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authorKeith Whitwell <keithw@vmware.com>2009-12-09 19:03:10 +0100
committerRoland Scheidegger <sroland@vmware.com>2009-12-09 19:03:10 +0100
commita08e348a84f57ed5e8bf5888f1ce13934d2ce8fa (patch)
tree595ffc983588c5441c39ff11c3a089e521f94e53 /src/gallium/auxiliary/draw
parent59f6af51b858340139fe2139e2698fef8a5ad62f (diff)
gallium: first steps to treat edgeflags as regular vertex element
The idea here is to eliminate the set_edgeflags() call in pipe_context by treating edgeflags as a regular vertex element. Edgeflags provoke special treatment in hardware, which means we need to label them in some way, in this case we'll be passing them through the vertex shader and labelling the vertex shader output with a new TGSI semantic (TGSI_SEMANTIC_EDGEFLAG).
Diffstat (limited to 'src/gallium/auxiliary/draw')
-rw-r--r--src/gallium/auxiliary/draw/draw_context.c7
-rw-r--r--src/gallium/auxiliary/draw/draw_context.h3
-rw-r--r--src/gallium/auxiliary/draw/draw_private.h2
-rw-r--r--src/gallium/auxiliary/draw/draw_pt.c4
-rw-r--r--src/gallium/auxiliary/draw/draw_pt.h5
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch.c32
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c3
-rw-r--r--src/gallium/auxiliary/draw/draw_pt_post_vs.c53
8 files changed, 63 insertions, 46 deletions
diff --git a/src/gallium/auxiliary/draw/draw_context.c b/src/gallium/auxiliary/draw/draw_context.c
index a4f1fcddc1..cc5f7f0105 100644
--- a/src/gallium/auxiliary/draw/draw_context.c
+++ b/src/gallium/auxiliary/draw/draw_context.c
@@ -366,13 +366,6 @@ void draw_set_render( struct draw_context *draw,
draw->render = render;
}
-void draw_set_edgeflags( struct draw_context *draw,
- const unsigned *edgeflag )
-{
- draw->pt.user.edgeflag = edgeflag;
-}
-
-
/**
diff --git a/src/gallium/auxiliary/draw/draw_context.h b/src/gallium/auxiliary/draw/draw_context.h
index d529e4e9a2..465b8f10c6 100644
--- a/src/gallium/auxiliary/draw/draw_context.h
+++ b/src/gallium/auxiliary/draw/draw_context.h
@@ -143,9 +143,6 @@ void draw_set_mapped_constant_buffer(struct draw_context *draw,
const void *buffer,
unsigned size );
-void draw_set_edgeflags( struct draw_context *draw,
- const unsigned *edgeflag );
-
/***********************************************************************
* draw_prim.c
diff --git a/src/gallium/auxiliary/draw/draw_private.h b/src/gallium/auxiliary/draw/draw_private.h
index 41fcb16a0a..0750e6e379 100644
--- a/src/gallium/auxiliary/draw/draw_private.h
+++ b/src/gallium/auxiliary/draw/draw_private.h
@@ -142,8 +142,6 @@ struct draw_context
/* user-space vertex data, buffers */
struct {
- const unsigned *edgeflag;
-
/** vertex element/index buffer (ex: glDrawElements) */
const void *elts;
/** bytes per index (0, 1, 2 or 4) */
diff --git a/src/gallium/auxiliary/draw/draw_pt.c b/src/gallium/auxiliary/draw/draw_pt.c
index 4865a2d854..139ae1fe55 100644
--- a/src/gallium/auxiliary/draw/draw_pt.c
+++ b/src/gallium/auxiliary/draw/draw_pt.c
@@ -318,8 +318,10 @@ draw_arrays(struct draw_context *draw, unsigned prim,
boolean draw_pt_get_edgeflag( struct draw_context *draw,
unsigned idx )
{
- if (draw->pt.user.edgeflag)
+ if (draw->pt.user.edgeflag) {
+ float *ef = draw->pt.verted_buffer[idx]
return (draw->pt.user.edgeflag[idx/32] & (1 << (idx%32))) != 0;
+ }
else
return 1;
}
diff --git a/src/gallium/auxiliary/draw/draw_pt.h b/src/gallium/auxiliary/draw/draw_pt.h
index 7a17a9fb6b..b5c8c82f4a 100644
--- a/src/gallium/auxiliary/draw/draw_pt.h
+++ b/src/gallium/auxiliary/draw/draw_pt.h
@@ -149,11 +149,6 @@ struct draw_pt_middle_end *draw_pt_middle_fse( struct draw_context *draw );
struct draw_pt_middle_end *draw_pt_fetch_pipeline_or_emit(struct draw_context *draw);
-/* More helpers:
- */
-boolean draw_pt_get_edgeflag( struct draw_context *draw,
- unsigned idx );
-
/*******************************************************************************
* HW vertex emit:
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch.c b/src/gallium/auxiliary/draw/draw_pt_fetch.c
index 65c3a34c34..cb609f8c41 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch.c
@@ -120,7 +120,12 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch,
fetch->translate = translate_cache_find(fetch->cache, &key);
{
- static struct vertex_header vh = { 0, 1, 0, UNDEFINED_VERTEX_ID, { .0f, .0f, .0f, .0f } };
+ static struct vertex_header vh = { 0,
+ 1,
+ 0,
+ UNDEFINED_VERTEX_ID,
+ { .0f, .0f, .0f, .0f } };
+
fetch->translate->set_buffer(fetch->translate,
draw->pt.nr_vertex_buffers,
&vh,
@@ -128,9 +133,6 @@ void draw_pt_fetch_prepare( struct pt_fetch *fetch,
}
}
- fetch->need_edgeflags = ((draw->rasterizer->fill_cw != PIPE_POLYGON_MODE_FILL ||
- draw->rasterizer->fill_ccw != PIPE_POLYGON_MODE_FILL) &&
- draw->pt.user.edgeflag);
}
@@ -158,16 +160,10 @@ void draw_pt_fetch_run( struct pt_fetch *fetch,
count,
verts );
- /* Edgeflags are hard to fit into a translate program, populate
- * them separately if required. In the setup above they are
- * defaulted to one, so only need this if there is reason to change
- * that default:
+ /* Extract edgeflag values from vertex data into the header.
