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authorKeith Whitwell <keithw@vmware.com>2009-06-12 11:59:01 +0100
committerKeith Whitwell <keithw@vmware.com>2009-07-22 12:42:09 +0100
commitede9f3b52ecb27ada81fee06a943bb595c60eaee (patch)
tree13eca5b133ea36e5e2b62114976b6aa4d807f577 /src/gallium/auxiliary/rbug/rbug.h
parentfd31f92cea0ce8613a22d8f4b3c75b340bcc5689 (diff)
gallium: remove multiple aliases for TGSI opcodes
This is a source of ongoing confusion. TGSI has multiple names for opcodes where the same semantics originate in multiple shader APIs. For instance, TGSI includes both Mesa/GLSL and DX/SM30 names for opcodes with the same semantics, but aliases those names to the same underlying opcode number. This makes it very difficult to visually inspect two sets of opcodes (eg in state tracker & driver) and check if they implement the same functionality. This patch arbitarily rips out the versions of the opcodes not currently favoured by the mesa state tracker and leaves us with a single name for each distinct operation.
Diffstat (limited to 'src/gallium/auxiliary/rbug/rbug.h')
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