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authorKeith Whitwell <keith@tungstengraphics.com>2008-05-12 15:20:38 +0100
committerKeith Whitwell <keith@tungstengraphics.com>2008-05-12 17:40:55 +0100
commitb5e5369da5fc50d63a6ece931fac44b555eb0314 (patch)
treea6e7e712ed07b0f215fdc2d2eb1bf3f409f7c406 /src/gallium/auxiliary/draw/draw_private.h
parentde818835de70961602bb9ceca86b98e9bbc63fc1 (diff)
draw: add fetch-shade-emit path
Enable with TEST_FSE=t. Performs fetch from API-provided vertex buffers, transformation with one of three (two working) hard-coded shaders, and final emit to hardware vertices all in a single pass. Currently only really useful for profiling in conjunction with SP_NO_RAST=t.
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_private.h')
-rw-r--r--src/gallium/auxiliary/draw/draw_private.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h
index e036d498b8..cbe64cd290 100644
--- a/src/gallium/auxiliary/draw/draw_private.h
+++ b/src/gallium/auxiliary/draw/draw_private.h
@@ -124,12 +124,14 @@ struct draw_context
struct {
struct {
struct draw_pt_middle_end *fetch_emit;
+ /*struct draw_pt_middle_end *fetch_shade_emit;*/
struct draw_pt_middle_end *general;
} middle;
struct {
struct draw_pt_front_end *vcache;
struct draw_pt_front_end *varray;
+ struct draw_pt_front_end *fetch_shade_emit; /* temp hack */
} front;
struct pipe_vertex_buffer vertex_buffer[PIPE_MAX_ATTRIBS];
@@ -154,6 +156,7 @@ struct draw_context
const void *constants;
} user;
+ boolean test_fse;
} pt;
struct {