + " else \n" + " gl_FragColor = vec4(0.5); \n" + "}\n"; + static const char *vertShaderText = + "void main() {\n" + " gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;\n" + "}\n"; + const char *version; + + version = (const char *) glGetString(GL_VERSION); + if (version[0] != '2' || version[1] != '.') { + printf("This program requires OpenGL 2.x, found %s\n", version); + exit(1); + } + + GetExtensionFuncs(); + + fragShader = glCreateShader_func(GL_FRAGMENT_SHADER); + if (FragProgFile) + ReadShader(fragShader, FragProgFile); + else + LoadAndCompileShader(fragShader, fragShaderText); + + vertShader = glCreateShader_func(GL_VERTEX_SHADER); + if (VertProgFile) + ReadShader(vertShader, VertProgFile); + else + LoadAndCompileShader(vertShader, vertShaderText); + + program = glCreateProgram_func(); + glAttachShader_func(program, fragShader); + glAttachShader_func(program, vertShader); + glLinkProgram_func(program); + CheckLink(program); + glUseProgram_func(program); + + uv0 = glGetUniformLocation_func(program, "v0"); + uv1 = glGetUniformLocation_func(program, "v1"); + uv2 = glGetUniformLocation_func(program, "v2"); + printf("Uniforms: %d %d %d\n", uv0, uv1, uv2); + + /*assert(glGetError() == 0);*/ + + glClearColor(0.3f, 0.3f, 0.3f, 0.0f); + glEnable(GL_DEPTH_TEST); + + printf("GL_RENDERER = %s\n",(const char *) glGetString(GL_RENDERER)); + + assert(glIsProgram_func(program)); + assert(glIsShader_func(fragShader)); + assert(glIsShader_func(vertShader)); + + glColor3f(1, 0, 0); +} + + +static void +ParseOptions(int argc, char *argv[]) +{ + int i; + for (i = 1; i < argc; i++) { + if (strcmp(argv[i], "-fs") == 0) { + FragProgFile = argv[i+1]; + } + else if (strcmp(argv[i], "-vs") == 0) { + VertProgFile = argv[i+1]; + } + } +} + + +int +main(int argc, char *argv[]) +{ + glutInit(&argc, argv); + glutInitWindowPosition( 0, 0); + glutInitWindowSize(WinWidth, WinHeight); + glutInitDisplayMode(GLUT_RGB | GLUT_DOUBLE | GLUT_DEPTH); + win = glutCreateWindow(argv[0]); + glutReshapeFunc(Reshape); + glutKeyboardFunc(Key); + glutDisplayFunc(Redisplay); + if (anim) + glutIdleFunc(Idle); + ParseOptions(argc, argv); + Init(); + glutMainLoop(); + return 0; +} diff --git a/progs/miniglx/Makefile b/progs/miniglx/Makefile index 7f1e162186..56cecf4081 100644 --- a/progs/miniglx/Makefile +++ b/progs/miniglx/Makefile @@ -27,7 +27,7 @@ INCLUDES = \ .SUFFIXES: .c .c: - $(CC) $(INCLUDES) $(CFLAGS) $< $(APP_LIB_DEPS) -o $@ + $(CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(APP_LIB_DEPS) -o $@ .c.o: $(CC) -c $(INCLUDES) $(CFLAGS) $< -o $@ diff --git a/progs/osdemos/Makefile b/progs/osdemos/Makefile index f8cba9ee99..7e657744e3 100644 --- a/progs/osdemos/Makefile +++ b/progs/osdemos/Makefile @@ -26,7 +26,7 @@ PROGS = \ # make executable from .c file: .c: $(LIB_DEP) readtex.o - $(CC) -I$(INCDIR) $(CFLAGS) $< readtex.o $(APP_LIB_DEPS) -o $@ + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< readtex.o $(APP_LIB_DEPS) -o $@ ##### TARGETS ##### @@ -56,19 +56,19 @@ showbuffer.o: showbuffer.c showbuffer.h # special case: need the -lOSMesa library: osdemo: osdemo.c - $(CC) -I$(INCDIR) $(CFLAGS) osdemo.c $(OSMESA_LIBS) -o $@ + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) osdemo.c $(OSMESA_LIBS) -o $@ # special case: need the -lOSMesa library: ostest1: ostest1.c - $(CC) -I$(INCDIR) $(CFLAGS) ostest1.c $(OSMESA_LIBS) -o $@ + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) ostest1.c $(OSMESA_LIBS) -o $@ # another special case: need the -lOSMesa16 library: osdemo16: osdemo16.c - $(CC) -I$(INCDIR) $(CFLAGS) osdemo16.c $(OSMESA16_LIBS) -o $@ + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) osdemo16.c $(OSMESA16_LIBS) -o $@ # another special case: need the -lOSMesa32 library: osdemo32: osdemo32.c - $(CC) -I$(INCDIR) $(CFLAGS) osdemo32.c $(OSMESA32_LIBS) -o $@ + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) osdemo32.c $(OSMESA32_LIBS) -o $@ diff --git a/progs/osdemos/ostest1.c b/progs/osdemos/ostest1.c index 001e368616..2c7adfc353 100644 --- a/progs/osdemos/ostest1.c +++ b/progs/osdemos/ostest1.c @@ -409,6 +409,8 @@ test(GLenum type, GLint bits, const char *filename) printf("Rendering %d bit/channel image: %s\n", bits, filename); + OSMesaColorClamp(GL_TRUE); + init_context(); render_image(); if (Gradient) @@ -421,7 +423,7 @@ test(GLenum type, GLint bits, const char *filename) if (WriteFiles && filename != NULL) { if (type == GL_UNSIGNED_SHORT) { GLushort *buffer16 = (GLushort *) buffer; - GLubyte *buffer8 = malloc(WIDTH * HEIGHT * 4); + GLubyte *buffer8 = (GLubyte *) malloc(WIDTH * HEIGHT * 4); int i; for (i = 0; i < WIDTH * HEIGHT * 4; i++) buffer8[i] = buffer16[i] >> 8; @@ -430,8 +432,9 @@ test(GLenum type, GLint bits, const char *filename) } else if (type == GL_FLOAT) { GLfloat *buffer32 = (GLfloat *) buffer; - GLubyte *buffer8 = malloc(WIDTH * HEIGHT * 4); + GLubyte *buffer8 = (GLubyte *) malloc(WIDTH * HEIGHT * 4); int i; + /* colors may be outside [0,1] so we need to clamp */ for (i = 0; i < WIDTH * HEIGHT * 4; i++) buffer8[i] = (GLubyte) (buffer32[i] * 255.0); write_ppm(filename, buffer8, WIDTH, HEIGHT); diff --git a/progs/redbook/Makefile b/progs/redbook/Makefile index febc74441b..078f19125a 100644 --- a/progs/redbook/Makefile +++ b/progs/redbook/Makefile @@ -24,7 +24,7 @@ PROGS = aaindex aapoly aargb accanti accpersp alpha alpha3D anti \ .SUFFIXES: .c .c: $(LIB_DEP) - $(CC) -I$(INCDIR) $(CFLAGS) $< $(APP_LIB_DEPS) -o $@ + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< $(APP_LIB_DEPS) -o $@ diff --git a/progs/samples/Makefile b/progs/samples/Makefile index 063008dccf..8c99e8df25 