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authorKeith Whitwell <keith@tungstengraphics.com>2008-09-11 16:05:15 +0100
committerKeith Whitwell <keith@tungstengraphics.com>2008-09-11 16:05:15 +0100
commit0397b2bb41b0f337af2949a15bcd7d0e7e8a7dc1 (patch)
tree732c93d74ed806942a13bf15575a61aa4f001253 /src/gallium/auxiliary/draw/draw_vs.c
parent80af50b35b5a4e8890e15b28940576f8a1ac1476 (diff)
parente6887a5752774c18cf527477fdd3e57e4893ff3b (diff)
Merge branch 'gallium-0.1' into gallium-0.2
A first attempt at moving gallium onto a branch directly off master... It will be interesting to see how much work this takes to get running. Have resolved the conflicts semi-arbitarily, not compiled or tested. Conflicts: .gitignore Makefile configs/config.mgw configs/darwin configs/darwin-x86ppc configs/default configs/freebsd-dri configs/linux-dri configs/linux-dri-xcb configs/linux-fbdev configs/linux-static configs/linux-x86-64-static configs/linux-x86-static doxygen/Makefile include/GL/gl.h progs/demos/Makefile progs/demos/descrip.mms progs/demos/texenv.c progs/egl/.gitignore progs/egl/Makefile progs/glsl/.gitignore progs/glsl/Makefile progs/glsl/convolutions.c progs/samples/Makefile.mgw progs/tests/.gitignore progs/trivial/.gitignore progs/trivial/point-param.c progs/trivial/tri.c progs/xdemos/.gitignore progs/xdemos/glthreads.c src/egl/drivers/demo/Makefile src/egl/drivers/dri/Makefile src/egl/main/Makefile src/glu/Makefile src/glu/sgi/Makefile src/glu/sgi/Makefile.mgw src/glut/glx/Makefile.mgw src/glut/os2/WarpWin.cpp src/glut/os2/glut_cindex.cpp src/glut/os2/glut_gamemode.cpp src/glut/os2/glut_win.cpp src/glut/os2/glut_winmisc.cpp src/glut/os2/os2_glx.cpp src/glut/os2/os2_menu.cpp src/glut/os2/os2_winproc.cpp src/glw/Makefile src/glx/x11/dri_glx.c src/glx/x11/glxext.c src/mesa/Makefile src/mesa/Makefile.mgw src/mesa/descrip.mms src/mesa/drivers/beos/Makefile src/mesa/drivers/common/descrip.mms src/mesa/drivers/common/driverfuncs.c src/mesa/drivers/directfb/Makefile src/mesa/drivers/dri/Makefile.template src/mesa/drivers/dri/common/dri_bufmgr.c src/mesa/drivers/dri/common/dri_bufmgr.h src/mesa/drivers/dri/common/dri_util.c src/mesa/drivers/dri/common/extension_helper.h src/mesa/drivers/dri/common/mmio.h src/mesa/drivers/dri/common/utils.c src/mesa/drivers/dri/common/utils.h src/mesa/drivers/dri/glcore/Makefile src/mesa/drivers/dri/i810/i810screen.c src/mesa/drivers/dri/i915/intel_ioctl.c src/mesa/drivers/dri/i915/intel_ioctl.h src/mesa/drivers/dri/i915/intel_screen.c src/mesa/drivers/dri/i915/server/i830_common.h src/mesa/drivers/dri/i915/server/i830_dri.h src/mesa/drivers/dri/i965/intel_screen.c src/mesa/drivers/dri/i965/server/i830_common.h src/mesa/drivers/dri/i965/server/i830_dri.h src/mesa/drivers/dri/mach64/mach64_screen.c src/mesa/drivers/dri/nouveau/nouveau_context.h src/mesa/drivers/dri/nouveau/nouveau_fifo.c src/mesa/drivers/dri/nouveau/nouveau_fifo.h src/mesa/drivers/dri/nouveau/nouveau_screen.c src/mesa/drivers/dri/nouveau/nouveau_screen.h src/mesa/drivers/dri/r128/r128_tex.h src/mesa/drivers/dri/savage/savageioctl.h src/mesa/drivers/fbdev/Makefile src/mesa/drivers/osmesa/Makefile src/mesa/drivers/osmesa/descrip.mms src/mesa/drivers/x11/Makefile src/mesa/drivers/x11/descrip.mms src/mesa/drivers/x11/xm_dd.c src/mesa/glapi/glapi.c src/mesa/glapi/glthread.c src/mesa/main/api_validate.c src/mesa/main/attrib.c src/mesa/main/bufferobj.c src/mesa/main/bufferobj.h src/mesa/main/buffers.c src/mesa/main/config.h src/mesa/main/context.c src/mesa/main/descrip.mms src/mesa/main/drawpix.c src/mesa/main/enums.c src/mesa/main/fbobject.c src/mesa/main/glheader.h src/mesa/main/imports.c