diff options
author | Keith Whitwell <keith@tungstengraphics.com> | 2008-04-06 14:29:30 +0100 |
---|---|---|
committer | Keith Whitwell <keith@tungstengraphics.com> | 2008-04-06 14:31:41 +0100 |
commit | 5c19e47362c2d193850e98bd43a2bc2b783b0b5c (patch) | |
tree | 86dd3f231b1c79495d3c3a6ce6c851d03dae2550 /src/gallium/auxiliary/draw/draw_pt_fetch_pipeline.c | |
parent | a8ca54955322b34c77a7459246e5639d3f8610cd (diff) |
draw: fix edgeflag handling on the pt paths
Encode edgeflags (and reset_stipple info) into the top two bits of the
fetch elements. This info could be moved elsewhere, but for now we
can live with a 1<<30 maximum element size...
Also use the primitive decomposition code from draw_prim.c verbatim, as
it includes all this stuff and is known to work.
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_pt_fetch_pipeline.c')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_pt_fetch_pipeline.c | 16 |
1 files changed, 8 insertions, 8 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_pipeline.c index ba95420b72..4c2a281b29 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_pipeline.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_pipeline.c @@ -72,7 +72,7 @@ struct fetch_pipeline_middle_end { struct draw_pt_middle_end base; struct draw_context *draw; - void (*header)( const unsigned *edgeflag, unsigned count, float **out); + void (*header)( unsigned idx, float **out); struct { const ubyte *ptr; @@ -122,8 +122,7 @@ static void emit_R32G32B32A32_FLOAT( const float *attrib, (*out) += 4; } -static void header( const unsigned *edgeflag, - unsigned idx, +static void header( unsigned idx, float **out ) { struct vertex_header *header = (struct vertex_header *) (*out); @@ -141,14 +140,15 @@ static void header( const unsigned *edgeflag, } -static void header_ef( const unsigned *edgeflag, - unsigned idx, +static void header_ef( unsigned idx, float **out ) { struct vertex_header *header = (struct vertex_header *) (*out); + /* XXX: need a reset_stipple flag in the vertex header too? + */ header->clipmask = 0; - header->edgeflag = (edgeflag[idx/32] & (1 << (idx%32))) != 0; + header->edgeflag = (idx & DRAW_PT_EDGEFLAG) != 0; header->pad = 0; header->vertex_id = UNDEFINED_VERTEX_ID; @@ -172,14 +172,14 @@ fetch_store_general( struct fetch_pipeline_middle_end *fpme, const unsigned *fetch_elts, unsigned count ) { - const unsigned *edgeflag = fpme->draw->user.edgeflag; float *out = (float *)out_ptr; uint i, j; for (i = 0; i < count; i++) { unsigned elt = fetch_elts[i]; - fpme->header( edgeflag, i, &out ); + fpme->header( elt, &out ); + elt &= ~DRAW_PT_FLAG_MASK; for (j = 0; j < fpme->nr_fetch; j++) { float attrib[4]; |