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authorKeith Whitwell <keithw@vmware.com>2009-08-13 12:38:58 +0100
committerKeith Whitwell <keithw@vmware.com>2009-08-13 13:02:47 +0100
commit8a7d1e7b7681a4f0be9cee9e62477317dcd09caf (patch)
treec7d3fe0859af2f4707a4013348ef21a93090daa8 /src/gallium/auxiliary/tgsi/tgsi_ureg.h
parent1f40ffca634b8d6699c9b5d153c231e79527317a (diff)
tgsi: add tgsi_ureg, a simplified tgsi shader builder
This is modelled on the nice & easy-to-use facilities we had for building shaders in mesa, eg. in texenvprogram.c and friends. Key points include pass-by-value register structs that can be manipulated in a functional style, eg: negate(swizzle(reg, X,X,X,X)) and per-opcode instruction functions, eg: emit_MOV( p, writemask(dst, 0x1), negate(src)); and similar. Additionally, the interface allows mixed emit of instructions and decls, which are sorted out internally to obey TGSI ordering. Immediates may be emitted at any time and are scanned against existing immediates to try and reduce redundancy. Not all TGSI functionality is accessible through this interface, but most or all of what mesa uses should be.
Diffstat (limited to 'src/gallium/auxiliary/tgsi/tgsi_ureg.h')
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1 files changed, 435 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/tgsi/tgsi_ureg.h b/src/gallium/auxiliary/tgsi/tgsi_ureg.h
new file mode 100644
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@@ -0,0 +1,435 @@
+/**************************************************************************
+ *
+ * Copyright 2009 VMware, Inc.
+ * All Rights Reserved.
+ *
+ * Permission is hereby granted, free of charge, to any person obtaining a
+ * copy of this software and associated documentation files (the
+ * "Software"), to deal in the Software without restriction, including
+ * without limitation the rights to use, copy, modify, merge, publish,
+ * distribute, sub license, and/or sell copies of the Software, and to
+ * permit persons to whom the Software is furnished to do so, subject to
+ * the following conditions:
+ *
+ * The above copyright notice and this permission notice (including the
+ * next paragraph) shall be included in all copies or substantial portions
+ * of the Software.
+ *
+ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
+ * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
+ * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
+ * IN NO EVENT SHALL VMWARE, INC AND/OR ITS SUPPLIERS BE LIABLE FOR
+ * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
+ * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
+ * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
+ *
+ **************************************************************************/
+
+#ifndef TGSI_UREG_H
+#define TGSI_UREG_H
+
+#include "pipe/p_compiler.h"
+#include "pipe/p_shader_tokens.h"
+
+struct ureg_program;
+
+/* Almost a tgsi_src_register, but we need to pull in the Absolute
+ * flag from the _ext token. Indirect flag always implies ADDR[0].
+ */
+struct ureg_src
+{
+ unsigned File : 4; /* TGSI_FILE_ */
+ unsigned SwizzleX : 2; /* TGSI_SWIZZLE_ */
+ unsigned SwizzleY : 2; /* TGSI_SWIZZLE_ */
+ unsigned SwizzleZ : 2; /* TGSI_SWIZZLE_ */
+ unsigned SwizzleW : 2; /* TGSI_SWIZZLE_ */
+ unsigned Pad : 1; /* BOOL */
+ unsigned Indirect : 1; /* BOOL */
+ unsigned Absolute : 1; /* BOOL */
+ int Index : 16; /* SINT */
+ unsigned Negate : 1; /* BOOL */
+};
+
+/* Very similar to a tgsi_dst_register, removing unsupported fields
+ * and adding a Saturate flag. It's easier to push saturate into the
+ * destination register than to try and create a _SAT varient of each
+ * instruction function.