src/mesa/main/mipmap.c src/mesa/main/mm.c src/mesa/main/mm.h src/mesa/main/mtypes.h src/mesa/main/points.c src/mesa/main/sources src/mesa/main/state.c src/mesa/main/texcompress_fxt1.c src/mesa/main/texenvprogram.c src/mesa/main/texobj.c src/mesa/main/texstate.c src/mesa/main/texstore.c src/mesa/math/descrip.mms src/mesa/shader/arbprogram.c src/mesa/shader/descrip.mms src/mesa/shader/prog_execute.c src/mesa/shader/prog_statevars.c src/mesa/shader/prog_statevars.h src/mesa/shader/prog_uniform.c src/mesa/shader/program.c src/mesa/shader/program.h src/mesa/shader/shader_api.c src/mesa/shader/slang/descrip.mms src/mesa/shader/slang/library/slang_vertex_builtin_gc.h src/mesa/sources src/mesa/swrast/descrip.mms src/mesa/swrast/s_drawpix.c src/mesa/swrast/s_fragprog.c src/mesa/swrast/s_readpix.c src/mesa/swrast/s_span.c src/mesa/swrast_setup/descrip.mms src/mesa/tnl/descrip.mms src/mesa/tnl/t_context.h src/mesa/tnl/t_vp_build.c src/mesa/tnl/tnl.h src/mesa/vbo/descrip.mms src/mesa/vbo/vbo_context.c src/mesa/vbo/vbo_exec_array.c src/mesa/x86-64/xform4.S src/mesa/x86/rtasm/x86sse.c src/mesa/x86/rtasm/x86sse.h windows/VC6/progs/glut/glut.dsp windows/VC7/mesa/gdi/gdi.vcproj windows/VC7/mesa/glu/glu.vcproj windows/VC7/mesa/mesa.sln windows/VC7/mesa/mesa/mesa.vcproj windows/VC7/mesa/osmesa/osmesa.vcproj windows/VC7/progs/glut/glut.vcproj windows/VC8/mesa/gdi/gdi.vcproj windows/VC8/mesa/glu/glu.vcproj windows/VC8/mesa/mesa.sln windows/VC8/mesa/mesa/mesa.vcproj windows/VC8/progs/glut/glut.vcproj
Diffstat (limited to 'src/gallium/auxiliary/draw/draw_vs.c')
-rw-r--r--src/gallium/auxiliary/draw/draw_vs.c264
1 files changed, 264 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/draw/draw_vs.c b/src/gallium/auxiliary/draw/draw_vs.c
new file mode 100644
index 0000000000..34adbd49b0
--- /dev/null
+++ b/src/gallium/auxiliary/draw/draw_vs.c
@@ -0,0 +1,264 @@
+/**************************************************************************
+ *
+ * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+ /*
+ * Authors:
+ * Keith Whitwell <keith@tungstengraphics.com>
+ * Brian Paul
+ */
+
+#include "util/u_math.h"
+#include "util/u_memory.h"
+
+#include "pipe/p_shader_tokens.h"
+
+#include "draw_private.h"
+#include "draw_context.h"
+#include "draw_vs.h"
+
+#include "translate/translate.h"
+#include "translate/translate_cache.h"
+
+
+
+
+void draw_vs_set_constants( struct draw_context *draw,
+ const float (*constants)[4],
+ unsigned size )
+{
+ if (((unsigned)constants) & 0xf) {
+ if (size > draw->vs.const_storage_size) {
+ if (draw->vs.aligned_constant_storage)
+ align_free((void *)draw->vs.aligned_constant_storage);
+ draw->vs.aligned_constant_storage = align_malloc( size, 16 );
+ }
+ memcpy( (void*)draw->vs.aligned_constant_storage,
+ constants,
+ size );
+ constants = draw->vs.aligned_constant_storage;
+ }
+
+ draw->vs.aligned_constants = constants;
+ draw_vs_aos_machine_constants( draw->vs.aos_machine, constants );
+}
+
+
+void draw_vs_set_viewport( struct draw_context *draw,
+ const struct pipe_viewport_state *viewport )
+{
+ draw_vs_aos_machine_viewport( draw->vs.aos_machine, viewport );
+}
+
+
+
+struct draw_vertex_shader *
+draw_create_vertex_shader(struct draw_context *draw,
+ const struct pipe_shader_state *shader)
+{
+ struct draw_vertex_shader *vs;
+
+ vs = draw_create_vs_llvm( draw, shader );
+ if (!vs) {
+ vs = draw_create_vs_sse( draw, shader );
+ if (!vs) {
+ vs = draw_create_vs_exec( draw, shader );
+ }
+ }
+
+ if (vs)
+ {
+ uint i;
+ for (i = 0; i < vs->info.num_outputs; i++) {
+ if (vs->info.output_semantic_name[i] == TGSI_SEMANTIC_POSITION &&
+ vs->info.output_semantic_index[i] == 0)