*/
if (fetch->need_edgeflags) {
- for (i = 0; i < count; i++) {
- struct vertex_header *vh = (struct vertex_header *)(verts + i * fetch->vertex_size);
- vh->edgeflag = draw_pt_get_edgeflag( draw, elts[i] );
- }
+ extract_edge_flags( fetch, count );
}
}
@@ -194,16 +190,12 @@ void draw_pt_fetch_run_linear( struct pt_fetch *fetch,
count,
verts );
- /* Edgeflags are hard to fit into a translate program, populate
- * them separately if required. In the setup above they are
- * defaulted to one, so only need this if there is reason to change
- * that default:
+ /* Extract edgeflag values from vertex data into the header. XXX:
+ * this should be done after the vertex shader is run.
+ * Bypass-vs-and-clip interaction with pipeline???
*/
if (fetch->need_edgeflags) {
- for (i = 0; i < count; i++) {
- struct vertex_header *vh = (struct vertex_header *)(verts + i * fetch->vertex_size);
- vh->edgeflag = draw_pt_get_edgeflag( draw, start + i );
- }
+ extract_edge_flags( fetch, count );
}
}
diff --git a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
index df6c265b7e..d41436858a 100644
--- a/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
+++ b/src/gallium/auxiliary/draw/draw_pt_fetch_shade_pipeline.c
@@ -86,7 +86,8 @@ static void fetch_pipeline_prepare( struct draw_pt_middle_end *middle,
(boolean)draw->bypass_clipping,
(boolean)(draw->identity_viewport ||
draw->rasterizer->bypass_vs_clip_and_viewport),
- (boolean)draw->rasterizer->gl_rasterization_rules );
+ (boolean)draw->rasterizer->gl_rasterization_rules,
+ need_edgeflags );
if (!(opt & PT_PIPELINE)) {
diff --git a/src/gallium/auxiliary/draw/draw_pt_post_vs.c b/src/gallium/auxiliary/draw/draw_pt_post_vs.c
index 6c1cb48e8b..0745b168de 100644
--- a/src/gallium/auxiliary/draw/draw_pt_post_vs.c
+++ b/src/gallium/auxiliary/draw/draw_pt_post_vs.c
@@ -147,6 +147,34 @@ static boolean post_vs_cliptest_viewport_gl( struct pt_post_vs *pvs,
+/* As above plus edgeflags
+ */
+static boolean
+post_vs_cliptest_viewport_gl_edgeflag(struct pt_post_vs *pvs,
+ struct vertex_header *vertices,
+ unsigned count,
+ unsigned stride )
+{
+ if (!post_vs_cliptest_viewport_gl( pvs, vertices, count, stride))
+ return FALSE;
+
+ /* If present, copy edgeflag VS output into vertex header.
+ * Otherwise, leave header as is.
+ */
+ if (pvs->draw->vs.edgeflag_output) {
+ struct vertex_header *out = vertices;
+ int ef = pvs->draw->vs.edgeflag_output;
+
+ for (j = 0; j < count; j++) {
+ const float *edgeflag = out->data[ef];
+ out->edgeflag = (edgeflag[0] != 1.0f);
+ }
+ }
+}
+
+
+
+
/* If bypass_clipping is set, skip cliptest and rhw divide.
*/
static boolean post_vs_viewport( struct pt_post_vs *pvs,
@@ -203,15 +231,26 @@ void draw_pt_post_vs_prepare( struct pt_post_vs *pvs,
boolean bypass_viewport,
boolean opengl )
{
- if (bypass_clipping) {
- if (bypass_viewport)
- pvs->run = post_vs_none;
- else
- pvs->run = post_vs_viewport;
+ if (!need_edgeflags) {
+ if (bypass_clipping) {
+ if (bypass_viewport)
+ pvs->run = post_vs_none;
+ else
+ pvs->run = post_vs_viewport;
+ }
+ else {
+ /* if (opengl) */
+ pvs->run = post_vs_cliptest_viewport_gl;
+ }
}
else {
- /* if (opengl) */
- pvs->run = post_vs_cliptest_viewport_gl;
+ /* If we need to copy edgeflags to the vertex header, it should
+ * mean we're running the primitive pipeline. Hence the bypass
+ * flags should be false.
+ */
+ assert(!bypass_clipping);
+ assert(!bypass_viewport);
+ pvs->run = post_vs_cliptest_viewport_gl_edgeflag;
}
}