+ */
+struct ureg_dst
+{
+ unsigned File : 4; /* TGSI_FILE_ */
+ unsigned WriteMask : 4; /* TGSI_WRITEMASK_ */
+ unsigned Indirect : 1; /* BOOL */
+ unsigned Saturate : 1; /* BOOL */
+ int Index : 16; /* SINT */
+ unsigned Pad1 : 5;
+ unsigned Pad2 : 1; /* BOOL */
+};
+
+struct pipe_context;
+
+struct ureg_program *
+ureg_create( struct pipe_context *pipe,
+ unsigned processor );
+
+void *
+ureg_create_shader( struct ureg_program * );
+
+void
+ureg_destroy( struct ureg_program * );
+
+
+/***********************************************************************
+ * Convenience routine:
+ */
+static INLINE void *ureg_create_shader_and_destroy( struct ureg_program *p )
+{
+ void *result = ureg_create_shader( p );
+ ureg_destroy( p );
+ return result;
+}
+
+
+
+/***********************************************************************
+ * Build shader declarations:
+ */
+
+struct ureg_src
+ureg_DECL_fs_input( struct ureg_program *,
+ unsigned semantic_name,
+ unsigned semantic_index,
+ unsigned interp_mode );
+
+struct ureg_src
+ureg_DECL_vs_input( struct ureg_program *,
+ unsigned semantic_name,
+ unsigned semantic_index );
+
+struct ureg_dst
+ureg_DECL_output( struct ureg_program *,
+ unsigned semantic_name,
+ unsigned semantic_index );
+
+struct ureg_src
+ureg_DECL_immediate( struct ureg_program *,
+ const float *v,
+ unsigned nr );
+
+struct ureg_src
+ureg_DECL_constant( struct ureg_program * );
+
+struct ureg_dst
+ureg_DECL_temporary( struct ureg_program * );
+
+struct ureg_src
+ureg_DECL_sampler( struct ureg_program * );
+
+
+static INLINE struct ureg_src
+ureg_DECL_immediate4f( struct ureg_program *ureg,
+ float a, float b,
+ float c, float d)
+{
+ float v[4];
+ v[0] = a;
+ v[1] = b;
+ v[2] = c;
+ v[3] = d;
+ return ureg_DECL_immediate( ureg, v, 4 );
+}
+
+static INLINE struct ureg_src
+ureg_DECL_immediate3f( struct ureg_program *ureg,
+ float a, float b,
+ float c)
+{
+ float v[3];
+ v[0] = a;
+ v[1] = b;
+ v[2] = c;
+ return ureg_DECL_immediate( ureg, v, 3 );
+}
+
+static INLINE struct ureg_src
+ureg_DECL_immediate2f( struct ureg_program *ureg,
+ float a, float b)
+{
+ float v[2];
+ v[0] = a;
+ v[1] = b;
+ return ureg_DECL_immediate( ureg, v, 2 );
+}
+
+static INLINE struct ureg_src
+ureg_DECL_immediate1f( struct ureg_program *ureg,
+ float a)
+{
+ float v[1];
+ v[0] = a;
+ return ureg_DECL_immediate( ureg, v, 1 );
+}
+
+/***********************************************************************
+ * Internal instruction helpers, don't call these directly:
+ */
+
+unsigned
+ureg_emit_insn(struct ureg_program *ureg,
+ unsigned opcode,
+ boolean saturate,
+ unsigned num_dst,
+ unsigned num_src );
+
+void
+ureg_emit_label(struct ureg_program *ureg,
+ unsigned insn_token,
+ unsigned *label_token );
+
+void
+ureg_emit_texture(struct ureg_program *ureg,
+ unsigned insn_token,
+ unsigned target );
+
+void
+ureg_emit_dst( struct ureg_program *ureg,
+ struct ureg_dst dst );
+
+void
+ureg_emit_src( struct ureg_program *ureg,
