diff options
author | Brian <brian@poulsbo.localnet.net> | 2008-03-12 13:20:29 -0600 |
---|---|---|
committer | Brian <brian@poulsbo.localnet.net> | 2008-03-12 13:20:29 -0600 |
commit | 12ab5f97013e398b9f6485b97d6691c3c170447a (patch) | |
tree | d4de4f6ef45233b0395fa65a6244c308a20aa830 /src/egl | |
parent | ba75e82b6ebaf88dd2e4a8f764b2d296d715bf8a (diff) |
gallium: change draw_vertex_shader->state from pointer to struct
We were sometimes keeping a pointer to a stack-allocated object.
Now make a copy of the pipe_shader_state object.
This should fix some seemingly random memory errors/crashes.
Diffstat (limited to 'src/egl')
0 files changed, 0 insertions, 0 deletions