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| author | Brian Paul <brianp@vmware.com> | 2010-07-02 15:34:58 -0600 |
|---|---|---|
| committer | Brian Paul <brianp@vmware.com> | 2010-07-02 15:36:14 -0600 |
| commit | ae8164a67b05cdc6d9b520b9704330537f3a6024 (patch) | |
| tree | b523da694edbb1ab6f6ed43a685e56089e18909f /src/gallium/auxiliary/util/u_cpu_detect.c | |
| parent | d981bde38472d8d3bb74dab67eccd7c82915a566 (diff) | |
mesa: add geometry shader fields to gl_shader_program
These 3 fields are per shader-program. Copy them into the geometry
program at link time for convenient access later.
Also, add some missing glGetProgramiv() queries.
Diffstat (limited to 'src/gallium/auxiliary/util/u_cpu_detect.c')
0 files changed, 0 insertions, 0 deletions
