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author | Marek Olšák <maraeo@gmail.com> | 2010-09-01 03:19:05 +0200 |
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committer | Marek Olšák <maraeo@gmail.com> | 2010-09-04 18:56:21 +0200 |
commit | 0b9f8361470564563dc54e6b13879e73182d353b (patch) | |
tree | 937017f9442d42ef14a638c8f151b146304c90b8 /src/egl/main/egllog.h | |
parent | 9a9aa7daa84341daae6a18dd6c13b958979d2343 (diff) |
r300/compiler: refactor vertex shader compilation
First list compiler passes in an array, then run the new function rc_run_compiler.
Every backend may need a different set of passes.
This cleans up the mess in r3xx_compile_vertex_program.
Diffstat (limited to 'src/egl/main/egllog.h')
0 files changed, 0 insertions, 0 deletions