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authorBrian Paul <brian.paul@tungstengraphics.com>2008-12-10 18:02:27 -0700
committerBrian Paul <brian.paul@tungstengraphics.com>2008-12-10 18:06:44 -0700
commitd0bc5293d6e1e9c34fa822b7c2928932ed22462c (patch)
tree097faccccfa6a17402b1cbb86c4db719bfea9fdf /src/gallium/auxiliary/draw/draw_private.h
parent8137da952b6f30329adf7d49d2d9e58625534dd4 (diff)
gallium: added draw_set_mrd() function to fix polygon offset
The Minimum Resolvable Depth factor depends on the driver and can't just be computed from the number of Z buffer bits. Glean's polygon offset test now passes with softpipe. Still need to determine the MRD factor for other gallium drivers, if they use the draw module's polygon offset stage...
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_private.h')
-rw-r--r--src/gallium/auxiliary/draw/draw_private.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h
index 37c4c87f87..a16b45d340 100644
--- a/src/gallium/auxiliary/draw/draw_private.h
+++ b/src/gallium/auxiliary/draw/draw_private.h
@@ -172,6 +172,8 @@ struct draw_context
boolean force_passthrough; /**< never clip or shade */
+ double mrd; /**< minimum resolvable depth value, for polygon offset */
+
/* pipe state that we need: */
const struct pipe_rasterizer_state *rasterizer;
struct pipe_viewport_state viewport;