+ vs->position_output = i;
+ }
+ }
+
+ assert(vs);
+ return vs;
+}
+
+
+void
+draw_bind_vertex_shader(struct draw_context *draw,
+ struct draw_vertex_shader *dvs)
+{
+ draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
+
+ if (dvs)
+ {
+ draw->vs.vertex_shader = dvs;
+ draw->vs.num_vs_outputs = dvs->info.num_outputs;
+ draw->vs.position_output = dvs->position_output;
+ dvs->prepare( dvs, draw );
+ }
+ else {
+ draw->vs.vertex_shader = NULL;
+ draw->vs.num_vs_outputs = 0;
+ }
+}
+
+
+void
+draw_delete_vertex_shader(struct draw_context *draw,
+ struct draw_vertex_shader *dvs)
+{
+ unsigned i;
+
+ for (i = 0; i < dvs->nr_varients; i++)
+ dvs->varient[i]->destroy( dvs->varient[i] );
+
+ dvs->nr_varients = 0;
+
+ dvs->delete( dvs );
+}
+
+
+
+boolean
+draw_vs_init( struct draw_context *draw )
+{
+ tgsi_exec_machine_init(&draw->vs.machine);
+
+ /* FIXME: give this machine thing a proper constructor:
+ */
+ draw->vs.machine.Inputs = align_malloc(PIPE_MAX_ATTRIBS * sizeof(struct tgsi_exec_vector), 16);
+ if (!draw->vs.machine.Inputs)
+ return FALSE;
+
+ draw->vs.machine.Outputs = align_malloc(PIPE_MAX_ATTRIBS * sizeof(struct tgsi_exec_vector), 16);
+ if (!draw->vs.machine.Outputs)
+ return FALSE;
+
+ draw->vs.emit_cache = translate_cache_create();
+ if (!draw->vs.emit_cache)
+ return FALSE;
+
+ draw->vs.fetch_cache = translate_cache_create();
+ if (!draw->vs.fetch_cache)
+ return FALSE;
+
+ draw->vs.aos_machine = draw_vs_aos_machine();
+#ifdef PIPE_ARCH_X86
+ if (!draw->vs.aos_machine)
+ return FALSE;
+#endif
+
+ return TRUE;
+}
+
+void
+draw_vs_destroy( struct draw_context *draw )
+{
+ if (draw->vs.machine.Inputs)
+ align_free(draw->vs.machine.Inputs);
+
+ if (draw->vs.machine.Outputs)
+ align_free(draw->vs.machine.Outputs);
+
+ if (draw->vs.fetch_cache)
+ translate_cache_destroy(draw->vs.fetch_cache);
+
+ if (draw->vs.emit_cache)
+ translate_cache_destroy(draw->vs.emit_cache);
+
+ if (draw->vs.aos_machine)
+ draw_vs_aos_machine_destroy(draw->vs.aos_machine);
+
+ if (draw->vs.aligned_constant_storage)
+ align_free((void*)draw->vs.aligned_constant_storage);
+
+ tgsi_exec_machine_free_data(&draw->vs.machine);
+
+}
+
+
+struct draw_vs_varient *
+draw_vs_lookup_varient( struct draw_vertex_shader *vs,
+ const struct draw_vs_varient_key *key )
+{
+ struct draw_vs_varient *varient;
+ unsigned i;
+
+ /* Lookup existing varient:
+ */
+ for (i = 0; i < vs->nr_varients; i++)
+ if (draw_vs_varient_key_compare(key, &vs->varient[i]->key) == 0)
+ return vs->varient[i];
+
+ /* Else have to create a new one:
+ */
+ varient = vs->create_varient( vs, key );
+ if (varient == NULL)
+ return NULL;
+
+ /* Add it to our list, could be smarter:
+ */
+ if (vs->nr_varients < Elements(vs->varient)) {
+ vs->varient[vs->nr_varients++] = varient;
+ }
+ else {
+ vs->last_varient++;
+ vs->last_varient %= Elements(vs->varient);
+ vs->varient[vs->last_varient]->destroy(vs->varient[vs->last_varient]);
+ vs->varient[vs->last_varient] = varient;
+ }
+
+ /* Done
+ */
+ return varient;
+}
+
+
+struct translate *
+draw_vs_get_fetch( struct draw_context *draw,
+ struct translate_key *key )
+{
+ if (!draw->vs.fetch ||
+ translate_key_compare(&draw->vs.fetch->key, key) != 0)
+ {
+ translate_key_sanitize(key);
+ draw->vs.fetch = translate_cache_find(draw->vs.fetch_cache, key);
+ }
+
+ return draw->vs.fetch;
+}
+
+struct translate *
+draw_vs_get_emit( struct draw_context *draw,
+ struct translate_key *key )
+{
+ if (!draw->vs.emit ||
+ translate_key_compare(&draw->vs.emit->key, key) != 0)
+ {
+ translate_key_sanitize(key);
+ draw->vs.emit = translate_cache_find(draw->vs.emit_cache, key);
+ }
+
+ return draw->vs.emit;
+}