+ struct ureg_src src );
+
+void
+ureg_fixup_insn_size(struct ureg_program *ureg,
+ unsigned insn );
+
+
+#define OP00( op ) \
+static INLINE void ureg_##op( struct ureg_program *ureg ) \
+{ \
+ unsigned opcode = TGSI_OPCODE_##op; \
+ unsigned insn = ureg_emit_insn( ureg, opcode, FALSE, 0, 0 ); \
+ ureg_fixup_insn_size( ureg, insn ); \
+}
+
+#define OP01( op ) \
+static INLINE void ureg_##op( struct ureg_program *ureg, \
+ struct ureg_src src ) \
+{ \
+ unsigned opcode = TGSI_OPCODE_##op; \
+ unsigned insn = ureg_emit_insn( ureg, opcode, FALSE, 0, 1 ); \
+ ureg_emit_src( ureg, src ); \
+ ureg_fixup_insn_size( ureg, insn ); \
+}
+
+#define OP00_LBL( op ) \
+static INLINE void ureg_##op( struct ureg_program *ureg, \
+ unsigned *label_token ) \
+{ \
+ unsigned opcode = TGSI_OPCODE_##op; \
+ unsigned insn = ureg_emit_insn( ureg, opcode, FALSE, 0, 0 ); \
+ ureg_emit_label( ureg, insn, label_token ); \
+ ureg_fixup_insn_size( ureg, insn ); \
+}
+
+#define OP01_LBL( op ) \
+static INLINE void ureg_##op( struct ureg_program *ureg, \
+ struct ureg_src src, \
+ unsigned *label_token ) \
+{ \
+ unsigned opcode = TGSI_OPCODE_##op; \
+ unsigned insn = ureg_emit_insn( ureg, opcode, FALSE, 0, 1 ); \
+ ureg_emit_label( ureg, insn, label_token ); \
+ ureg_emit_src( ureg, src ); \
+ ureg_fixup_insn_size( ureg, insn ); \
+}
+
+#define OP10( op ) \
+static INLINE void ureg_##op( struct ureg_program *ureg, \
+ struct ureg_dst dst ) \
+{ \
+ unsigned opcode = TGSI_OPCODE_##op; \
+ unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 0 ); \
+ ureg_emit_dst( ureg, dst ); \
+ ureg_fixup_insn_size( ureg, insn ); \
+}
+
+
+#define OP11( op ) \
+static INLINE void ureg_##op( struct ureg_program *ureg, \
+ struct ureg_dst dst, \
+ struct ureg_src src ) \
+{ \
+ unsigned opcode = TGSI_OPCODE_##op; \
+ unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 1 ); \
+ ureg_emit_dst( ureg, dst ); \
+ ureg_emit_src( ureg, src ); \
+ ureg_fixup_insn_size( ureg, insn ); \
+}
+
+#define OP12( op ) \
+static INLINE void ureg_##op( struct ureg_program *ureg, \
+ struct ureg_dst dst, \
+ struct ureg_src src0, \
+ struct ureg_src src1 ) \
+{ \
+ unsigned opcode = TGSI_OPCODE_##op; \
+ unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 2 ); \
+ ureg_emit_dst( ureg, dst ); \
+ ureg_emit_src( ureg, src0 ); \
+ ureg_emit_src( ureg, src1 ); \
+ ureg_fixup_insn_size( ureg, insn ); \
+}
+
+#define OP12_TEX( op ) \
+static INLINE void ureg_##op( struct ureg_program *ureg, \
+ struct ureg_dst dst, \
+ unsigned target, \
+ struct ureg_src src0, \
+ struct ureg_src src1 ) \
+{ \
+ unsigned opcode = TGSI_OPCODE_##op; \
+ unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 2 ); \
+ ureg_emit_texture( ureg, insn, target ); \
+ ureg_emit_dst( ureg, dst ); \
+ ureg_emit_src( ureg, src0 ); \
+ ureg_emit_src( ureg, src1 ); \
+ ureg_fixup_insn_size( ureg, insn ); \
+}
+
+#define OP13( op ) \
+static INLINE void ureg_##op( struct ureg_program *ureg, \
