diff options
author | Keith Whitwell <keith@tungstengraphics.com> | 2008-05-13 13:40:22 +0100 |
---|---|---|
committer | Keith Whitwell <keith@tungstengraphics.com> | 2008-05-23 09:16:55 +0100 |
commit | 2f0d1396e4c1626b3b1ac799bd29e86a9530369e (patch) | |
tree | 656eee841d239090fea83a5b50a2f600568a4bdc /src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c | |
parent | b23706454bb165a62888d264e95a98a2e4cf139c (diff) |
draw: move some state into a new 'vs' area
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c')
-rw-r--r-- | src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c index dad54690a5..06718779a5 100644 --- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c +++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c @@ -55,7 +55,7 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle, { struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; struct draw_context *draw = fpme->draw; - struct draw_vertex_shader *vs = draw->vertex_shader; + struct draw_vertex_shader *vs = draw->vs.vertex_shader; /* Add one to num_outputs because the pipeline occasionally tags on * an additional texcoord, eg for AA lines. @@ -107,7 +107,7 @@ static void fetch_pipeline_run( struct draw_pt_middle_end *middle, { struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; struct draw_context *draw = fpme->draw; - struct draw_vertex_shader *shader = draw->vertex_shader; + struct draw_vertex_shader *shader = draw->vs.vertex_shader; unsigned opt = fpme->opt; unsigned alloc_count = align_int( fetch_count, 4 ); @@ -183,7 +183,7 @@ static void fetch_pipeline_linear_run( struct draw_pt_middle_end *middle, { struct fetch_pipeline_middle_end *fpme = (struct fetch_pipeline_middle_end *)middle; struct draw_context *draw = fpme->draw; - struct draw_vertex_shader *shader = draw->vertex_shader; + struct draw_vertex_shader *shader = draw->vs.vertex_shader; unsigned opt = fpme->opt; unsigned alloc_count = align_int( count, 4 ); |