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author | Brian Paul <brianp@vmware.com> | 2010-04-20 11:43:58 -0600 |
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committer | Brian Paul <brianp@vmware.com> | 2010-04-20 11:44:01 -0600 |
commit | db4ccc004a96255f3ad0dc26467f2243a133c24b (patch) | |
tree | 1783c640ef63a8549ce22c03b4106d56c4a626ec /src/egl/main/egllog.c | |
parent | ab065b933bde4fd1079f0d37a4571cdfd1619407 (diff) |
llvmpipe: fix incorrect front-facing value for fragment shader
The TGSI convention is +1 for front-facing, -1 for back-facing
Fixes glean glsl1 gl_FrontFacing tests.
Diffstat (limited to 'src/egl/main/egllog.c')
0 files changed, 0 insertions, 0 deletions