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author | Brian Paul <brianp@vmware.com> | 2011-02-02 20:19:51 -0700 |
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committer | Brian Paul <brianp@vmware.com> | 2011-02-02 20:28:00 -0700 |
commit | c06fa98c86abbff730a098ffbe980347b3c7d0e6 (patch) | |
tree | acbbbe3fb4793aecbee1b157d55c8248d1f92e60 /src/gallium/auxiliary/cso_cache/cso_cache.c | |
parent | 5f30e0b2316c5d0a50f1b331e7cdb4c46882e918 (diff) |
cso: refactor texture sampler and sampler view code
This consolidates the code duplicated between the fragment sampler
and vertex sampler functions. Plus, it'll make adding support for
geometry shader samplers trivial.
Diffstat (limited to 'src/gallium/auxiliary/cso_cache/cso_cache.c')
0 files changed, 0 insertions, 0 deletions