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authorChia-I Wu <olv@lunarg.com>2010-08-10 01:05:25 +0800
committerChia-I Wu <olv@lunarg.com>2010-08-16 21:04:24 +0800
commitaaf51ed7c24a5d9488f8225972e5d5d108c6c197 (patch)
treefdb9a212e676d87ad05ecd2fb11504ba36c58672 /src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
parentc3fee80f2b35f6a7e48d6015bfc759c66b7e1a2c (diff)
draw: No need to make max_vertices even.
Triangle strip alternates the front/back orientation of its triangles. max_vertices was made even so that varray never splitted a triangle strip at the wrong positions. It did not work with triangle strips with adjacencies. And it is no longer relevant with vsplit.
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
index 4d2d24d2df..96b40fb363 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
@@ -119,9 +119,6 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
*max_vertices = 4096;
}
- /* return even number */
- *max_vertices = *max_vertices & ~1;
-
/* No need to prepare the shader.
*/
vs->prepare(vs, draw);