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authorBrian Paul <brianp@vmware.com>2010-03-04 15:52:01 -0700
committerBrian Paul <brianp@vmware.com>2010-03-04 15:56:55 -0700
commit946edea794646443abde05363294fed430d8d6f1 (patch)
tree66d9508690e7b4fb4e9559ff5df31315486187ad /src/gallium/auxiliary/gallivm
parent71c05689528d7987bfb99c3afe04e456887bc7b7 (diff)
gallivm: added texture border_color field
Diffstat (limited to 'src/gallium/auxiliary/gallivm')
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample.c9
-rw-r--r--src/gallium/auxiliary/gallivm/lp_bld_sample.h1
2 files changed, 10 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.c b/src/gallium/auxiliary/gallivm/lp_bld_sample.c
index a133b56ac5..55ac2e9436 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample.c
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.c
@@ -44,6 +44,11 @@
#include "lp_bld_sample.h"
+/**
+ * Initialize lp_sampler_static_state object with the gallium sampler
+ * and texture state.
+ * The former is considered to be static and the later dynamic.
+ */
void
lp_sampler_static_state(struct lp_sampler_static_state *state,
const struct pipe_texture *texture,
@@ -70,6 +75,10 @@ lp_sampler_static_state(struct lp_sampler_static_state *state,
state->min_mip_filter = sampler->min_mip_filter;
state->mag_img_filter = sampler->mag_img_filter;
state->compare_mode = sampler->compare_mode;
+ state->border_color[0] = sampler->border_color[0];
+ state->border_color[1] = sampler->border_color[1];
+ state->border_color[2] = sampler->border_color[2];
+ state->border_color[3] = sampler->border_color[3];
if(sampler->compare_mode != PIPE_TEX_COMPARE_NONE) {
state->compare_func = sampler->compare_func;
}
diff --git a/src/gallium/auxiliary/gallivm/lp_bld_sample.h b/src/gallium/auxiliary/gallivm/lp_bld_sample.h
index 39edcf13d1..a791d88612 100644
--- a/src/gallium/auxiliary/gallivm/lp_bld_sample.h
+++ b/src/gallium/auxiliary/gallivm/lp_bld_sample.h
@@ -70,6 +70,7 @@ struct lp_sampler_static_state
unsigned compare_mode:1;
unsigned compare_func:3;
unsigned normalized_coords:1;
+ float border_color[4];
};