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authorChia-I Wu <olv@lunarg.com>2010-12-06 14:38:23 +0800
committerChia-I Wu <olv@lunarg.com>2010-12-06 15:40:37 +0800
commit5ae4b6693a8254236435960ef84701fe405fe59b (patch)
treed42b857ee61de76f8b12f5d71c61f6e738977d4e /src/egl/main
parent2b1469340bbf910469449354eeb5c02a9acfedba (diff)
egl: _eglFilterArray should not allocate.
Otherwise, when it is called from within a driver, the caller cannot free the returned data (on Windows).
Diffstat (limited to 'src/egl/main')
-rw-r--r--src/egl/main/eglarray.c39
-rw-r--r--src/egl/main/eglarray.h4
-rw-r--r--src/egl/main/eglconfig.c13
3 files changed, 34 insertions, 22 deletions
diff --git a/src/egl/main/eglarray.c b/src/egl/main/eglarray.c
index d686fa162d..fe2f1a7f32 100644
--- a/src/egl/main/eglarray.c
+++ b/src/egl/main/eglarray.c
@@ -118,38 +118,39 @@ _eglFindArray(_EGLArray *array, void *elem)
/**
- * Filter an array and return the filtered data. The returned data pointer
- * should be freed.
+ * Filter an array and return the number of filtered elements.
*/
-void **
-_eglFilterArray(_EGLArray *array, EGLint *size,
+EGLint
+_eglFilterArray(_EGLArray *array, void **data, EGLint size,
_EGLArrayForEach filter, void *filter_data)
{
- void **data;
EGLint count = 0, i;
- if (!array) {
- *size = 0;
- return malloc(0);
- }
-
- data = malloc(array->Size * sizeof(array->Elements[0]));
- if (!data)
- return NULL;
+ if (!array)
+ return 0;
if (filter) {
for (i = 0; i < array->Size; i++) {
- if (filter(array->Elements[i], filter_data))
- data[count++] = array->Elements[i];
+ if (filter(array->Elements[i], filter_data)) {
+ if (data && count < size)
+ data[count] = array->Elements[i];
+ count++;
+ }
+ if (data && count >= size)
+ break;
}
}
else {
- memcpy(data, array->Elements, array->Size * sizeof(array->Elements[0]));
+ if (data) {
+ count = (size < array->Size) ? size : array->Size;
+ memcpy(data, array->Elements, count * sizeof(array->Elements[0]));
+ }
+ else {
+ count = array->Size;
+ }
}
- *size = count;
-
- return data;
+ return count;
}
diff --git a/src/egl/main/eglarray.h b/src/egl/main/eglarray.h
index c8309fb066..a88189a625 100644
--- a/src/egl/main/eglarray.h
+++ b/src/egl/main/eglarray.h
@@ -37,8 +37,8 @@ void *
_eglFindArray(_EGLArray *array, void *elem);
-PUBLIC void **
-_eglFilterArray(_EGLArray *array, EGLint *size,
+PUBLIC EGLint
+_eglFilterArray(_EGLArray *array, void **data, EGLint size,
_EGLArrayForEach filter, void *filter_data);
diff --git a/src/egl/main/eglconfig.c b/src/egl/main/eglconfig.c
index fec94fb20c..5b377b7f61 100644
--- a/src/egl/main/eglconfig.c
+++ b/src/egl/main/eglconfig.c
@@ -697,11 +697,22 @@ _eglChooseConfig(_EGLDriver *drv, _EGLDisplay *disp, const EGLint *attrib_list,
if (!_eglParseConfigAttribList(&criteria, disp, attrib_list))
return _eglError(EGL_BAD_ATTRIBUTE, "eglChooseConfig");
- configList = (_EGLConfig **) _eglFilterArray(disp->Configs, &count,
+ /* get the number of matched configs */
+ count = _eglFilterArray(disp->Configs, NULL, 0,
(_EGLArrayForEach) _eglMatchConfig, (void *) &criteria);
+ if (!count) {
+ *num_configs = count;
+ return EGL_TRUE;
+ }
+
+ configList = malloc(sizeof(*configList) * count);
if (!configList)
return _eglError(EGL_BAD_ALLOC, "eglChooseConfig(out of memory)");
+ /* get the matched configs */
+ _eglFilterArray(disp->Configs, (void **) configList, count,
+ (_EGLArrayForEach) _eglMatchConfig, (void *) &criteria);
+
/* perform sorting of configs */
if (configs && count) {
_eglSortConfigs((const _EGLConfig **) configList, count,