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author | Marek Olšák <maraeo@gmail.com> | 2011-03-07 02:21:58 +0100 |
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committer | Marek Olšák <maraeo@gmail.com> | 2011-03-08 23:52:37 +0100 |
commit | 23f92c20d721aa373d91a949586fd93a92d9f275 (patch) | |
tree | b9b362dd13ad463e87a7e8e2af0457550105dd7e /src/gallium/auxiliary/util/u_format.csv | |
parent | 69f16accd0aa3b8d414092a5e52ccc99649da01a (diff) |
gallium/util: add LATC support
Again, a lot of code is shared with RGTC.
The layout is UTIL_FORMAT_LAYOUT_RGTC, because LATC is just swizzled RGTC.
Diffstat (limited to 'src/gallium/auxiliary/util/u_format.csv')
-rw-r--r-- | src/gallium/auxiliary/util/u_format.csv | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/src/gallium/auxiliary/util/u_format.csv b/src/gallium/auxiliary/util/u_format.csv index 26a0eebc54..6f5cc618ff 100644 --- a/src/gallium/auxiliary/util/u_format.csv +++ b/src/gallium/auxiliary/util/u_format.csv @@ -141,6 +141,7 @@ PIPE_FORMAT_R8G8Bx_SNORM , other, 1, 1, sn8 , sn8 , , , x # - http://en.wikipedia.org/wiki/S3_Texture_Compression # - http://www.opengl.org/registry/specs/EXT/texture_compression_s3tc.txt # - http://www.opengl.org/registry/specs/ARB/texture_compression_rgtc.txt +# - http://www.opengl.org/registry/specs/EXT/texture_compression_latc.txt # - http://msdn.microsoft.com/en-us/library/bb694531.aspx PIPE_FORMAT_DXT1_RGB , s3tc, 4, 4, x64 , , , , xyz1, rgb PIPE_FORMAT_DXT1_RGBA , s3tc, 4, 4, x64 , , , , xyzw, rgb @@ -156,6 +157,11 @@ PIPE_FORMAT_RGTC1_SNORM , rgtc, 4, 4, x64, , , , x001, rg PIPE_FORMAT_RGTC2_UNORM , rgtc, 4, 4, x128, , , , xy01, rgb PIPE_FORMAT_RGTC2_SNORM , rgtc, 4, 4, x128, , , , xy01, rgb +PIPE_FORMAT_LATC1_UNORM , rgtc, 4, 4, x64, , , , xxx1, rgb +PIPE_FORMAT_LATC1_SNORM , rgtc, 4, 4, x64, , , , xxx1, rgb +PIPE_FORMAT_LATC2_UNORM , rgtc, 4, 4, x128, , , , xxxy, rgb +PIPE_FORMAT_LATC2_SNORM , rgtc, 4, 4, x128, , , , xxxy, rgb + # Straightforward D3D10-like formats (also used for # vertex buffer element description) # |