diff options
| author | Brian Paul <brian.paul@tungstengraphics.com> | 2005-08-15 22:57:30 +0000 | 
|---|---|---|
| committer | Brian Paul <brian.paul@tungstengraphics.com> | 2005-08-15 22:57:30 +0000 | 
| commit | c2c2600728f944efd6c236804571acb357b8f449 (patch) | |
| tree | c7e47f90b31f23c526be2354f05aea6bb209a052 /progs | |
| parent | 7a362deb8c432ec520d70dde7330cd845b79e89a (diff) | |
test the standard stencil op modes too (Philipp Klaus Krause)
Diffstat (limited to 'progs')
| -rw-r--r-- | progs/tests/stencilwrap.c | 191 | 
1 files changed, 141 insertions, 50 deletions
| diff --git a/progs/tests/stencilwrap.c b/progs/tests/stencilwrap.c index 8e4475316d..753375d0f3 100644 --- a/progs/tests/stencilwrap.c +++ b/progs/tests/stencilwrap.c @@ -10,73 +10,117 @@  #include <math.h>  #include <GL/glut.h> +GLboolean wrapping;  static void RunTest(void)  {     const GLenum prim = GL_QUAD_STRIP;     GLubyte val;     int bits, max, i; +   int expected;     GLboolean failed;     glGetIntegerv(GL_STENCIL_BITS, &bits);     max = (1 << bits) - 1; -   glClearStencil(0); +        glEnable(GL_STENCIL_TEST);     glStencilFunc(GL_ALWAYS, 0, ~0); -   /* test GL_INCR (saturation) */ +   /* test GL_KEEP */ +   glClearStencil(max);     glClear(GL_STENCIL_BUFFER_BIT); -   glStencilOp(GL_KEEP, GL_KEEP, GL_INCR); +   glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP);     failed = GL_FALSE; -   printf("Testing GL_INCR...\n"); -   for (i = 1; i < max+10; i++) { -      int expected = (i > max) ? max : i; -      glBegin(prim); -      glVertex2f(0, 0);      glVertex2f(10, 0); -      glVertex2f(0, 10);      glVertex2f(10, 10); -      glEnd(); - -      glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val); -      if (val != expected) { -	 printf( "Failed GL_INCR test on iteration #%u " -		 "(got %u, expected %u)\n", i, val, expected ); -	 failed = GL_TRUE; -      }	    +   printf("Testing GL_KEEP...\n"); +   expected = max; +   glBegin(prim); +   glVertex2f(0, 0); +   glVertex2f(10, 0); +   glVertex2f(0, 10); +   glVertex2f(10, 10); +   glEnd(); +   glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val); +   if (val != expected) { +      printf("Failed GL_KEEP test(got %u, expected %u)\n", val, expected); +      failed = GL_TRUE;     } +   else +      printf("OK!\n"); -   if ( !failed ) printf("OK!\n"); +   /* test GL_ZERO */ +   glClearStencil(max); +   glClear(GL_STENCIL_BUFFER_BIT); +   glStencilOp(GL_KEEP, GL_KEEP, GL_ZERO); +   failed = GL_FALSE; +   printf("Testing GL_ZERO...\n"); +   expected = 0; +   glBegin(prim); +   glVertex2f(0, 0); +   glVertex2f(10, 0); +   glVertex2f(0, 10); +   glVertex2f(10, 10); +   glEnd(); +   glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val); +   if (val != expected) { +      printf("Failed GL_ZERO test(got %u, expected %u)\n", val, expected); +      failed = GL_TRUE; +   } +   else +      printf("OK!\n"); +   /* test GL_REPLACE */ +   glClearStencil(max); +   glClear(GL_STENCIL_BUFFER_BIT); +   glStencilOp(GL_KEEP, GL_KEEP, GL_REPLACE); +   failed = GL_FALSE; +   printf("Testing GL_REPLACE...\n"); +   expected = 0; +   glBegin(prim); +   glVertex2f(0, 0); +   glVertex2f(10, 0); +   glVertex2f(0, 10); +   glVertex2f(10, 10); +   glEnd(); +   glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val); +   if (val != expected) { +      printf("Failed GL_REPLACE test(got %u, expected %u)\n", val, expected); +      failed = GL_TRUE; +   } +   else +      printf("OK!\n"); -   /* test GL_INCR_WRAP_EXT (wrap around) */ +   /* test GL_INCR (saturation) */ +   glClearStencil(0);     glClear(GL_STENCIL_BUFFER_BIT); -   glStencilOp(GL_KEEP, GL_KEEP, GL_INCR_WRAP_EXT); +   glStencilOp(GL_KEEP, GL_KEEP, GL_INCR);     failed = GL_FALSE; -   printf("Testing GL_INCR_WRAP_EXT...\n"); +   printf("Testing GL_INCR...\n");     for (i = 1; i < max+10; i++) { -      int expected = i % (max + 1); +      expected = (i > max) ? max : i;        glBegin(prim);        glVertex2f(0, 0);      glVertex2f(10, 0);        glVertex2f(0, 10);      glVertex2f(10, 10);        glEnd(); +        glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val);        if (val != expected) { -	 printf( "Failed GL_INCR_WRAP test on iteration #%u " +	 printf( "Failed GL_INCR test on iteration #%u "  		 "(got %u, expected %u)\n", i, val, expected );  	 failed = GL_TRUE;        }	        } -   if ( !failed ) printf("OK!\n"); +   if ( !failed ) +      printf("OK!