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authorBrian Paul <brianp@vmware.com>2010-04-19 08:35:53 -0600
committerBrian Paul <brianp@vmware.com>2010-04-19 08:35:53 -0600
commite3a34cc7f6c9f959cdc2af4486e84587fab4d0d7 (patch)
tree437667e2b7da27f03c190bee6b67bff260af0733 /src/gallium/auxiliary/draw/draw_pipe_wide_point.c
parentdb3b34219ef1dbf9ebf5e524d3e459f9ad9571b5 (diff)
gallium/draw: use correct rasterization state for wide/AA points/lines
When points or lines are decomposed into triangles, we need to be sure to disable polygon culling, stippling, "un-filled" modes, etc. This patch sets the rasterization state to disable those things prior to drawing points/lines with triangles, then restores the previous state afterward. The new piglit point-no-line-cull test checks this problem & solution.
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_pipe_wide_point.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_pipe_wide_point.c20
1 files changed, 20 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
index fdabce7d44..d6d7513e2a 100644
--- a/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
+++ b/src/gallium/auxiliary/draw/draw_pipe_wide_point.c
@@ -52,6 +52,7 @@
*/
+#include "pipe/p_context.h"
#include "util/u_math.h"
#include "util/u_memory.h"
#include "pipe/p_defines.h"
@@ -213,6 +214,9 @@ static void widepoint_first_point( struct draw_stage *stage,
{
struct widepoint_stage *wide = widepoint_stage(stage);
struct draw_context *draw = stage->draw;
+ struct pipe_context *pipe = draw->pipe;
+ const struct pipe_rasterizer_state *rast = draw->rasterizer;
+ void *r;
wide->half_point_size = 0.5f * draw->rasterizer->point_size;
wide->xbias = 0.0;
@@ -222,6 +226,12 @@ static void widepoint_first_point( struct draw_stage *stage,
wide->xbias = 0.125;
}
+ /* Disable triangle culling, stippling, unfilled mode etc. */
+ r = draw_get_rasterizer_no_cull(draw, rast->scissor, rast->flatshade);
+ draw->suspend_flushing = TRUE;
+ pipe->bind_rasterizer_state(pipe, r);
+ draw->suspend_flushing = FALSE;
+
/* XXX we won't know the real size if it's computed by the vertex shader! */
if ((draw->rasterizer->point_size > draw->pipeline.wide_point_threshold) ||
(draw->rasterizer->sprite_coord_enable && draw->pipeline.point_sprite)) {
@@ -277,9 +287,19 @@ static void widepoint_first_point( struct draw_stage *stage,
static void widepoint_flush( struct draw_stage *stage, unsigned flags )
{
+ struct draw_context *draw = stage->draw;
+ struct pipe_context *pipe = draw->pipe;
+
stage->point = widepoint_first_point;
stage->next->flush( stage->next, flags );
stage->draw->extra_shader_outputs.slot = 0;
+
+ /* restore original rasterizer state */
+ if (draw->rast_handle) {
+ draw->suspend_flushing = TRUE;
+ pipe->bind_rasterizer_state(pipe, draw->rast_handle);
+ draw->suspend_flushing = FALSE;
+ }
}