+ struct ureg_dst dst, \
+ struct ureg_src src0, \
+ struct ureg_src src1, \
+ struct ureg_src src2 ) \
+{ \
+ unsigned opcode = TGSI_OPCODE_##op; \
+ unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 3 ); \
+ ureg_emit_dst( ureg, dst ); \
+ ureg_emit_src( ureg, src0 ); \
+ ureg_emit_src( ureg, src1 ); \
+ ureg_emit_src( ureg, src2 ); \
+ ureg_fixup_insn_size( ureg, insn ); \
+}
+
+#define OP14_TEX( op ) \
+static INLINE void ureg_##op( struct ureg_program *ureg, \
+ struct ureg_dst dst, \
+ unsigned target, \
+ struct ureg_src src0, \
+ struct ureg_src src1, \
+ struct ureg_src src2, \
+ struct ureg_src src3 ) \
+{ \
+ unsigned opcode = TGSI_OPCODE_##op; \
+ unsigned insn = ureg_emit_insn( ureg, opcode, dst.Saturate, 1, 4 ); \
+ ureg_emit_texture( ureg, insn, target ); \
+ ureg_emit_dst( ureg, dst ); \
+ ureg_emit_src( ureg, src0 ); \
+ ureg_emit_src( ureg, src1 ); \
+ ureg_emit_src( ureg, src2 ); \
+ ureg_emit_src( ureg, src3 ); \
+ ureg_fixup_insn_size( ureg, insn ); \
+}
+
+
+/* Use a template include to generate a correctly-typed ureg_OP()
+ * function for each TGSI opcode:
+ */
+#include "tgsi_opcode_tmp.h"
+
+
+/***********************************************************************
+ * Inline helpers for manipulating register structs:
+ */
+static INLINE struct ureg_src
+ureg_negate( struct ureg_src reg )
+{
+ reg.Negate ^= 1;
+ return reg;
+}
+
+static INLINE struct ureg_src
+ureg_abs( struct ureg_src reg )
+{
+ reg.Absolute = 1;
+ reg.Negate = 0;
+ return reg;
+}
+
+static INLINE struct ureg_src
+ureg_swizzle( struct ureg_src reg,
+ int x, int y, int z, int w )
+{
+ unsigned swz = ( (reg.SwizzleX << 0) |
+ (reg.SwizzleY << 2) |
+ (reg.SwizzleZ << 4) |
+ (reg.SwizzleW << 6));
+
+ reg.SwizzleX = (swz >> (x*2)) & 0x3;
+ reg.SwizzleY = (swz >> (y*2)) & 0x3;
+ reg.SwizzleZ = (swz >> (z*2)) & 0x3;
+ reg.SwizzleW = (swz >> (w*2)) & 0x3;
+ return reg;
+}
+
+static INLINE struct ureg_src
+ureg_scalar( struct ureg_src reg, int x )
+{
+ return ureg_swizzle(reg, x, x, x, x);
+}
+
+static INLINE struct ureg_dst
+ureg_writemask( struct ureg_dst reg,
+ unsigned writemask )
+{
+ reg.WriteMask &= writemask;
+ return reg;
+}
+
+static INLINE struct ureg_dst
+ureg_saturate( struct ureg_dst reg )
+{
+ reg.Saturate = 1;
+ return reg;
+}
+
+static INLINE struct ureg_dst
+ureg_from_src( struct ureg_src src )
+{
+ struct ureg_dst dst;
+
+ dst.File = src.File;
+ dst.WriteMask = TGSI_WRITEMASK_XYZW;
+ dst.Indirect = src.Indirect;
+ dst.Saturate = 0;
+ dst.Index = src.Index;
+ dst.Pad1 = 0;
+ dst.Pad2 = 0;
+
+ return dst;
+}
+
+static INLINE struct ureg_src
+ureg_from_dst( struct ureg_dst dst )
+{
+ struct ureg_src src;
+
+ src.File = dst.File;
+ src.SwizzleX = TGSI_SWIZZLE_X;
+ src.SwizzleY = TGSI_SWIZZLE_Y;
+ src.SwizzleZ = TGSI_SWIZZLE_Z;
+ src.SwizzleW = TGSI_SWIZZLE_W;
+ src.Pad = 0;
+ src.Indirect = dst.Indirect;
+ src.Absolute = 0;
+ src.Index = src.Index;
+ src.Negate = 0;
+
+ return src;
+}
+
+
+
+#endif