\n"); +   /* test GL_DECR (saturation) */     glClearStencil(max); - -   /* test GL_INCR (saturation) */     glClear(GL_STENCIL_BUFFER_BIT);     glStencilOp(GL_KEEP, GL_KEEP, GL_DECR);     failed = GL_FALSE;     printf("Testing GL_DECR...\n");     for (i = max-1; i > -10; i--) { -      int expected = (i < 0) ? 0 : i; +      expected = (i < 0) ? 0 : i;        glBegin(prim);        glVertex2f(0, 0);      glVertex2f(10, 0);        glVertex2f(0, 10);      glVertex2f(10, 10); @@ -88,27 +132,76 @@ static void RunTest(void)  	 failed = GL_TRUE;        }	        } -   if ( !failed ) printf("OK!\n"); +   if ( !failed ) +      printf("OK!\n"); -   /* test GL_INCR_WRAP_EXT (wrap-around) */ +   /* test GL_INVERT */ +   glClearStencil(0);     glClear(GL_STENCIL_BUFFER_BIT); -   glStencilOp(GL_KEEP, GL_KEEP, GL_DECR_WRAP_EXT); +   glStencilOp(GL_KEEP, GL_KEEP, GL_INVERT);     failed = GL_FALSE; -   printf("Testing GL_DECR_WRAP_EXT...\n"); -   for (i = max-1; i > -10; i--) { -      int expected = (i < 0) ? max + i + 1: i; -      glBegin(prim); -      glVertex2f(0, 0);      glVertex2f(10, 0); -      glVertex2f(0, 10);      glVertex2f(10, 10); -      glEnd(); -      glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val); -      if (val != expected) { -	 printf( "Failed GL_DECR_WRAP test on iteration #%u " -		 "(got %u, expected %u)\n", max - i, val, expected ); -	 failed = GL_TRUE; -      }	    +   printf("Testing GL_INVERT...\n"); +   expected = max; +   glBegin(prim); +   glVertex2f(0, 0); +   glVertex2f(10, 0); +   glVertex2f(0, 10); +   glVertex2f(10, 10); +   glEnd(); +   glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val); +   if (val != expected) { +      printf("Failed GL_INVERT test(got %u, expected %u)\n", val, expected); +      failed = GL_TRUE; +   } +   else +      printf("OK!\n"); + +   if(wrapping) +   { +      /* test GL_INCR_WRAP_EXT (wrap around) */ +      glClearStencil(0); +      glClear(GL_STENCIL_BUFFER_BIT); +      glStencilOp(GL_KEEP, GL_KEEP, GL_INCR_WRAP_EXT); +      failed = GL_FALSE; +      printf("Testing GL_INCR_WRAP_EXT...\n"); +      for (i = 1; i < max+10; i++) { +         expected = i % (max + 1); +         glBegin(prim); +         glVertex2f(0, 0);      glVertex2f(10, 0); +         glVertex2f(0, 10);      glVertex2f(10, 10); +         glEnd(); +         glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val); +         if (val != expected) { +	    printf( "Failed GL_INCR_WRAP test on iteration #%u " +		 "(got %u, expected %u)\n", i, val, expected ); +	    failed = GL_TRUE; +         }	    +      } +      if ( !failed ) +         printf("OK!\n"); + +      /* test GL_DECR_WRAP_EXT (wrap-around) */ +      glClearStencil(max); +      glClear(GL_STENCIL_BUFFER_BIT); +      glStencilOp(GL_KEEP, GL_KEEP, GL_DECR_WRAP_EXT); +      failed = GL_FALSE; +      printf("Testing GL_DECR_WRAP_EXT...\n"); +      for (i = max-1; i > -10; i--) { +         expected = (i < 0) ? max + i + 1: i; +         glBegin(prim); +         glVertex2f(0, 0);      glVertex2f(10, 0); +         glVertex2f(0, 10);      glVertex2f(10, 10); +         glEnd(); +         glReadPixels(0, 0, 1, 1, GL_STENCIL_INDEX, GL_UNSIGNED_BYTE, &val); +         if (val != expected) { +            printf( "Failed GL_DECR_WRAP test on iteration #%u " +               "(got %u, expected %u)\n", max - i, val, expected ); +            failed = GL_TRUE; +         }	    +      } +      if ( !failed ) +         printf("OK!\n");     } -   if ( !failed ) printf("OK!\n");     glDisable(GL_STENCIL_TEST);  } @@ -158,7 +251,7 @@ static void Init( void )     /* Check for both the extension string and GL version 1.4 on the -    * outside chance that some silly vendor exports version 1.4 but doesn't +    * outside chance that some vendor exports version 1.4 but doesn't      * export the extension string.  The stencil-wrap modes are a required      * part of GL 1.4.      */ @@ -166,11 +259,9 @@ static void Init( void )     ver_str = glGetString( GL_VERSION );     version = (ver_str == NULL) ? 1.0 : atof( ver_str ); -   if ( !glutExtensionSupported("GL_EXT_stencil_wrap") -	&& (version < 1.4) ) { -      printf("Sorry, GL_EXT_stencil_wrap not supported.\n"); -      exit(1); -   } +   wrapping = (glutExtensionSupported("GL_EXT_stencil_wrap") || (version >= 1.4)); +   if (!wrapping) +      printf("GL_EXT_stencil_wrap not supported. Only testing the rest.\n");  } | 