100644 --- a/progs/samples/Makefile +++ b/progs/samples/Makefile @@ -18,7 +18,7 @@ PROGS = accum bitmap1 bitmap2 blendeq blendxor copy cursor depth eval fog \ .SUFFIXES: .c .c: $(LIB_DEP) - $(CC) -I$(INCDIR) $(CFLAGS) $< $(APP_LIB_DEPS) -o $@ + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) $< $(APP_LIB_DEPS) -o $@ ##### TARGETS ##### @@ -27,7 +27,7 @@ default: $(PROGS) sphere: sphere.o readtex.o - $(CC) -I$(INCDIR) $(CFLAGS) sphere.o readtex.o $(APP_LIB_DEPS) -o $@ + $(CC) -I$(INCDIR) $(CFLAGS) $(LDFLAGS) sphere.o readtex.o $(APP_LIB_DEPS) -o $@ sphere.o: sphere.c readtex.h $(CC) -c -I$(INCDIR) $(CFLAGS) sphere.c diff --git a/progs/samples/Makefile.mgw b/progs/samples/Makefile.mgw index 3b2fd785de..8bb975be9d 100644 --- a/progs/samples/Makefile.mgw +++ b/progs/samples/Makefile.mgw @@ -53,14 +53,9 @@ TOP = ../.. -include $(TOP)/configs/config.mgw -ALL_USING_STDCALL ?= 1 -GL_USING_STDCALL ?= 1 -GLUT_USING_STDCALL ?= 1 - CC = mingw32-gcc CFLAGS = -Wall -pedantic -CFLAGS += -O2 -ffast-math +CFLAGS += -O2 -ffast-math -D_DLL CFLAGS += -I$(TOP)/include -I../util ifeq ($(FX),1) CFLAGS += -DFX @@ -68,17 +63,6 @@ endif CFLAGS += -DGLUT_DISABLE_ATEXIT_HACK -ifeq ($(GL_USING_STDCALL),0) - CFLAGS += -DGL_NO_STDCALL -endif - -ifeq ($(GLUT_USING_STDCALL),1) - CFLAGS += -D_STDCALL_SUPPORTED -else - CFLAGS += -DGLUT_NO_STDCALL -endif - - LD = mingw32-g++ LDFLAGS = -s -L$(TOP)/lib @@ -87,7 +71,8 @@ LDLIBS = -lglut32 -lglu32 -lopengl32 .c.o: $(CC) -o $@ $(CFLAGS) -c $< %.exe: ../util/readtex.o ../util/showbuffer.o %.o - $(LD) -o $@ $(LDFLAGS) $^ $(LDLIBS) + $(LD) -o $@ $(LDFLAGS) $(LDLIBS) $^ + all: $(error Must specify <filename.exe> to build) diff --git a/progs/slang/Makefile b/progs/slang/Makefile index 1c602ce49c..61db26d080 100644 --- a/progs/slang/Makefile +++ b/progs/slang/Makefile @@ -29,13 +29,13 @@ clean: # cltest: cltest.o framework.o $(LIB_DEP) - $(CC) cltest.o framework.o $(APP_LIB_DEPS) -o cltest + $(CC) $(LDFLAGS) cltest.o framework.o $(APP_LIB_DEPS) -o cltest sotest: sotest.o framework.o $(LIB_DEP) - $(CC) sotest.o framework.o $(APP_LIB_DEPS) -o sotest + $(CC) $(LDFLAGS) sotest.o framework.o $(APP_LIB_DEPS) -o sotest vstest: vstest.o framework.o $(LIB_DEP) - $(CC) vstest.o framework.o $(APP_LIB_DEPS) -o vstest + $(CC) $(LDFLAGS) vstest.o framework.o $(APP_LIB_DEPS) -o vstest # # objects diff --git a/progs/tests/.gitignore b/progs/tests/.gitignore index 2c0e16c35e..cb3e09d5d5 100644 --- a/progs/tests/.gitignore +++ b/progs/tests/.gitignore @@ -1,23 +1,32 @@ .cvsignore getproclist.h +afsmultiarb antialias arbfpspec arbfptest1 arbfptexture arbfptrig +arbnpot +arbnpot-mipmap arbvptest1 arbvptest3 arbvptorus arbvpwarpmesh +arraytexture blendminmax blendsquare bufferobj +bug_3050 bug_3101 bug_3195 +copypixrate crossbar cva dinoshade +drawbuffers +extfuncs.h fbotest1 +fbotest2 fbotexture floattex fog @@ -25,24 +34,37 @@ fogcoord fptest1 fptexture getprocaddress +jkrahntest +interleave invert manytex +mipmap_limits multipal no_s3tc packedpixels pbo projtex +prog_parameter +random +readrate +readtex.c +readtex.h seccolor sharedtex stencil_wrap stencilwrap +subtexrate tex1d texcmp +texcompress2 +texfilt texgenmix texline texobjshare texrect texwrap +vao-01 +vao-02 vparray vptest1 vptest2 diff --git a/progs/tests/Makefile b/progs/tests/Makefile index 9016efe9e7..e8d0edda3a 100644 --- a/progs/tests/Makefile +++ b/progs/tests/Makefile @@ -88,13 +88,22 @@ INCLUDES = -I. -I$(TOP)/include UTIL_FILES = readtex.h readtex.c +##### TARGETS ##### + +default: $(UTIL_FILES) $(PROGS) + +clean: + rm -f $(PROGS) + rm -f *.o + rm -f getproclist.h + ##### RULES ##### .SUFFIXES: .SUFFIXES: .c .c: - $(CC) $(INCLUDES) $(CFLAGS) $< $(LIBS) -o $@ + $(CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@ .c.o: $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ @@ -102,17 +111,6 @@ UTIL_FILES = readtex.h readtex.c .S.o: $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ - -##### TARGETS ##### - -default: $(UTIL_FILES) $(PROGS) - -clean: - rm -f $(PROGS) - rm -f *.o - rm -f getproclist.h - - # auto code generation getprocaddress: getprocaddress.c getproclist.h @@ -123,40 +121,40 @@ arraytexture: arraytexture.o readtex.o $(CC) $(CFLAGS) arraytexture.o readtex.o $(LIBS) -o $@ arraytexture.o: arraytexture.c readtex.h - $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) arraytexture.c -o $@ afsmultiarb: afsmultiarb.o readtex.o - $(CC) $(CFLAGS) afsmultiarb.o readtex.o $(LIBS) -o $@ + $(CC) $(CFLAGS) $(LDFLAGS) afsmultiarb.o readtex.o $(LIBS) -o $@ afsmultiarb.o: afsmultiarb.c readtex.h - $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) afsmultiarb.c -o $@ drawbuffers: drawbuffers.o - $(CC) $(CFLAGS) drawbuffers.o $(LIBS) -o $@ + $(CC) $(CFLAGS) $(LDFLAGS) drawbuffers.o $(LIBS) -o $@ drawbuffers.o: drawbuffers.c extfuncs.h - $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) drawbuffers.c -o $@ texrect: texrect.o readtex.o - $(CC) $(CFLAGS) texrect.o readtex.o $(LIBS) -o $@ + $(CC) $(CFLAGS) $(LDFLAGS) texrect.o readtex.o $(LIBS) -o $@ texrect.o: texrect.c readtex.h - $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) texrect.c -o $@ bug_3195: bug_3195.o readtex.o - $(CC) $(CFLAGS) bug_3195.o readtex.o $(LIBS) -o $@ + $(CC) $(CFLAGS) $(LDFLAGS) bug_3195.o readtex.o $(LIBS) -o $@ bug_3195.o: bug_3195.c readtex.h - $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) bug_3195.c -o $@ invert: invert.o readtex.o - $(CC) $(CFLAGS) invert.o readtex.o $(LIBS) -o $@ + $(CC) $(CFLAGS) $(LDFLAGS) invert.o readtex.o $(LIBS) -o $@ invert.o: invert.c readtex.h - $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) invert.c -o $@ readtex.o: readtex.c - $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ + $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) readtex.c -o $@ readtex.h: $(TOP)/progs/util/readtex.h diff --git a/progs/tests/cva.c b/progs/tests/cva.c index c7677990bf..ed965e748a 100644 --- a/progs/tests/cva.c +++ b/progs/tests/cva.c @@ -11,11 +11,7 @@ #include <stdlib.h> #include <stdio.h> #include <string.h> -#ifdef __VMS -# include <stddef.h> /* for ptrdiff_t, referenced by GL.h when GL_GLEXT_LEGACY defined */ -#else -# include <malloc.h> /* for ptrdiff_t, referenced by GL.h when GL_GLEXT_LEGACY defined */ -#endif +#include <stddef.h> /* for ptrdiff_t, referenced by GL.h when GL_GLEXT_LEGACY defined */ #ifdef _WIN32 #include <windows.h> #endif diff --git a/progs/tests/dinoshade.c b/progs/tests/dinoshade.c index ed7b879bc7..504b4af526 100644 --- a/progs/tests/dinoshade.c +++ b/progs/tests/dinoshade.c @@ -38,11 +38,7 @@ #include <stdlib.h> #include <string.h> #include <math.h> /* for cos(), sin(), and sqrt() */ -#ifdef __VMS -# include <stddef.h> /* for ptrdiff_t, referenced by GL.h when GL_GLEXT_LEGACY defined */ -#else -# include <malloc.h> /* for ptrdiff_t, referenced by GL.h when GL_GLEXT_LEGACY defined */ -#endif +#include <stddef.h> /* for ptrdiff_t, referenced by GL.h when GL_GLEXT_LEGACY defined */ #ifdef _WIN32 #include <windows.h> #endif diff --git a/progs/tests/multipal.c b/progs/tests/multipal.c index c824b38703..fac652f4e0 100644 --- a/progs/tests/multipal.c +++ b/progs/tests/multipal.c @@ -9,11 +9,7 @@ #include <stdio.h> #include <stdlib.h> #include <string.h> -#ifdef __VMS -# include <stddef.h> /* for ptrdiff_t, referenced by GL.h when GL_GLEXT_LEGACY defined */ -#else -# include <malloc.h> /* for ptrdiff_t, referenced by GL.h when GL_GLEXT_LEGACY defined */ -#endif +#include <stddef.h> /* for ptrdiff_t, referenced by GL.h when GL_GLEXT_LEGACY defined */ #ifdef _WIN32 #include <windows.h> #endif diff --git a/progs/tools/trace/Makefile b/progs/tools/trace/Makefile index 3f7bdcbc93..4b05fd87a5 100644 --- a/progs/tools/trace/Makefile +++ b/progs/tools/trace/Makefile @@ -17,7 +17,7 @@ default: $(TRACER) $(TRACER): $(OBJECTS) $(TOP)/bin/mklib -o $(TRACER) -noprefix -cplusplus \ - $(MKLIB_OPTIONS) $(OBJECTS) + -ldflags '$(LDFLAGS)' $(MKLIB_OPTIONS) $(OBJECTS) gltrace.cc: gltrace.py PYTHONPATH=$(TOP)/src/mesa/glapi python gltrace.py -f $(TOP)/src/mesa/glapi/gl_API.xml > gltrace.cc diff --git a/progs/trivial/Makefile b/progs/trivial/Makefile index 341c115c07..259e20aa57 100644 --- a/progs/trivial/Makefile +++ b/progs/trivial/Makefile @@ -88,7 +88,7 @@ UTIL_FILES = readtex.h readtex.c .SUFFIXES: .c .c: - $(CC) $(INCLUDES) $(CFLAGS) $< $(LIBS) -o $@ + $(CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@ .c.o: $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ @@ -115,13 +115,13 @@ getproclist.h: $(TOP)/src/mesa/glapi/gl_API.xml getprocaddress.c getprocaddress. texrect: texrect.o readtex.o - $(CC) texrect.o readtex.o $(LIBS) -o $@ + $(CC) $(LDFLAGS) texrect.o readtex.o $(LIBS) -o $@ texrect.o: texrect.c readtex.h $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ invert: invert.o readtex.o - $(CC) invert.o readtex.o $(LIBS) -o $@ + $(CC) $(LDFLAGS) invert.o readtex.o $(LIBS) -o $@ invert.o: invert.c readtex.h $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ diff --git a/progs/util/extfuncs.h b/progs/util/extfuncs.h index 5d647cdae7..716bb7df3b 100644 --- a/progs/util/extfuncs.h +++ b/progs/util/extfuncs.h @@ -26,6 +26,13 @@ static PFNGLISSHADERPROC glIsShader_func = NULL; static PFNGLLINKPROGRAMPROC glLinkProgram_func = NULL; static PFNGLSHADERSOURCEPROC glShaderSource_func = NULL; static PFNGLUNIFORM1IPROC glUniform1i_func = NULL; +static PFNGLUNIFORM2IPROC glUniform2i_func = NULL; +static PFNGLUNIFORM3IPROC glUniform3i_func = NULL; +static PFNGLUNIFORM4IPROC glUniform4i_func = NULL; +static PFNGLUNIFORM1FPROC glUniform1f_func = NULL; +static PFNGLUNIFORM2FPROC glUniform2f_func = NULL; +static PFNGLUNIFORM3FPROC glUniform3f_func = NULL; +static PFNGLUNIFORM4FPROC glUniform4f_func = NULL; static PFNGLUNIFORM1FVPROC glUniform1fv_func = NULL; static PFNGLUNIFORM2FVPROC glUniform2fv_func = NULL; static PFNGLUNIFORM3FVPROC glUniform3fv_func = NULL; @@ -47,6 +54,9 @@ static PFNGLUNIFORMMATRIX4X2FVPROC glUniformMatrix4x2fv_func = NULL; static PFNGLUNIFORMMATRIX3X4FVPROC glUniformMatrix3x4fv_func = NULL; static PFNGLUNIFORMMATRIX4X3FVPROC glUniformMatrix4x3fv_func = NULL; +/* OpenGL 1.4 */ +static PFNGLPOINTPARAMETERFVPROC glPointParameterfv_func = NULL; + /* GL_ARB_vertex/fragment_program */ static PFNGLBINDPROGRAMARBPROC glBindProgramARB_func = NULL; static PFNGLDELETEPROGRAMSARBPROC glDeleteProgramsARB_func = NULL; @@ -94,6 +104,13 @@ GetExtensionFuncs(void) glLinkProgram_func = (PFNGLLINKPROGRAMPROC) glutGetProcAddress("glLinkProgram"); glShaderSource_func = (PFNGLSHADERSOURCEPROC) glutGetProcAddress("glShaderSource"); glUniform1i_func = (PFNGLUNIFORM1IPROC) glutGetProcAddress("glUniform1i"); + glUniform2i_func = (PFNGLUNIFORM2IPROC) glutGetProcAddress("glUniform2i"); + glUniform3i_func = (PFNGLUNIFORM3IPROC) glutGetProcAddress("glUniform3i"); + glUniform4i_func = (PFNGLUNIFORM4IPROC) glutGetProcAddress("glUniform3i"); + glUniform1f_func = (PFNGLUNIFORM1FPROC) glutGetProcAddress("glUniform1f"); + glUniform2f_func = (PFNGLUNIFORM2FPROC) glutGetProcAddress("glUniform2f"); + glUniform3f_func = (PFNGLUNIFORM3FPROC) glutGetProcAddress("glUniform3f"); + glUniform4f_func = (PFNGLUNIFORM4FPROC) glutGetProcAddress("glUniform3f"); glUniform1fv_func = (PFNGLUNIFORM1FVPROC) glutGetProcAddress("glUniform1fv"); glUniform2fv_func = (PFNGLUNIFORM2FVPROC) glutGetProcAddress("glUniform2fv"); glUniform3fv_func = (PFNGLUNIFORM3FVPROC) glutGetProcAddress("glUniform3fv"); @@ -115,6 +132,8 @@ GetExtensionFuncs(void) glUniformMatrix3x4fv_func = (PFNGLUNIFORMMATRIX3X4FVPROC) glutGetProcAddress("glUniformMatrix3x4fv"); glUniformMatrix4x3fv_func = (PFNGLUNIFORMMATRIX4X3FVPROC) glutGetProcAddress("glUniformMatrix4x3fv"); + glPointParameterfv_func = (PFNGLPOINTPARAMETERFVPROC) glutGetProcAddress("glPointParameterfv"); + /* GL_ARB_vertex/fragment_program */ glBindProgramARB_func = (PFNGLBINDPROGRAMARBPROC) glutGetProcAddress("glBindProgramARB"); glDeleteProgramsARB_func = (PFNGLDELETEPROGRAMSARBPROC) glutGetProcAddress("glDeleteProgramsARB"); diff --git a/progs/vp/Makefile b/progs/vp/Makefile index c3faeb5b60..4952a52fc9 100644 --- a/progs/vp/Makefile +++ b/progs/vp/Makefile @@ -26,7 +26,7 @@ INCLUDES = -I. -I$(TOP)/include -I../samples .SUFFIXES: .c .c: - $(CC) $(INCLUDES) $(CFLAGS) $< $(LIBS) -o $@ + $(CC) $(INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(LIBS) -o $@ .c.o: $(CC) -c $(INCLUDES) $(CFLAGS) $(DEFINES) $< -o $@ diff --git a/progs/xdemos/.gitignore b/progs/xdemos/.gitignore index 4adffda2d1..f959ef26ec 100644 --- a/progs/xdemos/.gitignore +++ b/progs/xdemos/.gitignore @@ -1,6 +1,8 @@ glthreads +glxcontexts glxdemo glxgears +glxgears_fbconfig glxheads glxinfo glxpixmap @@ -8,9 +10,12 @@ glxpbdemo glxswapcontrol manywin offset +overlay pbinfo pbdemo +texture_from_pixmap wincopy xdemo xfont xrotfontdemo +yuvrect_client diff --git a/progs/xdemos/Makefile b/progs/xdemos/Makefile index d1d7fecea1..c585026ad3 100644 --- a/progs/xdemos/Makefile +++ b/progs/xdemos/Makefile @@ -38,7 +38,7 @@ PROGS = glthreads \ .SUFFIXES: .c .c: $(LIB_DEP) - $(CC) -I$(INCDIR) $(CFLAGS) $< $(APP_LIB_DEPS) -o $@ + $(CC) -I$(INCDIR) $(X11_INCLUDES) $(CFLAGS) $(LDFLAGS) $< $(APP_LIB_DEPS) -o $@ ##### TARGETS ##### @@ -53,32 +53,32 @@ clean: # special cases pbinfo: pbinfo.o pbutil.o - $(CC) -I$(INCDIR) $(CFLAGS) pbinfo.o pbutil.o $(APP_LIB_DEPS) -o $@ + $(CC) $(LDFLAGS) pbinfo.o pbutil.o $(APP_LIB_DEPS) -o $@ pbdemo: pbdemo.o pbutil.o - $(CC) -I$(INCDIR) $(CFLAGS) pbdemo.o pbutil.o $(APP_LIB_DEPS) -o $@ + $(CC) $(LDFLAGS) pbdemo.o pbutil.o $(APP_LIB_DEPS) -o $@ pbinfo.o: pbinfo.c pbutil.h - $(CC) -c -I. -I$(INCDIR) $(CFLAGS) pbinfo.c + $(CC) -c -I. -I$(INCDIR) $(X11_INCLUDES) $(CFLAGS) pbinfo.c pbdemo.o: pbdemo.c pbutil.h - $(CC) -c -I. -I$(INCDIR) $(CFLAGS) pbdemo.c + $(CC) -c -I. -I$(INCDIR) $(X11_INCLUDES) $(CFLAGS) pbdemo.c pbutil.o: pbutil.c pbutil.h - $(CC) -c -I. -I$(INCDIR) $(CFLAGS) pbutil.c + $(CC) -c -I. -I$(INCDIR) $(X11_INCLUDES) $(CFLAGS) pbutil.c glxgears_fbconfig: glxgears_fbconfig.o pbutil.o - $(CC) -I$(INCDIR) $(CFLAGS) glxgears_fbconfig.o pbutil.o $(APP_LIB_DEPS) -o $@ + $(CC) $(LDFLAGS) glxgears_fbconfig.o pbutil.o $(APP_LIB_DEPS) -o $@ glxgears_fbconfig.o: glxgears_fbconfig.c pbutil.h - $(CC) -I$(INCDIR) $(CFLAGS) -c -I. $(CFLAGS) glxgears_fbconfig.c + $(CC) -I$(INCDIR) $(X11_INCLUDES) $(CFLAGS) -c -I. $(CFLAGS) glxgears_fbconfig.c xrotfontdemo: xrotfontdemo.o xuserotfont.o - $(CC) -I$(INCDIR) $(CFLAGS) xrotfontdemo.o xuserotfont.o $(APP_LIB_DEPS) -o $@ + $(CC) $(LDFLAGS) xrotfontdemo.o xuserotfont.o $(APP_LIB_DEPS) -o $@ xuserotfont.o: xuserotfont.c xuserotfont.h - $(CC) -c -I. -I$(INCDIR) $(CFLAGS) xuserotfont.c + $(CC) -c -I. -I$(INCDIR) $(X11_INCLUDES) $(CFLAGS) xuserotfont.c xrotfontdemo.o: xrotfontdemo.c xuserotfont.h - $(CC) -c -I. -I$(INCDIR) $(CFLAGS) xrotfontdemo.c + $(CC) -c -I. -I$(INCDIR) $(X11_INCLUDES) $(CFLAGS) xrotfontdemo.c diff --git a/progs/xdemos/glxgears.c b/progs/xdemos/glxgears.c index 75d63e51a2..ec431c16f0 100644 --- a/progs/xdemos/glxgears.c +++ b/progs/xdemos/glxgears.c @@ -433,7 +433,7 @@ make_window( Display *dpy, const char *name, attr.override_redirect = fullscreen; mask = CWBackPixel | CWBorderPixel | CWColormap | CWEventMask | CWOverrideRedirect; - win = XCreateWindow( dpy, root, 0, 0, width, height, + win = XCreateWindow( dpy, root, x, y, width, height, 0, visinfo->depth, InputOutput, visinfo->visual, mask, &attr ); @@ -548,13 +548,16 @@ usage(void) printf(" -stereo run in stereo mode\n"); printf(" -fullscreen run in fullscreen mode\n"); printf(" -info display OpenGL renderer info\n"); + printf(" -winwidth <width> window width (default: 300)\n"); + printf(" -winheight <height> window height (default: 300)\n"); } int main(int argc, char *argv[]) { - const int winWidth = 300, winHeight = 300; + unsigned int winWidth = 300, winHeight = 300; + int x = 0, y = 0; Display *dpy; Window win; GLXContext ctx; @@ -576,6 +579,10 @@ main(int argc, char *argv[]) else if (strcmp(argv[i], "-fullscreen") == 0) { fullscreen = GL_TRUE; } + else if (i < argc-1 && strcmp(argv[i], "-geometry") == 0) { + XParseGeometry(argv[i+1], &x, &y, &winWidth, &winHeight); + i++; + } else { usage(); return -1; @@ -589,7 +596,7 @@ main(int argc, char *argv[]) return -1; } - make_window(dpy, "glxgears", 0, 0, winWidth, winHeight, &win, &ctx); + make_window(dpy, "glxgears", x, y, winWidth, winHeight, &win, &ctx); XMapWindow(dpy, win); glXMakeCurrent(dpy, win, ctx); diff --git a/progs/xdemos/glxswapcontrol.c b/progs/xdemos/glxswapcontrol.c index d9be984be5..e429d58ecc 100644 --- a/progs/xdemos/glxswapcontrol.c +++ b/progs/xdemos/glxswapcontrol.c @@ -814,6 +814,11 @@ main(int argc, char *argv[]) init(); + /* Set initial projection/viewing transformation. + * same as glxgears.c + */ + reshape(300, 300); + event_loop(dpy, win); glXDestroyContext(dpy, ctx); |